
From the renowned development studio WayForward Technologies, Inc. (Shantae, River City Girls, Advance Wars 1+2: Re-Boot Camp) comes Yars Rising, a 2D action adventure exploration of one of Atari’s richest, and best known classic titles.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the renowned development studio WayForward Technologies, Inc. (Shantae, River City Girls, Advance Wars 1+2: Re-Boot Camp) comes Yars Rising, a 2D action adventure exploration of one of Atari’s richest, and best known classic titles.

In WayForward’s experienced hands, the Yars franchise becomes an expansive mystery solved through 2D platforming action. Take control of the young hacker Emi Kimura, who is hired by a mysterious patron to infiltrate the shadowy QoTech corporation. Run, jump, sneak, and hack your way through challenges as you slowly unravel a complex secret shrouded in intrigue.
Emi grows in power throughout her adventure, allowing her to retrace her steps and reach previously inaccessible and secret areas. Her evolving hacking skills are critical to solving stimulating minigames that reference the innovative gameplay from the Atari 2600 title Yars’ Revenge.

The deeper into the QoTech facilities Emi ventures, the more expansive the sci-fi mystery becomes. A colorful cast of hacker allies help Emi discover her connection to a distant alien race and unlock powers unlike anything she could have imagined.
Yars Rising celebrates the Yars franchise in WayForward’s distinct style of anime art, humor, retro game mechanics and storytelling virtuosity.

2D Platforming Action: Emi must jump, blast and sneak her way past waves of robotic and alien enemies. Her latent powers are revealed as the game progresses, granting her wild augments and biohacks that let her reach previously inaccessible areas. A sprawling, interconnected map allows for hours of exploration
Sci-Fi Intrigue: A seemingly bottomless mystery takes Emi from drab office buildings into hidden underground labs, and even to the farthest reaches of space as she uncovers the dark truth behind the QoTech corporation and discovers her own personal connection to an alien race.
Challenging Retro Minigames: A series of hacking minigames pay homage to the original Yars’ Revenge, which fans love for its top-down, quick twitch gameplay.
Stealth Traversal: Emi can’t always shoot or jump her way out of a jam – tense sections of stealth gameplay force her to duck into the shadows to hide from relentless security guards.
Classic WayForward Aesthetics: With fantastically rendered 3D environments and an ensemble of captivating characters, the WayForward team brings Emi’s story to life as only they can.
Play the OG: Discover the first game in the Yars franchise by playing WayForward’s modern take on the Yars’ Revenge, accessible right from the main menu.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 259reviews | 81% | — | $157K |
| $11.99−60% | 158ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
anime magical girl city pop future funk based on a american atari game from 1982 for sure was not what i was expecting like every way forward game, it is short but sweet, the soundtrack steals the show thou
It excites me to see Atari titles making a comeback. Would be exciting to see the first video game console I ever played, top the currents.
游戏中规中矩,音乐没的说确实不错,不能传送也挺遗憾。但是要想开门以及解锁能力,就要玩几十年前的雅达利的狗屎小游戏,太傻逼了。3.8小时的游戏已经解锁了一半的成就,可见游戏内容并没有多少,很大程度上就是靠那些狗屎小游戏来堆内容耗时长。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
| $10.49−65% |
| 36ratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $8.99−70% | — | 67%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yars Rising is a short(ish), perfectly cromulent metroidvania with an absolute earworm of an OST from start to finish. It gets a passing grade not because anything is particularly outstanding (OST aside) but nothing drags it completely down. Wayforward obviously have a formula and know how to deliver, it's just that there isn't any element that really leaps out as a selling point. The character designs, enemies, and bosses (few as they may be) are all charming. The voice acting quality is extremely okay. Hacking mini-games add some much needed variety to the "exploration". Finding and managing upgrades to suit your playstyle is a nice way to spice things up. Lots of little nods to Atari history throughout. However, The lack of variety in enemies and areas makes everything feel repetitive. Emi will never ever shut up and always has a quip ready to go. Those same hacking mini-games are everywhere and will grind you down. Upgrades are mostly "do a bit more X" rather than altering how anything plays out. Pong. Really?? Is Yars worth playing over many other modern metroidvanias? Not really. I mean, just looking at Wayforward alone I would point to any of the Shantae games over this. But is Yars a total stinker that doesn't deserve the time of day? Also not really. Just don't pay full price for it. Oh, and the insect-lookin lady standing behind Emi in the key art? Never appears. Weird!
I was about to leave a positive review but the very end of the game changed my mind. 1. You need to win a PONG game to access the final boss. I'm not kidding : you NEED to win at PONG to progress in a metroidvania! 2. I had to watch a walkthough to know what I was supposed to do against the final boss. Other than that, the game is average but it could have been much better with some QoL feature. GOOD - The map clearly show where you can go, where you can't go, what you got and what you didn't get. - Characters. - Animations. - Voice acting. NEUTRAL - Level design. BAD - Insane loading times. - The hacking minigame is more tedious than fun, even with the invincibility option on. - The camera is often way too close to the character and you can't pan it to see what's around you. - All enemies deal contact damage. - Save stations don't refill ammo. - There should be a way to register two passive skills configurations: one for the normal game and the other for the hacking. - You can't increase the number of slots for your passive abilities. - There's no fast travel system outside of the main building. - The High Jump uses ammo. - PONG - The final boss.
This was an awesome metroidvania. Good graphics, interesting story, and likeable main character.
This game is flawed but fun turn on the hack invinciblity in the setting if you have trouble with them (one of the flaws) also the game can break in many ways resualting in the camera bugging out but there are many save points so it's mostly okay the sound track and the writing is amazing and the actual gameplay is good but a little finicky 7/10 I would try to get it on sale
This game is mostly fine, if a bit barebones, until you get to the joke boss at the very end. It is such an idiotic inclusion that I've had to revise my opinion from "it's fine" to "I can't recommend this, it's bad." Devs, I know this won't inspire any revisions, but seriously, next time you want to include a joke boss, make sure there are some ways that the player can bow out of the boss, instead of having the experience ruined.
レトロミニゲームがメインのメトロイドヴァニア ・マップはエリア分割型、ややボックス ・ファストトラベルなし。エリア間移動手段はあり。 ・3時間ほどプレイして断念 ・グラ綺麗 ・操作感癖あり(壁蹴りとか) これはレトロミニゲームが楽しめないと全然楽しくないゲームだ。シャドウラビリンス(パックマンのやつ)も挫折してしまったのだが、それと温度感が似ている。 メトロイドヴァニア要素はステルスがあったり、移動系ギミックが特徴的だったりとやってて楽しくはあったのだが、兎にも角にもミニゲームがダルい。 一度ダルさを感じてしまうとメトロイドヴァニア部分にも目がいってしまい、 ・ステルスも割とぬるくて、ただ足止めされてるだけのように感じる。 ・新しいギミック入手→一個前のエリアのアイテムを回収→メイン進める→新しい、、の繰り返しに気がついてしまう。 ・地味にしゃがみのアクションが多かったり、縁につかまる動作のもっさり感がしんどい。 と、やる気が徐々に削がれていく。 その間もミニゲームのゴリ押しは続き諦めてしまった。 ミニゲームとの相性だと思う。 人を選ぶ作品だ。
Me gustó el juego; su humor, los hackeos que después se pueden jugar como juegos del viejo Atari, los jefes con nombres de juegos de Atari; pero a partir de un punto, cuando quise volver a las areas que había pasado (para explorar todo), el juego se "bugea" mucho y lo dejé, por la frustración que me provocó esto último
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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