
The Horde is coming, but you're ready to fight it! Assemble your squad, choose their upgrades, and build powerful synergies against thousands of undead. Survive. Then evolve. Then break every limit in this deceptively simple but addictive bullet heaven game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.57/day in the week to Aug 21 → 113.71/day in the week after.
About

You've had enough of hiding behind the barricades. Now it's time to let the zombie horde pay for their unholy existence. The virus has spread throughout the world, but humanity is far from giving up.
Forget about things like complicated controls or hour-long cutscenes - in YAZS you jump right into the fray and watch the fireworks! It's a game that everyone will enjoy, no matter their gaming experience, as the characters you command aim and shoot on their own. Just drop onto the couch and bask in your endorphin rising from a bullet heaven gameplay loop!

Your squad evolves upon your customized decisions as you play. Pursue a varied set of perks and support skills, or focus on your favorite character to alter their gear and gain their ultimate abilities.
Control a lone SWAT soldier or an entire team of badass mercenaries armed with katana, flamethrower, and rocket launcher - it's up to you every time you play!

Forge your squad to your liking with permanent upgrades. Decide upon how you'd like to progress and if you change your mind just reset and try something else. Pursue the specialization you enjoy the most and observe how your team becomes death, destroyer of worlds.
Assert your dominance over the enemy by increasing the virus' strength and making the hell's army stronger and faster. And when you finally stand at the top, ascend to a higher state of being with the unique prestige system, proving that you're not afraid of anything.

As a small team of buddies, we make games we enjoy playing and want to share them with you. If you're interested in this title, adding it to your wishlist would mean the world to us!
Don't be shy of dropping into our Discord to chat, posting your questions on the forum, or writing us an email. We'll be more than happy to hear your thoughts on the game and our design direction. Cheers!
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 15.5Kreviews | 92% | — | $5.2M |
| $14.99 | 988ratings | 92% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1990 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
値段分は遊べたと思う。 各キャラの武器が固定なので毎回ランの序盤でやること(強化手順)が同じになるのが面倒臭く感じたかな?
Залип на 20 часов. Все годно и не перегружено. Скорость выкрутите на 200% сразу и будет бодро
I’ve played about 11 hours of this game, and I’m pretty impressed. It’s nothing crazy; the gameplay is very simple, but low-key. I think that’s what a lot of games are: a simple gameplay loop. It really compares to Metal Slug. It’s awesome that you get to level up your characters; that makes it fun. I will say they should have made a base where you can build stuff like a radio tower and other things a base of operations you can develop to give more gameplay options. Regardless, the game is a blast, and I really hope it gets all the support it needs.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best DE #65, worst FR #96 · 7 markets collected
Reviews, worldwide (the counter carries no country): 238.4/day in the week to Jul 16 → 5.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*, Simplified Chinese*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian**languages with full audio support
| $14.99 |
| 960ratings |
| 96% |
| — |
| not modelled |
| $14.99 | 25ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lots of fun, this is what I love about gaming! You can sit on this all day or just jump in for a 20 min session and blast some Zeds!
DUDE! This is the kind of bullet hell you want to experience, Better than Mobile type of games like this and uh my some of my favorite bullet hair hell games is RoboTron. In the Atari days. Uh, holy cow, this is so fun. I'm having a blast. This is day one. And I look forward to many more. I will up you update you more information and the future.
你们踏马是不是就跟物品格子过不去了??????更新一次砍几个??干脆把物品删了吧
Лучшая игра в жанре из тех, в которые играл. Интересная система прокачки в рамках забега и мета-прогрессия. Особенно понравилась механика с метками типов урона. Между персонажами есть синергии. Могут сочетаться типы урона и разные способности. Бонусы военной подготовки могут показаться неинтересными, но их очень важно правильно распределять между персонажами, так как для одного персонажа бонус может быть бесполезным, а другого заметно усилить. Предметы также вносят разнообразие. В целом геймплей получился довольно приятным, а сборки в рамках забега разнообразными. В игре присутствует сюжет, но какой-то художественной ценности в нём не увидел. Но у многих конкурентов и этого нет. Врагов немного, но паттерны у некоторых боссов хорошие. Особенно интересно играется в бесконечном режиме, когда несколько боссов атакуют сразу. Ещё в игре хорошая база знаний. Касаемо минусов, про баланс забыли. По показателю урона в секунду не трудно догадаться, что у большинства персонажей пушки наносят в 10, 20, а иногда и в 30 раз больше урона, чем некоторые способности, нацеленные именно на нанесение урона. Какие-то персонажи более сбалансированы в этом плане, другие нет. Прокачивать некоторые способности имеет смысл только для усиления метки урона. Второй минус: игра на ранних стадиях настойчиво предлагала пройти миссии на хардкоре. Со слабой прокачкой смысла в этом было ноль. В большинстве забегов можно самому настроить сложность, что очень здорово. Плохой баланс предметов минусом не считаю, так как это добавляет интереса к происходящему(т.к. предметы используешь значительно реже, чем способности) да и некоторые предметы, которые могут сперва показаться слабыми, в некоторых сочетаниях показывают себя неплохо. Звук в игре не очень приятный(раздражающая труба, выстрелы гранатомёта и некоторые другие звуки). Из пожеланий: 1) Поработать над балансом пушек и способностей. 2) Добавить побольше карт и видов элитных врагов и боссов. 3) Предоставить возможность, выбирать одну из нескольких миссий с разными сложностями. 4) Поменять некоторые звуковые эффекты на менее раздражающие. Повторюсь, лучшая игра в жанре из тех, в которые играл. Можно периодически возвращаться.
Ein bisher gut umgesetztes Spiel welches durchaus Potenzial für Erweiterungen bietet. Unterschiedliche Charaktere mit verschiedensten Eigenschaften und Synergien untereinander zur Erfüllung leichter und auch teilweise sehr herausfordernde Spielmodi. Nach der vollständigen Entwicklung aller Charaktere zeigen sich ganz klar deren Stärken und Schwächen. Etwas unwahrscheinlich sind einige Ergebnisse in den veröffentlichten Ranglisten, wenn man dort liest das der schwerste Gegner in 0 Sekunden überwältigt wurde und die Charaktere auf Waffenstufe 1 sind, sinkt die Glaubwürdigkeit. Viel Spaß und füttert mal Sanji den Hasen mit einer dicken Kartoffel.
One of the best roguelites in a while!
It's alright. Decent time waster. Would I recommend it over the many other games in the genre? Not likely. Unless of course you've played them all, or have an intrinsic love for all things zombie. Yet another "needs a maybe" option for reviews.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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