
Experience the definitive edition of Adol and Karja's unforgettable journey across Obelia Gulf in Ys X: Proud Nordics!
Modeled estimate, not a reported figure. How we estimate →
About
As the definitive edition of this critically acclaimed entry in the Ys series, Ys X: Proud Nordics offers all of the fast-paced combat and enthralling narrative of the original release, with new mechanics, a high-difficulty dungeon, and a brand-new storyline seamlessly integrated throughout the game.
After a tense encounter at sea, the young red-haired adventurer Adol and the proud Norman Karja find themselves bound together by shackles of Mana, and by the looming threat of an undying horde known as the Griegr, who seek to pillage the vibrant Obelia Gulf. Aboard their ship, the Sandras, Adol and Karja gather a trusty crew of friends and allies as they go head-to-head with the Griegr in one unforgettable journey!
The spectacular adventure of Ys X: Nordics is back and better than ever, with improved graphical performance and quality of life updates that make this the definitive way to experience Ys X.
Arrive at Öland Island and take part in a brand-new adventure! With Shield Siblings Canute and Astrid by your side, dig deep into the mystery surrounding this island in a story that's been seamlessly integrated into the original.
New mechanics and content abound in Ys X: Proud Nordics! Use the new Mana Hold ability to manipulate the world around you, try your hand at new challenges on Öland Island, and prepare yourself for Muspelheim, a timed dungeon of diabolical difficulty.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 179reviews | 76% | — | $338.3K |
| $69.99 | 133ratings | 96% | — | not modelled | |
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Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lesson learned. Don't buy any Falcom games on launch, because they'll announce a better version a month later.
this review is not about the game itself, what I think of it is completely irrelevant, it deserves a negative regardless, here's why, what nihon falcom did is vile and completely disrespectful towards us consumers due to the following reasons: -reselling the same game with an expansion for a higher price when it could've been a dlc -allowing NISA to get away with their awful localizations in current day I only bought this game cus of very favorable regional pricing, what I paid in total for both this game is less than 50$ ONLY buy this game if you haven't bought the original
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Languages: English*, French, German, Spanish - Spain, Japanese**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nihon Falcomが使用言語でユーザーを差別するような売り方を許している限り、おすすめすることは絶対にない。 NIS Americaの売り方は非常に悪質。全プラットフォームで最後発のくせに価格が高く割引もしない。 無印からのアップデートも高額で追加要素の内容と釣り合わない。アップデートのためだけに出せる金額ではない。 Nihon Falcomが完全版商法という悪質な販売方法を身につけてしまった悪い意味での記念すべき作品。 無印で十分。追加要素は魅力的なものは何も無い。こんな内容でよく完全版商法ができたものだなと呆れる。 タイトルで検索してもらうとわかるが攻略サイトが無印しか出てこない。 出てくるのは攻略サイトがないからという理由で個人がupしている覚書程度の情報のみ。 有象無象の攻略サイトですら攻略しない。してもらえない。 そのくらい需要がないと思われているのがNihon Falcomの看板タイトルであるYsシリーズ最新作Ys X: Proud Nordics。 Nihon Falcomもここまで落ちたかと思うと非常に残念な気持ちになる。
👍 Recommended (with conditions) 🎮 Ys X: Proud Nordics — Worth It? I’ll keep this simple: Ys X: Proud Nordics is basically the definitive edition of Ys X: Nordics—but whether it’s worth your money depends heavily on one thing: 👉 Do you already own the original? ✅ What’s New / Improved Öland Island – a new area with additional story and characters (~6–10 hours) Expanded skill system – you can upgrade skills further for more damage/power New Mana ability – exists… but honestly feels pretty useless Corrupted (harder) enemies – better challenge and rewards Endgame dungeon (Muspelheim) – nice extra content for late-game players Colosseum mode – boss fights and challenge runs More collectibles & materials Quality-of-life improvements – smoother gameplay, better pacing, all DLC included Save transfer support – you can import your Ys X: Nordics save and continue progress New Game+ upgrades – including level 99+ enemies for extra challenge ❌ What Doesn’t Change Same core story and structure Same world (outside the new island) Same gameplay loop 👉 It still feels like the same game, not a new experience. 🏁 Final Verdict Already own Ys X: Nordics? → ❌ No Not worth ~€35 for what feels like an expansion. New player? → ✅ Yes This is the best version of the game. Best advice overall: ⏳ Wait for a sale 💬 Final Thought Ys X: Proud Nordics is the ultimate version of a great game—but for returning players, it feels more like an overpriced DLC than a must-buy upgrade.
I dont recommend this Ys Game. - Duo Mode ruins the combat gameplay, makes it less fun - Upgrade system is weird and too complicated - Personally I don't feel the story to be as engaging as VIII or even IX If you're new to Ys, please play Ys VIII first then Ys IX.
Solid game, but not as good as 8 or 9. - The sailing/combat is okay, if not easy - Graphics are standard Ys, so they look like Switch 1 graphics - Characters/writing is okay - Overall Story is okay as well, but again, 8 and 9 were better After the trilogy that is 8, 9, and 10, i'm hoping they put some more time into 11 and make it something special with a little better production value, especially after seeing how good Trails in the Sky First Chapter remake turned out. It's a solid game, but it's VERY much the same game as 8 and 9, just viking themed, so it's time for a shake up.
ゲームの出来はとても良いが、DLCではなく完全版にしたのはファンとして残念に思う。
[h1]7.5[/h1] [h1]Ubisoft’s Diet Trails[/h1] Ys feels like a game that tries to do a lot of things, but ultimately ends up feeling bloated with mechanics and systems, losing part of the simplicity that made the franchise so appealing to many in an attempt to attract new fans. [b]The core combat mechanics were really interesting[/b], though I kind of missed positioning having more importance during fights. Even so, the combat was still fun, the action sequences were flashy and entertaining, and the bosses felt much more cinematic. Falcom also did a great job with the animations. The camera can be a bit annoying in crowded areas, especially when large enemies are involved, which made me realize why the game doesn't feature many of them outside of boss fights. As for the bosses themselves, I thought they were okay, but they weren't among my favorites in the franchise. It certainly takes some time to get used to, and on Normal and lower difficulties the game isn't particularly demanding. And on higher difficulties, I didn't really feel like the game really needed that many mechanics and customization systems. That aside, the combat always felt snappy and responsive, Falcom really knows how to deliver a fast paced combat. [b]The exploration was atrocious in this game[/b]—the maps are far too padded. Gone is the excitement of finding a treasure chest; now there are several on almost every screen, and most of them contain useless junk that you don't really need. On top of that, Ys X has a "detective vision" mechanic like many AAA games, so get used to constantly spamming that button just to find even more treasure chests filled with worthless loot. It really hurts the fast-paced gameplay when you're stopping every few steps to look for items. Ys X is the first Ys game I genuinely didn't have fun with the dungeons, even despite the game having excellent mobility options. The game also seriously lacks enemy variety. - the last three dungeons in particular mostly rely on filling the areas with strong, damage-spongy enemies. Honestly, I found the recapture mission dungeons more enjoyable than the main story ones. The boat combat is very basic and doesn't really evolve beyond increasing your stats, and the sea exploration mostly consists of sailing from one marker on the map to another, making it feel more like an Ubisoft game than an Ys game. Honestly, exploration in Ys X feels more like completing daily missions in a gacha game. [b]As for the story[/b], for something with more dialogue, exposition, and slower pacing than the previous titles, it was really disappointing that all of that [b]resulted in yet another serviceable story[/b] -And honestly, Ys X's story ends up being less entertaining and engaging than the simpler stories of entries like Oath in Felghana. Karja is an okay character, but she is basically the main lead of the game, and she isn't good at carrying the story. On the other hand, Adol feels pushed into the role of a supporting co-lead, and honestly he doesn't really bring much to the table in that role. The story also focuses on a larger cast, similar to Trails and other popular JRPGs, but they aren't properly integrated into the narrative. First, you get a bunch of the Carnac cast introduced within the first hour, then most of them disappear for hours, only to be reintroduced near the end and quickly have their plotlines introduced and concluded in the span of about fifteen minutes. Honestly, they exist more for the side content because they don't really bring anything to the main story aside from padding it with scenes of the large cast reacting to events. At the end of the day, they aren't party members, so they don't have much to contribute to the story. The story was also pretty unexciting. There's a lot of exposition, tropey villains, and a conflict that feels lacking in stakes and urgency for most of the runtime - and the twists were pretty tame and predictable. The story kind of feels like a Trails game, but without any payoff or mind-blowing twists. [b]The soundtrack is serviceable[/b]. I really liked the more ambient tracks, while most of the action music was just okay. I did like the final boss theme, though. [b]Ys X is a game that steers the franchise in an interesting direction while failing to fully land its new formula[/b]. It's definitely a game with an ambitious scope, but it lacks the heart and variety needed to live up to the franchise's legacy, and it feels like something that I would like more if it was 10-20 hours shorter. And honestly, if Ys XI doubles down on what I didn't like about Ys X, that'll be the first Ys game I skip.
Great Game. New additions from Proud Nordics are fun. Edit: Chapter 3 Boss is one of the worst in the series, if you can get past that it is high after high. I bought the original Nordics, and took this as an opportunity to replay the base game on a higher difficulty scale. I am not happy with the practice of releasing a more "complete" version of an already released game 1-2 years later as opposed to dlc, essentially what Atlus does. However I am a mindless sheep; the game is an adventure and I support Ys/Falcom.
[h1]Ys X PROUD Nordics - 8.5/10[/h1] Playtime: 48H Diff: Nightmare (NG+) This is append review Ys X nordics vanilla (Link: https://steamcommunity.com/profiles/76561198344310117/recommended/2731870?snr=1_5_9__402) because the changes for the main story is none. only affect the rebalance and the new content for proud version Plus: +Running speed in the city and boat default speed got a little bit speed up +New battle mark in the sea to open more wind route in the map +Skill mastery and Mana Ability can be open level cap using new currency +Oland Island as the place for new content like mana board race +All vanilla DLC include in this version +Gimmick from Ys II Chronicles is back in this game, you can put tiny mascot on your HUD screen +If you have clear data from Ys X nordics/vanilla ver, you can transfer it into proud immediately NG+ run Minus: -Oland island enemy placement is much more like padding -Mutant enemy outbreak is really a hassle to complete the battle book -As usual, Ys X proud nordics DLC is just a bunch of cosmetics Mixed: =Postgame dungeon is little rogue-lite with many modifier that you need to play repeatedly =This for me only, but the enemy on that postgame dungeon is very spongy.. i dont know if because the difficulty i choose or just the balance of the game for post game =Chap 3 boss rework is still an ass tho.. the timing for western release is really hurting both fans and falcom tho.. so just buy this ver game for more complete experience and content
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