
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, ready to fight to the death.
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About
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, all armed to the teeth and ready to fight to the death to achieve space dominance. Harness the latest warfare technology and recruit seasoned shock troopers and specialist crew members. Navigate through political turmoil as you make the hard choices needed to guarantee humanity’s place among the stars. But really the choice is yours. Don’t like the Protectorate? Pick a different faction, and wipe your opposition off the face of the galaxy.
Deploy infantry, artillery and air weaponry to dominate the battlefield. Engage in strategic buildcraft and troop deployment either solo, with a friend or against everyone. Orbital weapons, nuclear strikes, mechs are just some of the ingredients you get to play with. Pick your favorite arsenal and allegiance and lay waste to your enemies, scattering their burning carcasses among the Orion Sector.
Jump into an epic, cinematic saga of brotherhood in arms that spans the galaxy. Take on the mantle of Aster, Commander of the Protectorate, tasked with saving humanity from losing access to interstellar travel and receding into an age of darkness and ignorance. Engage in a cinematic RPG experience where your choices shape the future of the galaxy, then drop into the battlefields to execute on your strategies.
With 4 warring factions (3 active in pre-launch period), 7 mercenary factions and 14 distinct commanders all vying for power and dominance, you will have to use all your wit and strategic thinking to come out on top. Ally yourself with the right parties, build out your force, and protect the Orion sector.
A Caelo Ad Terram.
For centuries the Protectorate have been the stalwart defenders of humanity’s ventures through the Orion Arm, guarding against enemies foreign and domestic of the United Earth Spheres. As humanity’s galactic infrastructure teeters on the brink of collapse over a deficit of the resource “flux,” the Protectorate brings honed tactics and heavy firepower to bear. Field veteran commandos to deep strike enemy positions, or bring the heavy firepower of your mech divisions to break enemy lines.
Grow. Expand. Exterminate.
The Grell are a tide of highly evolved plant-like creatures that spawn sites of raw flux crystals through the galaxy, and humanity’s first contact with alien life. As external powers dive deeper into exploiting flux for faster than light travel, the once passive Grell have begun to flood across worlds, wiping out those who would threaten their biosphere. Expand your blooms by spreading the roots of your biomass across the battlefield, and rip apart your enemies with twisted evolutions from the acidic Harbinger to the rampaging Reaver.
Across a Million Worlds, We March.
The Legion of Truth are a fanatical empire from beyond the reaches of known space, devoted to their Emperor and a pantheon of god-like beings. Their armies crusade across the cosmos, bringing all in their path under the Idals, and purging those unwilling or unable to accept the voice. Drown your enemies with waves of expendable Thralls and Fanatics, and break your enemy under the treads of the titanic Terror Tank, a mobile fortress that can reconfigure with the tide of battle.
For Purpose. For Survival.
The Xol are civilization of autonomous robotic consciousness, brought to the brink of extinction by the dark crusade of the Legion. Though fiercely individualistic, they are united by one imperative: survival. As the tide of annihilation turns against them, the Xol will bring the most advanced robotics technology in the galaxy to bear, wield the accumulated genius of their society, and wipe out all who threaten their future.
Rank to become the dominant battle group in the sector as you take part in a living, breathing galaxy shared by thousands of real players. Defend your territory and conquer neighboring planets by leading a vast armada of troops, aliens, creatures, vehicles, and heavy weaponry- all for the glory of your alliance.
Building on decades of RTS mechanics, enjoy a unit management and control system that is both streamlined and deep, allowing for smooth control at all levels of play. Are you a fan of micromanaging every unit type or do you just love the big ball of death? Zerospace makes it easy for you to manage your armies and conflict. Play your way with several gameplay modes: Solo, Co-op, Co-op /w AI, PVP, etc.
A singleplayer campaign with 15 main story missions, 10 hero loyalty missions, and 15 side story arc missions. With choices and dialog trees similar to Mass Effect and Baldur's Gate.
Hours of cinematic cutscenes and interactive dialogs where your choices dictate the game’s outcome.
10 specialist heroes from various factions in campaign mode to build relationships with, or select from over 14 to lead your multiplayer games.
A separate, persistent Galaxy map with multiple game modes that contribute towards shared conquest. (Co-op, Single-player, PvE, 2vAI, 2v2, Scenarios and 1v1)
4 main factions - From a plant species to organic robots.
7 mercenary factions - Delivering even more specialized battle groups
Updates
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game, rough still since its in early access but honestly? Its really cool and the Galactic war scratches the SC2 coop itch
I have to say, that while being buggy as heck this is definetly the most promising rts of the last decade. The controls are smooth, the units are responsive and abilities have a nice, impactful feel. The game automates most of the typical macro, but there is enough to occupy myself while playing so I don't miss it. The shared ability bar is top tier and I don't know why this isn't standard.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, Spanish - Latin America, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Macht Spaß, deutlich weiter als Stormgate damals. Ist vor allem viel entspannter als Starcraft 2, da nicht so Makro lastig. UI etc muss noch gemacht werden, ist aber noch EA.
Hasta el momento es muy bueno el juego, muy similar a otro añorado. Espero con ansias las pròximas actualizaciones
I'm the kind of person that tries to avoid early access. But as a huge fan of this genre, and after seeing some high-level 1v1 content, I decided to give it a go myself. And, even though the price feels admittedly steep for the stage the game is in, I've been having a LOT of fun so far. I do have to say that most of the game modes still need a bit of work, which is to be expected for early access. If a campaign is the only thing you are looking for, you might need to hold off for a little while. But, speaking strictly for 1v1, the game is already a blast to play. Despite how reductive comparisons like this can be, it almost feels like Starcraft 2 and Heroes of the Storm mixed together. Though that's not to say its lacking in original creativity. Mixing the main factions and the mercs in interesting ways is neat, and most matches feel like they allow for quite a bit of comeback potential, which is something a lot of RTS seems to struggle with. Even if 1v1 is not your thing, I wholeheartedly urge everyone to at least keep an eye on this game as it develops. As barebones as it is at the moment, I really do feel like it has what it takes to become something great.
Черговий "вбивця" StarCraft 2. От тільки з цього правда тільки "черговий". Розробка проєкту почалась у 2020 році і за 5 років студія спромоглась лишень випустити "ранній доступ". Тому дуже сильно нагадує StormGate, який робила "команда розробників SC2". В цьому проекті ж працює команда кіберкотлет зі SC2. Гадаю ранній доступ почався виключно через те що у студії бракує грошей. Наразі проєкт сирий, забагований та незбалансований. Та і збалансованим наврядче буде через велику мішанину ігрових рас та найманців. Про оформлення меню і 3-4 клавішний геймплей взагалі мовчу. Підсумково: Як на мене відверто прохідний проєкт, навіть не на разок глянути. З он-лайном при гарній підримці(зокрема стримерів) 600-700.
Really great rts, I was generally overhelmed with previous ones and the simplifications make the experience much more enjoyable to me. The galactic war is a very smart way to add purpose to coop games. Some parts are still not yet finished and it severely lacks polish but the game is very promising and the experience already quite fun!
毫无游戏平衡性。兵种毫无特点。。。可玩度真不高。
This indie RTS has great bones and is fun to play. The early access aspects are there but not to the point of breaking the game. I recommend you pick this game up.
it's good and getting better each week
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