
The Horde is coming, but you're ready to fight it! Assemble your squad, choose their upgrades, and build powerful synergies against thousands of undead. Survive. Then evolve. Then break every limit in this deceptively simple but addictive bullet heaven game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.57/day in the week to Aug 21 → 113.71/day in the week after.
About
You've had enough of hiding behind the barricades. Now it's time to let the zombie horde pay for their unholy existence. The virus has spread throughout the world, but humanity is far from giving up.
Forget about things like complicated controls or hour-long cutscenes - in YAZS you jump right into the fray and watch the fireworks! It's a game that everyone will enjoy, no matter their gaming experience, as the characters you command aim and shoot on their own. Just drop onto the couch and bask in your endorphin rising from a bullet heaven gameplay loop!
Your squad evolves upon your customized decisions as you play. Pursue a varied set of perks and support skills, or focus on your favorite character to alter their gear and gain their ultimate abilities.
Control a lone SWAT soldier or an entire team of badass mercenaries armed with katana, flamethrower, and rocket launcher - it's up to you every time you play!
Forge your squad to your liking with permanent upgrades. Decide upon how you'd like to progress and if you change your mind just reset and try something else. Pursue the specialization you enjoy the most and observe how your team becomes death, destroyer of worlds.
Assert your dominance over the enemy by increasing the virus' strength and making the hell's army stronger and faster. And when you finally stand at the top, ascend to a higher state of being with the unique prestige system, proving that you're not afraid of anything.
As a small team of buddies, we make games we enjoy playing and want to share them with you. If you're interested in this title, adding it to your wishlist would mean the world to us!
Don't be shy of dropping into our Discord to chat, posting your questions on the forum, or writing us an email. We'll be more than happy to hear your thoughts on the game and our design direction. Cheers!
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 15.5Kreviews | 92% | — | $5.2M |
| $14.99 | 988ratings | 92% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My current 3 favorite survivors are this, Achiles and Deep Rock all 3 have great progression system and unique aspects. This one has really fun combinations as you choose 3 characters and combine their skills or element types and choose from 6 (8 after a couple hours) special modifiers, the more levels and achievements you play unlocks more cool ones always changing runs. Taking different characters can add the others abilities to certain skills on top of elements and weapon types which you get in the skill trees as you progress.
Man don't play this game if you want to get some sleep ! Cause you won't get it if you get hook ! lol I enjoyed this game so much the team mechanics and how challenging every stage and difficulty level. I hope we get more stages and new type of enemies !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best DE #65, worst FR #96 · 8 markets collected
Reviews, worldwide (the counter carries no country): 238.4/day in the week to Jul 16 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*, Simplified Chinese*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian**languages with full audio support
| $14.99 |
| 954ratings |
| 96% |
| — |
| not modelled |
| $14.99 | 25ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good !!
Залипательно. Ждем релиз. В бету добавили русский язык. PS спустя 24 часа в игре. На 10 часу игры понимаешь, что вариативности билдов нет. Фактически выбираешь только членов команды. Синергии между ними почти никакой нет. Прокачанные таланты также ничего кардинально нового в геймплей не привносят. Как и способности, и вещи при забегах. Тупо бегаешь по 20 минут на карте, пытаясь не заснуть от скуки. На 20 часу желание заходить в игру исчезло. Надеюсь к релизу что-то придумают/переделают. Пока посоветовать такое сложно.
This game was already worth the money in EA and the final release improves further. It's a high quality rouge-lite, survivors-like game and has some satisfying builds and high production values. It doesn't do anything groundbreaking, but I recommend it to fans of the genre and especially to those that prefer higher definition graphics and animation to the pixel art style more common in the genre. Playing on my deck was choppier than my PC, but both are fun.
打擊感蠻好的,爽度也夠,角色升級也蠻快的,一局還能升三個。 打折買的沒甚麼好抱怨的了。
Très bon Survivor-like. Son originalité vient surtout de la possibilité de construire une équipe de trois personnages pour créer des synergies. Mais, soyons honnêtes : le jeu est très facile. Peu importe vos combinaisons, une fois suffisamment avancé dans la méta‑progression, vous deviendrez pratiquement intuable et pourrez rester en mode infini pendant des heures. Gros points forts : - plusieurs modes de jeu - 4 maps avec de vraies mécaniques propres (pas juste un changement de décor) - un platine accessible, même si atteindre le niveau 400 demandera pas mal de temps (pas difficile, juste long). Visuellement propre : ça fait du bien de sortir du pixel‑art omniprésent dans ce genre de jeux C’est clairement l’un de mes préférés dans ma longue liste de jeux type survivor. Attention toutefois : il ne vous challengera pas beaucoup. Mais est‑ce vraiment un problème ?
Absolut spaßiges Game. Die Action hier kickt richtig gut rein. Es gibt eine gute Auswahl an Teamzusammenstellungen, Fähigkeiten und Items. Es kann etwas hart sein rein zu kommen, aber selbst ein unerfahrener Rougelike-Spieler wie ich, hat dafür nur ein Paar Runden gebraucht. Wichtig für mich war auf jeden Fall selber zu zielen und zu schießen. Alles andere kommt für mich nicht in Frage. Ein großes Problem hat das Spiel gerade noch und zwar bleibt die Maus auch im Vollbild nicht auf dem Hauptbildschirm beschränkt. Immer wieder landet man in hitzigen Gefechten im Windows. Die Empfindlichkeit der Maus so weit wie möglich runter zu schrauben macht es etwas besser zu kontrollieren, ist aber leider dafür eine Erschwernis wenn man schnell auf Gefahren reagieren muss. Aber der Entwickler will das mit dem nächsten Patch fixen. meine Empfehlung hat das Spiel. 8/10
It's very boring. Not a lot of build options per character. 20 min grind gives you very few skill points. 60 minutes in endless also doesn't give you many skill points.
Es brutal y es un vicio importante jajaja lo recomiendo, juegazo para mi este año 2026 gran descubrimiento. Una vez empiezas no puedes parar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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