
Kidnapped and taken to an unfamiliar location, nine people find themselves forced to participate in a diabolical Nonary Game by an enigmatic mastermind called Zero. Why were they there? Why were they chosen to put their lives on the line? And more importantly, who can be trusted?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 4 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 93% | — | $3.3M |
| $29.99 | 1.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 905 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great story and room escape!
999 is an absolute blast, the perfect mix of puzzle and story. its like a tighter, harder-hitting version of danganronpa (not sure if thats true, ive never played danganronpa). i havent gotten played VLR (the second game) yet, but im really looking forward to it!
一代神,二代平庸
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
| $29.99 |
| 825ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 905 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing story, had me hooked the whole time
更喜欢一代
(不讨论剧情只说游戏操作)很喜欢999但善人死亡真的玩得我好累好崩溃;;首先漂亮立绘变成了一坨建模,角色说话的语气和建模的神态根本对不上号。而且个人很难接受每次跑图的过场动画要硬控我十多秒。尤其是每次出现找人情节,我只能对着屏幕发愣,有种开车遇上一路红灯的感觉。 然后道具从直接选中变成一个反直觉的轮盘,偏偏有几关能拾取的道具还特别多。拖动视角的体验也很不舒服,有时候想换个交互对象要拖拖拖拖半天。习惯999的操作以后真的觉得很麻烦很不自然。再加上骤然增多的低俗笑话,当然这部分玩到后面剧情紧凑了会觉得好一点,但也没好多少……剧情我还是喜欢的,就是经常为以上原因想找个视频把第二部云完算了。 只能说为了999我也愿意花这个钱,但是善人死亡你的操作体验真的有点伤我的心了!
Why do all of these guys know so many random tidbits, absolute banger so far though
Literally one of the best video game series of all time. Every aspect of these games is pure gamer time.
That tutorial is a abrupt iq test
Had a wild time with 999, and heard some very interesting things about VLW. Not 100% on board with some of the writing, but the things that these games try are fascinating enough in their own right to be worth a try. Very twisty, but in a way that feels surprisingly well connected once the end is reached. Genuinely unique stories at play here, recommend to someone who can take these games in their own context.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 4.9K | 82% | $19.99 | |
| $8K | 13 | 69% | $29.99 | |
| $0 | 983 | 86% | Free | |
| $12.7M | 25.3K | 97% | $29.99 | |
| $666.6K | 4.7K | 90% | $4.99 | |
| $218.2K | 350 | 91% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 8.3K | 86% | $14.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $3.3M | 4.2K | 77% | $24.99 | |
| $3.3M | 2.8K | 77% | $34.99 | |
| $3.3M | 6.2K | 94% | $19.99 | |
| $3.3M | 6.9K | 47% | $19.99 |