
Every 333 years, something stirs. 1666: Amsterdam is a 3rd person Dark, Story-Led, Action-Adventure where Noa, the Collector, wields witchcraft to uncover demonic entities hiding behind human faces. Investigate by day. Face your demons at night.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #30, worst UA #96 · 11 markets collected
US · last 30 days
About
Entities known as The Originals have lived for centuries, granted time, granted power, and the freedom to abuse both. That power is now owed.
Noa Brooklyn was born The Collector, raised by the Zaindaris for a purpose she did not choose: taking that power back.
Explore a handcrafted Amsterdam by day. At night, uncover what lies beneath its surface. Every facade carries a gablestone. Not all of them tell the truth.
The Originals walk among Amsterdam’s citizens, hidden behind human faces. Identify them. Mark them. When the Esbat comes, confront them in their true form under the moon. Collect what is owed.
Noa commands witchcraft and spellcasting passed down through generations of Zaindaris. Each target can be approached in multiple ways. Strategy, timing, and choice define the outcome. Every Esbat is a reckoning.
Noa is not alone. Aaron, summoned from 1999, now sees the world through the eyes of a cat. Together, they are one: Switch between Noa and Aaron across two radically different playstyles. One wields witchcraft. The other has four paws and flair.
Panache Digital Games is an independent studio founded by Patrice Désilets, creative director of Prince of Persia: The Sands of Time and Assassin’s Creed.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 787reviews | 63% | — | $517.9K |
| $29.99 | — | — | #12 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 555 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The choice of Cat familiar in the Prologue is fake, there are no different "builds" or playstyles, it's only for flavor text. This was such a letdown.
Couldn't even play it, crashed continuousley from the start. Got a refund. The price is hilarious for an unfinished game. Not recommended.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 555 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It definitely has an early access feel but it's not the worst early access I've played. He has work to be done but has a great jumping off point to get there. I have had zero performance issues and the gameplay loop is fun. for $26 it's worth it in its current state.
tolles spiel, leider noch recht schlecht optimiert, aber ist ja auch noch in Entwicklung. Die Story gefällt mir und das ist mir erstmal das wichtigste.
C'est quand même abusé qu'un studio FRANÇAIS ne fasse même pas une vraie version française de son jeu, avec en plus des problèmes de sous-titres en français. À ce stade, c'est vraiment de la feignantise. Le système de combat est fade et répétitif, les interactions avec le bâton sont assez limitées et on fait vite le tour. Il y a vraiment pas mal de choses à revoir. L'histoire a quand même l'air intrigante et donne envie de voir la suite, mais pour le moment il y a beaucoup trop de choses à améliorer. On peut bien sûr soutenir les développeurs en achetant le jeu, surtout qu'il est en accès anticipé, mais faut pas pousser le bouchon trop loin non plus. Même pour un accès anticipé, certains problèmes sont vraiment abusés et auraient pu être évités. J'espère quand même qu'ils vont améliorer tout ça parce qu'il y a du potentiel, mais en l'état, il y a encore énormément de travail.
idk why so many people are hating. the game is fun, the graphics are insane and combat is not that hard.
Hay cosas que arreglar, pero para ser un acesso anticipado para mi esta muy chulo, la temática del juego me encanta, el estilo de combate que hay esta chulo pero complicado, espero que para próximas actualizaciones arreglen el tema de que a veces pasas de español a inglés, pero me encanta
IT DOSENT WORK AT ALL.
i really dont think that it deserves all the hate its getting
Eigentlich ein richtig schönes Game mit unfassbar viel Potenzial. Und es gibt Katzen. Was will man mehr? ABER: Diese Übersetzung… Wenn ihr kein Englisch könnt, wartet lieber noch ein bisschen. Gefühlt wurde die Hälfte einfach beschlossen, weiterhin Englisch zu bleiben. Auch die Steuerung fühlt sich stellenweise noch etwas unsauber an und das NPC-Verhalten ist… sagen wir mal: interessant. Trotzdem: Das Grundgerüst gefällt mir wirklich gut und ich hoffe sehr, dass aus dem Spiel noch das volle Potenzial herausgeholt wird. Denn das ist definitiv vorhanden!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $517.9K | 1.2K | 59% | $19.99 | |
| $518.1K | 2.2K | 83% | $9.99 | |
| $518.2K | 9.1K | 95% | $2.99 | |
| $518.4K | 1.4K | 96% | $19.99 | |
| $517.3K | 16.3K | 88% | $0.99 | |
| $517.3K | 396 | 73% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.5M | 106.1K | 57% | $34.99 | |
| $177.2K | 489 | 84% | $19.99 | |
| $928 |
| 3 |
| 100% |
| $14.99 |
| — | 0 | — | — |
| $59.9M | 88.4K | 85% | $39.99 |
| $46.2M | 16.3K | 86% | $69.99 |