
Zavix Tower is an old-school, party-based, first-person CRPG with rogue-like elements, an upgrade-able and persistent town, and turn-based combat.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Zavix Tower is a chill, relaxing classic party based random dungeon crawl. It's solid and fun to play. It's got low production values and has that one-man's visionary labor of love quality to it. the challenge is low initially, it isn't one of those games that's going to punish you for sticking your toe in. You will have time to enjoy killing, looting, and playing with the different classes as you level them up. Nothing revolutionary here, just a fun classic dungeon crawl, if that's what you're looking for, this game will scratch that itch. It's also worth noting that the dev is very supportive of his game, and responds to the community in the forums. When I had a game-killing bug, he read my post, responded, and patched the game. That was for me unprecedented and made the whole experience worthwhile. I feel good about having supported an indie dev who really cares about his game and takes the time to listen to users and actually address their issues. In short, this is a fun game, made by cool people. If a light classic hack and slash RPG is what you're looking for, look no further.
I've played this game a fair amount, and it's a fun enough grind game. But, I don't play it currently. Why not? I can't. Online support stopped working at least a couple of months ago, and there's no response from devs on the matter. This seems to be abandoned, and I can't recommend this game because of that.
Very fun, but is bugged like there is no tomorrow, one bug does not let me to load the save game, ♥♥♥♥.
I have enjoyed playing Zavix Tower for 130 hours now, and figure it is time to give a review. I especially enjoy turn-based games and party-based games... this game is both. I like that I can find and play at a play-level that is comfortable to me. Rather than going head to head with a boss that may wipe my unprepared party, I have chosen to develop my characters and to be prepared for the boss encounter. (The game allows me to go back to town, refresh, and restart the tower as I wish, providing that my party finds the exit stair if things are getting rough). The game allows me to have up to 20 characters at the Inn (I currently have14). Developing 14 characters slows my tower level progress, (I believe I am on tower level 16) but allows me to find and equip better and better items which are carried by the current 6 member team into the tower. If you enjoy turn-based and party-based games, I highly recommend this one.
In games as in life, if you don't look so good you may need to think a little harder about how to bring something else to the table. Be exciting; be original; be funny; be insightful; at least be brief. It still may not help but it's better than nothing. I'm having a tough time finding any of that here. Does it at least have a good heart? The sheer amount of stuff that's awfully similar to stuff from another well-known game that shall remain nameless makes you wonder whether they're even being sincere. What can you even say about something like this? It's like a swamp that never ends. You grind through room after identical room of monsters so you can level up and get loot to make your numbers slightly bigger so you can grind through more rooms of the same or slightly different monsters that are somewhat tougher so you can make your numbers even bigger so you can... At this point it's safe to say that if you've seen one room you've seen em all. Sorry, game. It's not you; it's me. (It's you.) You can find more indie game reviews at [url=https://oddlittlegames.com] oddlittlegames.com [/url] or visit my [url=https://store.steampowered.com/curator/34514756/] curator page. [/url] Thanks, and enjoy!
ゲームの良し悪し以前にwin10では正しく終了しない(ずっとSteam上で稼働中表示のまま残りプロセスにはいない)ので非常に困る。
Game is Abandoned!!!!!
Summary: 7/10 Like: Wizardry, Legends of Grimrock Pros: No brain fun Cons: Pretty Easy, broken enchanter? Review: So there's not a lot to say about this title. The game is simple. It's the Forrest Gump of titles. The cartoony look doesn't hurt it. It's not so dark that I need to run the gamma all the way up to see a wall, which I personally liked. The game didn't have a tutorial but honestly doesn't need one, it has a simple UI that speaks for it's self. I believe the enchanter system is broken, which for me broke the rogue class. I never got updates to his weapons, and without the enchanter I couldn't improve the ones I had. It didn't really matter, i replaced with a druid and continued on. As stated my favorite part is I don't have to think when I play, it's good mindless killing. Could do with a character update or two for variety, and screw Orcs with that orb of immunity for forever too.
It feels really old school RPG and is quite fun. You will be spending many hours on this game without even noticing it. The only downside is that you need to restart the tower on every run,
Wanted to like this game but never ending floors with combats in each room without any story is not exactly my view of well spent lifetime. But if you are into this kind of game I think you will find it good. Just don´t expect anything except repetitous combats with loots.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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