
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, ready to fight to the death.
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About
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, all armed to the teeth and ready to fight to the death to achieve space dominance. Harness the latest warfare technology and recruit seasoned shock troopers and specialist crew members. Navigate through political turmoil as you make the hard choices needed to guarantee humanity’s place among the stars. But really the choice is yours. Don’t like the Protectorate? Pick a different faction, and wipe your opposition off the face of the galaxy.
Deploy infantry, artillery and air weaponry to dominate the battlefield. Engage in strategic buildcraft and troop deployment either solo, with a friend or against everyone. Orbital weapons, nuclear strikes, mechs are just some of the ingredients you get to play with. Pick your favorite arsenal and allegiance and lay waste to your enemies, scattering their burning carcasses among the Orion Sector.
Jump into an epic, cinematic saga of brotherhood in arms that spans the galaxy. Take on the mantle of Aster, Commander of the Protectorate, tasked with saving humanity from losing access to interstellar travel and receding into an age of darkness and ignorance. Engage in a cinematic RPG experience where your choices shape the future of the galaxy, then drop into the battlefields to execute on your strategies.
With 4 warring factions (3 active in pre-launch period), 7 mercenary factions and 14 distinct commanders all vying for power and dominance, you will have to use all your wit and strategic thinking to come out on top. Ally yourself with the right parties, build out your force, and protect the Orion sector.
A Caelo Ad Terram.
For centuries the Protectorate have been the stalwart defenders of humanity’s ventures through the Orion Arm, guarding against enemies foreign and domestic of the United Earth Spheres. As humanity’s galactic infrastructure teeters on the brink of collapse over a deficit of the resource “flux,” the Protectorate brings honed tactics and heavy firepower to bear. Field veteran commandos to deep strike enemy positions, or bring the heavy firepower of your mech divisions to break enemy lines.
Grow. Expand. Exterminate.
The Grell are a tide of highly evolved plant-like creatures that spawn sites of raw flux crystals through the galaxy, and humanity’s first contact with alien life. As external powers dive deeper into exploiting flux for faster than light travel, the once passive Grell have begun to flood across worlds, wiping out those who would threaten their biosphere. Expand your blooms by spreading the roots of your biomass across the battlefield, and rip apart your enemies with twisted evolutions from the acidic Harbinger to the rampaging Reaver.
Across a Million Worlds, We March.
The Legion of Truth are a fanatical empire from beyond the reaches of known space, devoted to their Emperor and a pantheon of god-like beings. Their armies crusade across the cosmos, bringing all in their path under the Idals, and purging those unwilling or unable to accept the voice. Drown your enemies with waves of expendable Thralls and Fanatics, and break your enemy under the treads of the titanic Terror Tank, a mobile fortress that can reconfigure with the tide of battle.
For Purpose. For Survival.
The Xol are civilization of autonomous robotic consciousness, brought to the brink of extinction by the dark crusade of the Legion. Though fiercely individualistic, they are united by one imperative: survival. As the tide of annihilation turns against them, the Xol will bring the most advanced robotics technology in the galaxy to bear, wield the accumulated genius of their society, and wipe out all who threaten their future.
Rank to become the dominant battle group in the sector as you take part in a living, breathing galaxy shared by thousands of real players. Defend your territory and conquer neighboring planets by leading a vast armada of troops, aliens, creatures, vehicles, and heavy weaponry- all for the glory of your alliance.
Building on decades of RTS mechanics, enjoy a unit management and control system that is both streamlined and deep, allowing for smooth control at all levels of play. Are you a fan of micromanaging every unit type or do you just love the big ball of death? Zerospace makes it easy for you to manage your armies and conflict. Play your way with several gameplay modes: Solo, Co-op, Co-op /w AI, PVP, etc.
A singleplayer campaign with 15 main story missions, 10 hero loyalty missions, and 15 side story arc missions. With choices and dialog trees similar to Mass Effect and Baldur's Gate.
Hours of cinematic cutscenes and interactive dialogs where your choices dictate the game’s outcome.
10 specialist heroes from various factions in campaign mode to build relationships with, or select from over 14 to lead your multiplayer games.
A separate, persistent Galaxy map with multiple game modes that contribute towards shared conquest. (Co-op, Single-player, PvE, 2vAI, 2v2, Scenarios and 1v1)
4 main factions - From a plant species to organic robots.
7 mercenary factions - Delivering even more specialized battle groups
Updates
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
AI Kicks Your Butt Simulator Hurry Up and Wait Simulator
THE GOOD: Possibly the most viscerally satisfying RTS I've played since Starcraft 2. Units are responsive. Dealing damage feels awesome. Pathfinding is great. Spells and abilities are intuitive and snappy. The funny thing about this genre is that in a lot of modern RTS, the fun needs to come from sort of a meta-level, where you've executed a plan well, or you see your stuff cover the map, rather than from moment-to-moment clicks. ZeroSpace nails the moment-to-moment clicks. The simple act of attack-moving a blob of guys into the enemy base - one of the most basic things in real-time strategy, yet something that so often feels bland - is addicting as hell in this game. I cannot emphasize enough how, once you've learned a couple of hotkeys, it's so, so fulfilling to be able to hit two keys, click a bunch of times, and have a defensive hardpoint or a bunch of production or something. ...Also the factions are really interesting and the mission design rocks. I could probably have paragraphs for each of those too but the number one most important thing I wanted to bring up is how good the game feels. THE NEEDS-IMPROVEMENT: Lots of bugs. Lots of visibly-unfinished content. I know it says Early Access, but as of this writing it's more of a beta than a near-release product. Is it worth $40 right now? ...Tentatively yes. It has the bones of something worth 70 or 80, and between 4 factions, 12 campaign missions, PvP, survival co-op, and a whole-ass competitive metagame, there's enough content to be worth it. But the "tentative yes" is contingent on the polish and patches we're sure to see throughout EA. THE HARD-TO-JUSTIFY: All of these aliens are from Mass Effect. Like there's a ton of worldbuilding, there are deep and interesting rabbitholes to go down in the lore, but I keep getting pulled out of it because that is not a Marran, that is a Turian. That is not an Arandi, that is an Asari. And while there are slight differences in visuals and theme, those differences are so slight that they feel more uncanny than anything else. When your NotTurian buddy pulls out a sniper rifle, I'm not disappointed, but I'm almost *bothered* because this man is extremely not Garrus. And that's another thing - the character writing isn't great right now. It's fixable in edits, but it's all (or nearly all) voice-acted, which makes sweeping changes that much harder. Most characters have *at most* one personality trait, and none of them are likely to have much opportunity for future development. Normally this is fine, but ZeroSpace seems to really want you to care about the NPC companions, so sometimes it forces you to go through dialog trees like: NotGarrus: "Hello, Commander. Does it bother you that I am a Marran, the species who opposed humanity in the war we aren't calling the First Contact War?" -> "Of course not" -> "Not really" -> "I have to go" OVERALL: Don't pick this up for the writing, and don't pick it up expecting a polished game. But do pick it up because it's a really really good RTS.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, Spanish - Latin America, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game if you love competitive RTS and unique factions!
I love this game! It captures everything I love about classic RTS games while bringing plenty of fresh ideas to the table. It's been a blast to play, and I can't wait to see how it evolves.
The players commander/units attached with/under his command should be earning increasing "powers" on a number ladder/scale perpetually which go on automatically instead of players performing hand/mouse acrobatics in combat once they are pointed to a particular area on the map. I hate The "Shogun 2" player controlled battle moves, but loved the original Shogun computer controlled battle outcomes minus the player. The pay to win game "Entropy" has all the right move/action functions, and for ZeroSpace would be perfection. The player must be able to pause ongoing narrative, as it flashes by to quickly to read, Building and combat action move boxes must be able to be made larger for viewing by some means of a standard key or by clicking or scrolling, Please give player better solutions to win an encounter, in order to overcome repeated defeats player can't get past. We need to know/understand why we keep losing
в принципе игра очень хороша, но пока что очень сырая
战争迷雾做的效果烂的一塌涂地,就视觉上来说已探索的区域明明显示是亮着却无法看见任何东西,对于每个单位是视野需要做大量的打磨。简化做的很好,每个兵种虽然还算是容易区分但是实在是和背景太容易融到一块去了。希望能更新快一些优化的更好一点吧
It's still in early release and needs some polishing but has great potential. Very fun to play.
[h1]梦回2000年,大战虫族时光!——《零度空间 ZeroSpace》[/h1] 在21世纪前后,物质文化缺乏的时代,恰逢全球电子竞技发展浪潮,有几款游戏可谓是横空出世,无论是风靡现在的cs,还是经典的即时战略类游戏《星际争霸》《魔兽争霸》,可谓是引爆了整个全球游戏市场!然而,随着时间的发展,除了cs依旧爆火外,《星际争霸》《魔兽争霸》玩家逐渐下降,而《星际争霸》于2023年1月24日0时,由网之易代理的《星际争霸》系列产品在中国大陆市场的所有运营将正式终止。让人难免有些遗憾。 直到20多年后的2026年,一款硬核大型次世代RTS游戏《零度空间 ZeroSpace》正式上线,让玩家置身于动态演进的银河版图,斡旋于多方星际势力的博弈与对抗,让不少玩家惊呼,简直是《星际争霸》的翻版,游戏体验究竟如何呢?让我们一探究竟! [h2]熟悉的战役模式[/h2] 可以说,无论是哪一类战略游戏,战役模式都是离不开的一个话题,在战役模式中,玩家可以熟悉整个游戏的背景以及了解游戏的基础操作,在整个游戏的宏大叙事中,可以说占比十足。而在全新的《零度空间 ZeroSpace》中,仿佛是欣赏了一场科幻感十足的电影,过程中,你的所有的道德抉择与外交决策都将引发深远的蝴蝶效应,它们不仅会化作实质的战备资源与独特科技,更将彻底重塑银河的政治版图,导向截然不同的多重终局。 我强烈推荐新手玩家在第一时间游玩战役模式,来了解游戏的背景及操作! 另外,游戏中还有个星系战争,这个是大型异步多人联机战场,和全球玩家实时对战,这个目前还在开发中。 [h2]经典的竞技对抗[/h2] 游戏中,对抗模式分为两种,一种是玩家间的在线匹配,一种是对抗ai的挑战。 一进游戏,熟悉的种族选择保护者、格雷尔、军团、xol四大种族各有特色,就拿保护者来说,初进游戏,更加熟悉的能源采集装置,是不是很像war3中的金矿,紧接着,选择一个英雄,建造一个兵营生产步兵,在来个星港生产空中单位,再来一些研究装置,储存能源装置,你的大体构造就成了。 接下来,你要做的就是占领地图中的防御塔,获取经验,同时,占据矿产,最终,消除所有敌人。 说一下直观感受,这种战略类游戏,要想取胜,一方面是占据资源,一方面是爆兵,来回拉扯,取得胜利。 在《零度空间 ZeroSpace》中,我的第一感觉就是清晰,一方面是现代化引擎下,画面的清晰,每个小兵,每个战斗机,甚至每个采矿机器人都清晰可见。另一个,则是游玩清晰,比如建造中的主宰、独眼等坦克,前置条件是战争工厂,在建造中清晰的体现出来,没有复杂的关联性,简单明了。 第二方面,游戏在传统rts上,加入了一些非常现代的东西,比如升级,地图左边,有不同等级的技能可升级,这些有主动有被动,比如是加成,或者是支援,多分支升级给游戏带来许多可玩性,可以说非常有意思。 另一方面,可以看到游戏最上方,新增了一系列人物加成,像是互动,或是召唤支援,要数最实用的莫过于攻城兽,打建筑超快,还有一个核弹机器人,进攻后造成aoe伤害。 当清除所有敌方建筑,或者打出gg后,游戏结束! 整体体验下来,可以说《零度空间 ZeroSpace》更像是《星际争霸》的升级版,无论是战役、1v1、2v2、4人遭遇战等模式,都给玩家带来全新的体验,简单的操作,深度的战术,在这片专属的定制星域里,让胜负真正回归排兵布阵与宏观决策的纯粹艺术。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
I was sceptical at first and there are a few things that they can improve but I really love it so far!
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