
The Horde is coming, but you're ready to fight it! Assemble your squad, choose their upgrades, and build powerful synergies against thousands of undead. Survive. Then evolve. Then break every limit in this deceptively simple but addictive bullet heaven game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.57/day in the week to Aug 21 → 113.71/day in the week after.
About

You've had enough of hiding behind the barricades. Now it's time to let the zombie horde pay for their unholy existence. The virus has spread throughout the world, but humanity is far from giving up.
Forget about things like complicated controls or hour-long cutscenes - in YAZS you jump right into the fray and watch the fireworks! It's a game that everyone will enjoy, no matter their gaming experience, as the characters you command aim and shoot on their own. Just drop onto the couch and bask in your endorphin rising from a bullet heaven gameplay loop!

Your squad evolves upon your customized decisions as you play. Pursue a varied set of perks and support skills, or focus on your favorite character to alter their gear and gain their ultimate abilities.
Control a lone SWAT soldier or an entire team of badass mercenaries armed with katana, flamethrower, and rocket launcher - it's up to you every time you play!

Forge your squad to your liking with permanent upgrades. Decide upon how you'd like to progress and if you change your mind just reset and try something else. Pursue the specialization you enjoy the most and observe how your team becomes death, destroyer of worlds.
Assert your dominance over the enemy by increasing the virus' strength and making the hell's army stronger and faster. And when you finally stand at the top, ascend to a higher state of being with the unique prestige system, proving that you're not afraid of anything.

As a small team of buddies, we make games we enjoy playing and want to share them with you. If you're interested in this title, adding it to your wishlist would mean the world to us!
Don't be shy of dropping into our Discord to chat, posting your questions on the forum, or writing us an email. We'll be more than happy to hear your thoughts on the game and our design direction. Cheers!
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 14.2Kreviews | 91% | — | $5.2M |
| $14.99 | 988ratings | 92% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1990 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes
Lotta cool abilities and a lotta fun
This is a great survivor-like. Deep meta progression, clean graphics, and tons of different builds and unlocks for $15 is a great deal, especially on sale. Even before 1.0 there's a ton of bang for your buck in this. Special note that the red damage areas in the game are really well done. One of the most common problems I have with this genre is the screen getting too confusing where the hits are coming from. For whatever reason I never felt this was the case with Zombie survivors. One critique is the guy on the front of the splash page looks far too much like late stage Steven Segal. Once you see it you can never unsee it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best DE #65, worst FR #96 · 7 markets collected
Reviews, worldwide (the counter carries no country): 238.4/day in the week to Jul 16 → 5.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*, Simplified Chinese*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian**languages with full audio support
| $14.99 |
| 960ratings |
| 96% |
| — |
| not modelled |
| $14.99 | 25ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
juegardo y ahora en español.
pues es un juego muy divertido
it's fine i guess
It starts slow (very slow, was honestly debating giving up at one point), taking a few loops before you start gaining enough strength to notice major increases in how long you can last but then you can start unlocking things and it starts to get interesting. There's a lot of achievements to grind towards so will keep you entertained for a while, each typically unlocks a new item to try use for a new approach to play so you can try get further/last longer. I've played a few similar games and this is one of the better ones IMO.
준비된 별 다섯 개 한글화로 드디어 완성!
Alors je suis vraiment étonné à la base pas du tout mon style de jeu et je sais pas pourquoi mais celui-ci j'accroche énormément alors je ne peux que le conseiller allez y c'est terrible !
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $25.7K | 122 | 80% | $9.99 | |
| $20K | 247 | 69% | $4.99 | |
| $9.8M | 25.7K | 91% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 12.3K | 95% | $17.99 | |
| $5.2M | 17.3K | 85% | $17.99 | |
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| $5.2M | 9.6K | 63% | $34.99 | |
| $5.2M | 10.5K | 80% | $14.99 | |
| $5.3M | 7.8K | 79% | $19.99 |