
In a world overrun by the undead, build a lab to fight back with science. Manage survivors, gather vital resources, and turn zombies into allies. Defend your base and research the cure to reclaim humanity.
Modeled estimate, not a reported figure. How we estimate →
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About
The world has fallen to the undead. But hope isn't lost — after years of research, brave scientists have discovered an antidote that can reverse zombification. The result? Zombie-human hybrids called humbies. Your mission: build a cutting-edge lab, cure the infected, and lead humanity back from the brink.
Raise walls and fences to protect your scientists. Set up production lines to process materials, generate power, and support your growing facility. Efficient planning is key — every machine, room, and cable counts.
Assign workers, prioritize tasks, and balance resources across day and night shifts. With four different worker types to manage, you’ll need smart planning to keep your lab running — and safe.
Unlock over 200 technologies to advance through four tech tiers. Discover high-tier materials, develop advanced science equipment, and push closer to the final cure.
Use high-tech freezing guns to catch zombies and bring them in for treatment. Watch them transform into humbies — helpful hybrids ready to work. But be careful: neglect their needs, and they might rampage through your lab.
Each night brings waves of zombies. Build smart defenses, electrify your perimeter, and keep the hordes at bay. But beware: one blackout can undo everything.
Healing, not killing, is your path forward. Grow your workforce, manage their moods, and turn the tide of the apocalypse — one humbie at a time.
Research and unlock 200+ technologie
Gather resources and process them to fuel your economy
Design and optimize your lab layout
Build a complex, sustainable economy
Manage power systems and avoid blackouts
Control four worker types across day/night shifts
Keep humbies happy to prevent outbreaks
Build clever defenses to survive nightly zombie attacks
Cure the undead and reclaim the world with science
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
mega fajne
An interesting concept. You always have to keep around some humbies of all levels to have the optimal performance. A problem I faced though is that with increasing worker count the stability of the game drops greatly, it's straight up laggy at some point and not enjoyable. I would stay below 100 workers. Overall fun but could still use some work.
Sadly this isn`t it . The novel of this game seems unused and fun in theory and the game sometimes work , but sadly not for me . It took me some reloads until i figured out that zombies always glitched through some mountains or end -of-map walls into my base . Then it gets to fidely to assign your workers to differend daytimes for different jobs , not possible . Then they stand dumb around at night time , while clearly having no job assigned at night outside .
Game got abandoned by the developers in favor for their new Global Rescue title, never got past update 1.01 after a bugfix patch and never has been updated since. Don't waste your money if you don't want a game where there's no future content. Don't get me wrong the game as it is right now is pretty good, but it's just not going to be receiving future content.
很有新意的玩法
Gestire i vari aspetti è divertente, certo alcune cose non sono il massimo, ma tutto sommato ci si diverte.
I was really excited about the premise of this game, a combination of tower defence, research, and colinization. I ended up frustrated. The early game is cute and has a gentle learning curve. The late game is really buggy and missing optimization. I just cured my first human and the congratulations screen actually says "We are still in early access, more features are coming." I was looking forward to setting up a human-curing facility and churning them out, but instead ended up with bloated population I couldn't get rid of fast enough, and a bunch of buildings that don't need workers just as I hit a population of 100 (thus earning a perpetual "too crowded" alert).
Game is niet AF zall ook niet gebeuren ook..... ABANDON UN-FINISH
Le jeu à l'air bien, mais il y a des bugs, notamment sur l'interface qui n'est pas à l'échelle. A priori, l'équipe a abandonné le développement, il n'est même plus possible d'envoyer un rapport de bug. C'est honteux de ne pas être allé jusqu'au bout du développement, ou alors de ne pas avoir baissé définitivement le prix pour compenser.
is great
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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