
After a decade, a Might & Magic® RPG is back with both the unique core formula and a new set of improved and fine-tuned features. The best RPG of its class!In the wake of the spectacular events in Might & Magic® Heroes® VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра продаётся, а логика нет. "Ubisoft" отключила серверы, но лаунчер по-прежнему требует соединения для запуска игры. В итоге получается замкнутый круг. Чтобы играть офлайн, сначала докажите, что у вас есть интернет.
After several years, I came back to play Might & Magic X and am unable to play for it is asking me to enter the CD Key again...but it is now saying the key is invalid. and it looks like I am not the only one with this issue based on other reviews for the game. If they do not fix this, I will never buy a Ubisoft game again and I recommend never to buy anything from this thieving company. They will break old games for no good reason. Edit: They decided they will not fix this because the link they gave for verifying my account was also broken. Even sending a screenshot of the link erroring was not enough.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Russian, Polish, Hungarian, Czech, Portuguese - Brazil, Romanian, Japanese +2 more
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Man UBISOFT really ruined trying to get this to work with their unique launcher and it not taking the CD Key. I'm sure there's a way around it, as I've tried following other posts about it to get around it. I think maybe I've got the wrong email associated with the actual cd key or something. Don't ever buy this from here. In fact, just don't buy it. MM6 7 and 8 are better and UBISOFT doesn't deserve your money.
Sorry for being late, I actually liked it. That is apart from the UBISOFT launcher, online services and other xxx. Thanks for all the devs that worked on this title. P.S.: No, this isn't your AAAAAAAAAAA game for just 100€.
I only picked this up because it includes the classic Might and Magic VI: Mandate of Heaven. Thankfully MM6 runs perfectly fine on its own through Steam with no Ubisoft account required. As for Might & Magic X? Complete skip. It’s a single-player offline game that still forces you to create and log into a Ubisoft account. That’s an instant no from me. I wouldn’t have paid even $0.99 for X by itself. This is just a positive review for might and magic VI. For those who always wanted to play VI but didnt want to buy VI it on gog you can get it here.
underrated tradtional RPG game, not nearly as good as M&M 3 and 4 IMO but that is a high bar, still an excellent game, miles better than the likes of the recent Obsidian RPGs
The worst MM so far. Grid world feels awkward.
Combat was initially fun but got stale quick and the story was utterly forgettable. There are way better RPGs out there.
I feel I owe the game a positive review. Let me explain... I have greatly enjoyed Might and Magic 6 and 7, but I've never actually completed either game. I'm the type of gamer who loves big sprawling RPGs, but rarely ever completes them through to the end of the main quest. Well, Might and Magic X, for whatever reason, feels so completeable. I've actually beaten the main quest twice! It has enough of the Might and Magic formula in it for me that I found it quite enjoyable. The first time around I found myself a little bit frustrated by what felt too linear a start, but the second time around, knowing what to expect, and how the game opens up, I had a really pleasant playthrough. Once you finish up at the Elemental Forge and unlock the bridge to Seahaven, the world feels like it opens up a lot more and you've always got some next goal to keep you going, whether that is figuring out a way past a set of just of enemies that are just at the edge of what your party is capable of handling - potentially gaining you access to another city - or going artifact hunting in dangerous caves around the mainland. The quests are pretty good and you get rewarded for exploring and talking to all the NPCs. As you learn where all the skills trainers are, you'll start to feel excited about power spikes as you get your skill upgraded to the expert/master/grandmaster levels. If you actually get a good thing going with your party, the late game feels pretty good when you're able to actually power spike a bit and defeat even the jacked up enemy mobs. So yeah. It feels like a tighter more managable version of the MM6-7 games. You'll never be flying around nuking the entire map with armageddon in the same way, but if you want a shorter version you can actually finish in under 100 hours - this game hits the mark. I frequently get the itch for a MM6-8 game, and of all the modern Might and Magic inspired games I've played so far, none come as close as this one. I'd love a MMXI eventually!
全成就解锁完毕,对照全球完成率,不禁慨叹:魔法门正传的荣光,终究难再续。 剧情延续西式 RPG 经典冒险范式,叙事直白硬朗,虽无日式细腻的情感刻画,却保留了老派奇幻冒险的纯粹质感。画面存在时代局限,需打 32 位补丁修复怪物建模 BUG;但 4K 分辨率 + 全高画质下,贴图细节拉满,高清化的魔法门世界质感惊艳,与低画质表现判若两游。 音乐音效依旧是系列强项,经典旋律与音效满载情怀,瞬间唤醒老玩家回忆。玩法回归传统走格子回合制,难度大幅降低,相较 7-9 代即时战斗,少了几分紧张刺激,更偏向慢节奏策略体验。 成就系统设计极为硬核,走格子、等级、同职业挑战等成就与高效玩法相悖,全成就门槛极高。优化适配整体稳定,但 SteamOS 环境下缺失中文输入功能,十余小时才破解任务答题困境,体验大打折扣。 推荐人群:4K 设备加持、钟爱老派 RPG、魔法门系列死忠,且有充足闲暇的玩家,可入手回味这份复古情怀。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.5M | 3.7K | 95% | $29.99 | |
| $2.4M | 6.8K | 95% | $14.99 | |
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