
Team Sonic Racing combines the best elements of arcade and fast-paced competitive style racing as you face-off with friends in intense multiplayer racing.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.5Kreviews | 73% | — | $2.6M |
| $29.99 | 881ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In my opinion, this is the weakest of the 4 Sonic Racing games currently on steam. I can still recommend it, but barely. At its core, it's a very competent kart racing game. The driving is fun, the tracks are fine, the character is there, audio and music are pretty good, too. Team Adventure was a good idea in theory, but it has bad execution and it explains why they didn't bother to have a story mode in Sonic Racing: Crossworlds. The story segments are all one note, not animated, and don't really add much to the game's presentation. The team racing aspect is easily abusable by constantly transferring and requesting item boxes to your teammates as much as possible and the special itself only seems to amount to you having a speed-up for an extended period of time. It also seems like most of the game's race tracks are just recycled from the previous 2 titles, so while they're fun to race on, we've seen most of them before. It's also extremely annoying where it seems you get penalized HEAVILY when you get hit. Often you'll come to a complete stop, other times you won't be able to start moving for a period of time. The game DOES do some cool team mechanics like the slingshot and basically what is a more annoying version of the slipstream mechanic from crossworlds, but only with your teammates. Sometimes the sudden speed ups that you get from your teammates are so fast you careen into a wall. This'll be fun to play at a significant discount if you've played the other 3 and just looking for something else. Otherwise skip this one. This "recommend" I'm giving has a heavy "*" next to it. It's not a bad game, but it's outshined by the other 3 sonic racing titles available.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of those racing games where they have great graphics and cool drift mechanics and inventive fun courses, and little lightning bolts and projectiles that come out of nowhere and spin you out and take you from first place to last place in an instant. There is awesome game here, but it's really not any fun to just get constantly knocked out of progress by things you have no control over or way to see coming. It'd probably be fun in multiplayer.
get it if it’s on sale, singleplayer is fun on its own
The game is unplayable piece of crap, at least as single play game. On easy it is too easy. On normal AI is too cheating. Play crossworlds. Its online, at least, is more or less alive.
Difficulty Overall : 6/10 Approximate Amount of Time Required for 100% : 20-25 hours. I had a pretty good time with this kart racer. What makes it different is the focus on teamwork instead of just individual racing. You’re constantly working with your teammates by sharing items, giving each other boosts, and trying to stay coordinated. It felt a bit strange at first compared to other games in the genre, but once I got used to it, it became pretty fun. The racing itself feels smooth and responsive, and the tracks are colorful and varied. There are multiple routes and shortcuts in each course, so there’s a nice amount of replay value if you want to improve your times. Drifting and boosting are simple to learn but satisfying to master over time. The team system is the main idea here, and it works well in some moments. When everything clicks and your team is cooperating, it feels really rewarding. Other times, though, the AI teammates can be frustrating, especially when they don’t perform as well as you expect. Outside of the main gameplay, there’s a decent selection of characters and some customization options that help keep things from feeling too repetitive. The music is energetic and fits the style well, even if it’s not particularly memorable. Overall, it’s a solid kart racer with an interesting idea behind it. It doesn’t reach the level of the biggest games in the genre, but the team-based mechanics give it its own identity, and I enjoyed my time with it, especially when playing with friends.
11
Gracias PS Plus por hacerme conocer este juegazo. Mi vida es mejor gracias a él, literalmente, no exagero. Con este inició mi fanatismo por Sonic y Tails que hizo que 2022 fuera uno de los mejores años de mi vida y todavía siga mejorando gracias a ellos :steamhappy:
vaya cagadota de juego pero sand road y roullette road tienen ost buenisimos
[h1]Кампанию, то есть сюжетный режим, можно пройти в кооперативе[/h1] Обзор стоит начать с благодарности SEGA за то, что в игре остался баг, преследующий её с релиза. Если у вас, как и у меня, на финише игра зависает, то просто подождите, ничего не нажимая и не сворачивая игру. От 5 до 45 секунд. И игра сама возобновится. Да, звучит дико, но это работает. Дальше ещё распишу некоторые советы по игре, которыми с геймерами игра любезно не делится и которые мы с другом открыли сами только под конец прохождения. 1. Во время нахождения в воздухе вы можете крутить автомобиль, чтобы получить ускорение при приземлении. Главное не крутитесь аккурат перед приземлением, иначе есть шанс упасть колёсами вверх и вместо нитро получить торможение. 2. Способность "Командная суперсила", дающая на время неуязвимость, улучшенный контроль и возможность сбивать всех врагов при контакте с ними, открывается, когда заполняется шкала в виде дуги, закреплённой на заднем бампере вашего карта. Для заполнения данной шкалы нужно подбивать врагов с помощью способностей, выпадающих из коробок с вопросительными знаками, ехать по жёлтым следам своего напарника, который впереди вас, либо же обмениваться предметами друг с другом. 3. Можно стартовать с нитро. Для этого нужно нажимать — не зажимать! — за миг до появления цифер "3", "2", "1" кнопку газа. Возможно, ещё перед началом самой гонки после "1" надо нажать. Подзабыл, к сожалению. Что можно сказать о самой игре? Карт тут заметно больше, чем в Transformed или CrossWorlds, но здесь, в отличие от своих соседок, нет лётного и водного транспорта. Вместо этого у нас сюжет а-ля визуальная новелла с "неожиданными" поворотами. Помимо основных одиночных гонок, есть гран-при, заезды на время с препятствиями и прочими условиями. Разнообразия хватает, НО тут, как и в Transformed, разработчики не изменили себе и не погнушились копипастить карты, иногда добавляя их зеркальные версии. Не понравилось, что обязательно из одной команды должны быть гонщики. Плюс ещё друг от друга не шибко отличаются персонажи одного из трёх классов (в каждой из пяти команд по одному персонажу из каждого класса, то есть суммарно 15 персонажей). Пятая, последняя команда открывается после прохождения сюжета, но использовать её в сюжетном режиме нельзя. Почему? По непонятной нам причине, несмотря на выбранную самую низкую сложность, игра давала не раз прикурить так, словно мы играем на средней или даже на высокой. Хотя в двух других играх про Соника на схожей сложности мы либо ощущали дух соперничества, но без жести, либо вовсе даже не напрягались. А тут будто соперники читерят. Особенно любят гасить тех, кто едет в середине. А первого обгонять прямо перед финишем на последнем круге. All in all, игра неплохая, но и не святая. Поделился тем, чем смог. Надеюсь, будет полезным
bastante peor que el all stars tranform y increiblemente peor el crossworld
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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