
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 14 → 18.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 80Kreviews | 85% | — | $35.6M |
| $2.99−85% | 28.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1740 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
top 10/10. The best turn-based game ever
工作坊酷東西真多,尖峰時刻 Chris Tucker 、白頭神探 Leslie Nielsen 電影原音重現。TFD人物也不少
Uno de los mejores juegos tácticos que existen, no hay con que darle, la primera run la vas a perder probablemente asi que puede ser frustrante al principio, pero una vez que aprendes como funciona todo, el juego se vuelve un vicio, es tan vicio que para salir tenés que meterte en las drogas. Para esta secuela le metieron varias cosas de calidad de vida que hacen que volver al 1 sea difícil si ya te acostumbraste. Lo único malo es que está optimizado para el culo, pero con el dlc War of the chosen mejora un toque. 20/10 único en su especie, aunque busques uno igual simplemente no hay.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−85% |
| 4.2Kratings |
| 74% |
| — |
| not modelled |
| $19.99 | 784ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+
It's almost annoying how good this game is.
上头,太上头了,两天25小时,根本停不下来!我是新手,普通难度感觉就i挺难的了,运营这块儿也踩了不少坑,没看什么攻略都是自己摸索,游戏里很多文字描述都不明所以,是不是得安装mod啊
Several hundred hours on console and now Ive beaten it on PC as well. Always entirely vanilla, no DLC, no mods. Probably my favorite game of all time. In a decade dozens of games have tried to claim to be the natural successor, and none have achieved it. Magic mix of emergent storytelling from your own custom squad, excellent ground tactics, and a larger strategy that has direct impact on the options in gameplay, not stat measly stat boosts that simply make enemies die slightly faster. No other dev seems to get it, even when they're former Firaxis devs.
I've played this game off/on since 2016, so yeah, it's a frikkin' classic and think it's one of the GOAT games.
This is one of the greatest games of all time, and perhaps my absolute favourite. I'm absolutely gobsmacked that Firaxis produces two of the best game series ever. I absolutely loved the original, but I never got anywhere in it, but with this game I've finished it multiple times and played for thousands of hours (on another account), so even after that I still put in a lot of hours again once I had to rebuy it.
Es un juego increíble, te lleva de la desesperación de fallar 3 disparos seguidos a la alegría genuina de haber escapado por los pelos de una misión que salió todo mal.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.2K | 94% | $29.99 | |
| $64.4M | 21.3K | 83% | $49.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 14 | 57% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.5M | 28.8K | 69% | $49.99 | |
| $35.7M | 69.8K | 97% | $24.99 | |
| $35.8M | 32.6K | 85% | $59.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $35.1M | 29.4K | 80% | $69.99 |