
Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.14/day in the week to Sep 3 → 59.14/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 63.2Kreviews | 93% | — | $39.3M |
| $39.99 | 42.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2435 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Крыса ♥♥♥♥ Крыса единственный враг ворвавшийся в мою судьбу всю свою сознательную жизнь я ненавидел Крыс эти твари рисуют непотребства в моем подъезде эти клоуны мусорят на моей улице эти подлецы убили мою собаку у меня даже никогда не было собаки но это не помешало этим моральным уродам убить ее а теперь Крысы ♥♥♥♥ Крысы добрались и до этой дыры
WHY DOES NO ONE SAY THE DOG DIES! other then that its a good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #99, worst RU #100 · 3 markets collected
Reviews, worldwide (the counter carries no country): 1897.8/day in the week to Jul 16 → 63.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean +2 more
| $7.99−80% |
| 18.4Kratings |
| 94% |
| — |
| not modelled |
| $39.99 | 2Kratings | 90% | — | not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A Plague Tale: Innocence é um jogão e acho que é muito pouco falado até hoje. Todo mundo que comenta sobre ele costuma falar muito bem, mas ainda vejo pouca gente dando a atenção que ele merece. Inclusive, já ouvi bastante gente dizendo que a sequência é ainda melhor, então mal posso esperar pra jogar. Mas falando do jogo da vez, eu diria que ele tem uma estrutura que consegue se equiparar a esses jogos de aventura mais modernos, tipo Tomb Raider, só que com uma pegada bem mais sombria, menos focada em ação e muito mais em suspense e sobrevivência. O jogo consegue criar uma tensão muito boa, principalmente por causa dos ratos e da forma como você precisa usar a luz e o cenário pra avançar, e achei bem criativo como eles exploram isso durante a campanha. Tecnicamente também é um jogo muito bonito e muito bem otimizado, com cenários lindos, personagens muito bem feitos, uma ótima dublagem e músicas que combinam bastante com o clima pesado da história. Também gostei muito de acompanhar a relação entre os personagens, principalmente a Amicia e o Hugo, porque dá pra sentir o peso de tudo que eles estão vivendo e como aquela jornada vai mudando os dois. Não tenho muitos pontos negativos pra colocar, talvez o que mais tenha me incomodado seja a variedade de inimigos, porque acaba sendo praticamente sempre a mesma turma, e em alguns momentos a gameplay também não é tão responsiva quanto eu gostaria. Tirando isso, é um belo jogo, daqueles que você termina pensando que deveria ter ouvido falar muito mais sobre ele. Fico ainda mais animado pra jogar A Plague Tale: Requiem e ver como eles conseguiram evoluir essa fórmula.
Gostei muito do jogo. A jogabilidade é legal e dá pra concluir em bem menos do que as 29h que fiz kkkk, mas o que mais me prendeu foi a história e a ambientação. Foi praticamente minha porta de entrada para jogos focados em história e campanha. Me prendeu do começo ao fim e me deixou com vontade de conhecer mais jogos desse tipo. Recomendo demais!
Completed this game like 3 years ago on EGS. And now wanted to play Requiem, but could not resist replaying this gem while grabbing all achievements. The gameplay and relationship between characters feel very fresh in comparison with many other repetitive videogames. The plot is also quite fascinating, even when playing for the 2nd time it felt good, but when i played for the 1st time, I was amazed. Stealth is quite enjoyable and some missions have a lot of ways of how you can beat them. Graphics is also good for me. Overall it a solid 9/10, can't wait to play Requiem!
I am one step away from opening a fan account for Nicholas.
对于我印象最深的一句台词,是护弟狂魔阿米西亚在《苦修》一章穿越尸骸隧道时歇斯底里的怒吼:“我这么做全都是为了他!如果有必要,我可以再杀死你们一次,把你们全部杀光!”而这声呐喊巧妙地与终章大审判官维塔利斯和雨果最后死寂般的对视遥相呼应。 大审判官与雨果堪称人性的一体两面,而他们各自掌控的鼠群颜色,更体现了制作组辛辣讽刺的小巧思:维塔利斯所驱使的白鼠群,传统意义上象征着圣洁与高贵的白色,此刻则深切点破掌权者假借神圣之名行私欲的真相,被暴虐的统治者残酷剥削掠夺的亿万底层人民,正是独夫民贼野心实验里的“小白鼠”;而雨果操控的黑鼠虽象征着毁灭,却源于最纯粹的情感与生存本能,是个体为了守护家人与生活,被迫爆发的终极反抗。 在黑暗的中世纪和黑死病大流行背景下,这个故事彻底揭露了一个深刻而残酷的真相:真正的灾难往往不是来自未知的黑暗力量,而是来自渴望驭使黑暗力量的人类野心。
Parte con una premisa quizás interesante, pero que no termina de desenvolver. La trama es poco sólida y se siente escrita al azar, como una mala actuación o sacado de la manga. El sistema de juego va de la mano con la historia, si, pero no destaca en nada, es una "pelicula" interactiva con minijuegos de sigilo y puzzles, ambos mediocres. Puntos a favor, buena estética y gráficos, buena banda sonora para acompañar, fuera de eso, nada. Y el último punto, cuál era la idea de la armadura del codo de la protagonista?. Le entregan ropa de "campesinos" con una pieza de armadura sólo del codo?, por qué?, para qué?, cero sentido.
Atmosfer, müzikler ve çevre tasarımı oyunun içine çekiyor. Farelerin oluşturduğu gerilim, gizlilik bölümleri ve bulmacalar da oyuna farklı bir hava katmış
Great world building, story and music. Everyone should experience this game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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