
You step into a street both strange and familiar, where eerie events unfold one after another. The air is thick with lingering spirits and overwhelming resentment, as if something in the shadows is waiting to drag you into the abyss…
Modeled estimate, not a reported figure. How we estimate →
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About
"Haunting Record: Phantom Street" is a horror-themed walking simulator filled with fear and suspense. You step into a street both strange and familiar, where eerie events unfold one after another. The air is thick with lingering spirits and overwhelming resentment, as if something in the shadows is waiting to drag you into the abyss… With terror and the unknown closing in, will you break free from their grasp, or will you slowly lose yourself in the darkness?
The core mechanic of the game is "spotting anomalies": as you advance down the path, carefully observe your surroundings and determine whether what you see is normal. If everything appears ordinary, turn left; if you notice anything strange or unsettling, turn right.
But this is far from a simple observation game. As your journey deepens, you will face intense and thrilling chases, explore twisted and bizarre "Pool Core" scenes, confront your chaotic inner self, or navigate through endless labyrinths in search of a sliver of hope. Each scene intertwines with the protagonist's forgotten and distorted memories.
Four distinct level styles: From eerie anomaly-spotting environments to symbolic and metaphorical spiritual worlds, each level offers a completely unique experience.
Diverse gameplay: Beyond spotting anomalies, you’ll explore the unknown, make crucial decisions, and find your way through intricate mazes.
Four unique endings: The story unfolds in four different directions based on your choices. Will you uncover the entire truth, or will you sink into endless oblivion?
Immersive atmosphere: Combining sound design, lighting, and environmental storytelling to deliver a deeply immersive horror experience.
Estimated playtime: 1.5 to 2 hours or more.
The game contains unavoidable jump scares and horror imagery. Please proceed with caution if you are sensitive to such elements.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
就他妈一坨屎!你好好的做你的找不同就行了,非要搞个鬼抓人!玩到后面那个女衣女鬼和胖子鬼怎么都躲不开,一前一后给你夹中间就是跑不掉!一个关卡卡了N次过不去后面直接没法玩了!设计这么难真特么恶心啊!还有那个死了找灵活那个纯属浪费时间!
不同于八站,它的异常大多很明显,其目的就是讲述一个故事,算是自己的传统了
6.5/10 游戏场景很接地气,中式恐怖+找异常,也有剧情。 不过作者最新的一部游戏,有些水敷衍哦!希望下一部回归这种质量。
Страшные игры с Кристинкой. Еще одна клон - пародия на Выход 8. Не умете делать свои уникальные, непохожие игры - не беритесь! Бездарные разрабы с никчемной игрой.
真几把好玩!
披着恐怖游戏外衣的工业垃圾,剧情老套没有新意,内容更粗制滥造;游戏性少的可怜,捉襟见肘,为了营造效果而营造效果,你以为它能给你带来恐怖的氛围,紧张的解密,刺激的追逐战,实际上游戏里有的只是时不时蹦出来的低质量建模恶心鬼脸和免费音效库里的招笑叫声;游戏的整个场景也无不透漏着制作组的穷酸和不上心,整条街上的菜单也好,牌坊也好,都像是用Photoshop一分钟赶工做出来的,要多粗糙有多粗糙,与环境格格不入;音乐也无时无刻不透漏着一股浓烈的臭榴莲浓水发酵八百天的恶臭,像快死的老黄牛发出的绵软无力叫声。再说定价,这么一个素材反复利用几十关的游戏敢定价三十?给工作室取个英文名就收美元是吧,我们中国的游戏市场需要的就是这样低质量的垃圾游戏,越来越多的这类游戏涌入,一定会让中国游戏业蓬勃发展的。不推荐任何人游玩,看主播玩图一乐得了
一个鸡巴恐怖游戏搞得难度这么高,笑死,垃圾
见诡录:阴魂街——8/10分,个人近期玩到的比较满意的一款小成本短篇恐怖游戏。 先说一下想纯玩找异常游戏的玩家可以斟酌一下,因为本作说是找异常游戏,但是这一款摒弃了传统找异常恐怖游戏的核心和逻辑,在此基础上改造成了一个可以说是线性解谜、步行模拟恐怖游戏,游戏共有4个章节,只有第一章节是找异常玩法,后面加入了池核元素关卡,迷宫解谜关卡,个人来说还是比较喜欢的。 先说占比最高的找异常关卡章节,这里的异常元素比较明显,相较于以往的隐蔽晦涩的异常,本游戏的异常更倾向于演出,基本以惊悚演出、展现剧情、关卡机制为主,并且异常是按顺序固定出现而不是随机异常,找茬难度较低,但是游玩体验还不错,尤其是游戏场景氛围营造,毛骨悚然,让我汗毛倒竖头皮发麻。包含一定的jumpscare和追逐战,但是固定套路。 异常选错或者被鬼抓之后,关卡不需要从头开始,会有文字提示异常位置,可以直接原地开始,没有死亡成本。 部分异常有追逐战,但是难度不高,设计的元素紧贴剧情。第一章节里找异常也有四个阶段,不同阶段场景会有少量变化,随着关卡推进场景会从平静夜晚转变为狂风暴雨推动氛围,同步揭示故事背景。 后续的章节就是一个简短的中式恐怖的池核关卡,步行模拟器,制作还算不错。 第三个章节是答题,选择,含有少量jumpscare和追逐。 最后一章迷宫关卡个人感觉有一定难度,但也不算特别难,十分难度满分可以给到7分,如果设置里使用导航功能可以在地面看到引导线,难度大概只有6分。整个迷宫结构虽然混乱,但是通达度高,几乎没有死路,不存在被鬼追到尽头或者围堵的情况,只要安全情况下注意体力,遇到敌人立马逃跑,基本不会被抓,并且关键道具有指引光柱,所以说也并没有很难。 整体来说个人非常满意的一款游戏,中式恐怖美术、头皮发麻的恐怖氛围;短小精悍、丰富有诚意的内容;相对比较优秀、张弛有度的关卡设计,都是我对这款游戏评价高的原因。喜欢尝试恐怖游戏的玩家不要错过。
非常了不起的作品,前作色孽让我对制作人的期待降到了很低,但是这一作绝对要比8号+dreamcore+backroom加在一起都要顶👍。这种高超的叙事方式,折服,配上精美的图像以及浓厚的本土风味儿,裂🧱推荐100遍!
非常嚎玩,就是在迷宫里找爸爸妈妈灵魂之后找到出口的结局难度略高,我绕来绕去总是能见到孕妇女鬼,体力还跟不上真的很难受
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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