
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 14 → 18.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 80Kreviews | 85% | — | $35.6M |
| $2.99−85% | 28.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1740 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fortnite levels of crossovers with this game
好玩
Best
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−85% |
| 4.2Kratings |
| 74% |
| — |
| not modelled |
| $19.99 | 784ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolute geniales Taktik Spiel! 10/10
люблю мазать по врагам в притык ;)
The Turn based combat king. It sets the standard.
so much more buggy than first. night and day Also Problem with xcom overall is just the difficulty is literally just "if I move my unit 1 square to the right to get into full cover is there enemies in the fog of war of the 5 newly revealed squares?" If yes then all of a sudden I'm fighting twice as many opponents and I might have moved with my last unit. So now Im fighting 6 people instead of 3 and they all get to take their turn immediately. The vision is just so annoying to deal with and there is windows all over the place. You're moving your units forwards? well now you just spotted a group of enemies outside behind you. Worrying about this constantly just drives me insane its litererally just rng. Also ♥♥♥♥♥♥♥♥♥ the game looks ass compared to the first. You can also just tell how much less love was put into it. I kept being amazed at niche random cool stuff in the first like different animations for dropping off buildings for different enemy types. This game has nothing. Navigating the base is a nightmare too a second zoom in on everything and opening and closing world map takes 3seconds. Want to change gear on a unit? lets zoom over to the side for 2seconds. Then we Have the DLC Scams want this one dlc buy all. Game is so rushed and incomplete you need mods for everything. Game doesnt even have an F1 or something that tells you how long status effects last. Grenades are also so extremely wonky in this. I like the fact you can blow up roofs and whatnot but its just so laggy and they deal damage sometimes before they even go off? Also every time you want your GRENADIER to shoot a grenade they first point into the sky with minigun then go "oh yeah, I can't shoot grenades out of this" and have to put it back down then swap to grenade launcher and aim up. Whole thing takes like 10+seconds from when you click to shoot and the grenade actually explodes and you get control back. Which brings me to another point, ♥♥♥♥ takes forever. So much random time waste in combat Was so excited to try this which is why I even played xcom1 in the first place, just so I could see all the improvements made and appreciate the 2nd game more. BUT HOLY ♥♥♥♥ THIS GAME IS ASSSSSSS
bom
The best XCOM-like game out there (no surprise there)
Très bon jeu tactique au tour par tour.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.2K | 94% | $29.99 | |
| $64.4M | 21.3K | 83% | $49.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 14 | 57% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.5M | 28.8K | 69% | $49.99 | |
| $35.7M | 69.8K | 97% | $24.99 | |
| $35.8M | 32.6K | 85% | $59.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $35.1M | 29.4K | 80% | $69.99 |