
***This game is only available in Chinese*** 本作故事发生在风起云涌的三国时代。洛阳少年徐暮云,与青梅竹马兰茵、张诰相交甚笃,一同习剑成长。希望有朝一日能以一身武艺协助恩师张郃,报效朝廷。因缘际会下结识了一群人,展开了一连串困难重重的精彩历险……
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
比前作好點,但劇情真的無聊。6/10
中规中矩的一部作品,但我还挺喜欢玩的
劇情不錯,偶有閃退問題,影響遊戲體驗,會提供方法處理嗎?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不是降到几块钱别买!!不说游戏,就各种BUG和闪退很劝退。而且都是在几个小时后。
6
too much 支线,茫茫多的支线,玩得我是筋疲力尽 几乎每个NPC都做了支线,你看得到NPC一定会在游戏进程的某个阶段迎来自己支线 就像被分配了台词的演员,你要和他说两句 而且地图重复利用率极高,每个地图跑两三遍都算是少的 我始终觉得游戏设计应该辅助游戏叙事,尤其是RPG类型游戏 在游玩云之遥时我时常会因为跑支线出戏 明明已经到关键的时候,还让我在那慢悠悠地来回跑路,遇敌,打怪,然后传一句话 有些支线还算有意思,但是更多的都是在注水 对于这部分我就一句话 “尽情享受吧!” 游戏的画面和音乐也是美到了极致 精致的3D水墨风格也是在这一作达到了顶点 也成为了绝唱 往后就没有了 色彩画面调教的如此舒适,人物的形象设计也很大胆,走的当年的网游美型风 音乐也很好听 即便被藏起来《兵马乱》《泪狂奔》《美人肩》也很不错 也不知道当年开发的时候遭遇了什么,致使三首人声歌曲没能加进去 关于剧情,本篇基本没讲什么内容,想讲徐暮云的成长,但时徐暮云好像没有成长 为了剧情需要,把他塑造成一个憨憨 还真是鱼鱼木瓜脑袋 从头到尾什么也不知道 一直被人瞒着 单看本篇剧情,完全不值一谈 所有的一切都汇集于兰茵篇 兰茵篇是一个伟大的DLC 它把前面前面三部全都串联到一起 相当于一个兰茵篇把这个轩辕剑伍三部曲盘活了 为什么徐暮云会成为汉之云里的样子 为什么徐暮云又会来到山海界 兰茵的人物形象塑造的相对饱满 面对使命与心爱之人的生命 如何纠结抉择 既懦弱又坚强 还是说回徐暮云 作为串联起三作的绝对男主 被所造成白纸一张还是挺可惜的 而且主线队友久悠的剧情戏份完全不如大夫和玉澧来的有意思 纯纯辨识工具 既然做了那么多支线,都不愿意给久悠多做几个 人家芷茵本篇里也没啥存在感 但是兰茵篇里有补啊 久悠你还是安心的当个辨识工具 说了这么多,对于本作我还推荐一玩 为了体验绝顶的3D水墨风的美术,为了感受把三部曲串在一起的兰茵篇 (在游玩过程中一定要随时存档,每次进入城镇地图,都有概率跳出:木材的上限是99,到上限了也没有提示,拿完就没了,木材够了一定要及时交任务)
本篇+兰茵篇+暮云篇加起来就是这么长时间的……长大以后看故事的主角,竟有种惋惜的感觉,与十年前的狂热代入有些不同了
结束的莫名其妙,玩的心累
一直闪退,根本没法过,但有滤镜加成
剧情好像很感人 但大部分来源于设定和主题曲 女主喜欢男主就凭一句日久生情 全篇这么长的流程没有文本塑造 支线都比主线靠谱 不时的闪退BUG 以及 不遇敌道具只要是存档或过剧情就会失效 优点就是轩辕剑转3D后这部和汉之云的画风是最喜欢的 还有主题曲 还有一贯的世界观 但很明显弥补不了剧本上的缺陷
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $29.4K | 192 | 74% | $9.99 | |
| $275.8K | 1.2K | 84% | $13.99 | |
| $228.1K | 2.1K | 84% | $7.99 | |
| $66.8K | 245 | 78% | $12.99 | |
| $41K | 151 | 86% | $12.99 | |
| $18.9K | 73 | 60% | $12.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.9K | 129 | 97% | $9.99 | |
| $34.9K | 63 | 89% | $19.99 | |
| $34.9K | 344 | 65% | $6.99 | |
| $34.9K | 138 | 80% | $7.99 | |
| $34.9K | 173 | 72% | $3.99 | |
| $34.9K | 184 | 94% | $11.99 |