
Wuxia Master is a relaxed SLG game, which focused on character development, thought-provoking story plotline, and smooth fighting. As new valiant warrior, players will prepare for the World’s Wuxia contest held by the royal court to win the glorious title of Wuxia Master.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
其实抛开吴亚古的反贼身份和他把商业正作当同人一样玩烂梗无脑剧情恶搞这2点的话,那这游戏还行, 美工是当真不错,4399小游戏的战斗也不是什么大问题,但游戏性因为实际不自由其实是比较低的(打的多了会发现流程其实相当固定),反复周目做成就真的很恶心。。要是这些资源用来部分复刻侠客游前途道标已经够了,就全抄别人的思路做出来的都应该比现在被人骂的叼样子来的强。不过有些事情要是找错了人从一开始就注定结局了怎么努力都是没用的。
不错的武侠小品,节奏适中... 不需要太多攻略也能通关。 武功互克系统其实不错,让你打斗时需要打起精神来。 140天完成养成后,其实有点舍不得,希望还可以继续... 扩大地图,往神州其他地域发展! 希望可以卖掉不需要的道具,毕竟钱不容易挣!
游戏非常短,内容量也是indie的水平,但是我很喜欢的是这游戏多周目的继承设定。太多武侠游戏多周目没有任何意义。而御侠客多周目也能玩的很开心。
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Hours played at review time, across 47 reviews with recorded playtime.
浪费时间,没可玩性
烂
e
其实我觉得这游戏挺适合不在意画质的武侠游戏玩家,战斗系统虽然有些简陋但也不是一无是处。支线非常丰富,剧情有3条线,N个结局,可以结交20多个NPC,海量武学。虽然战斗画面就是人物头像对撞加点特效,如果不在意的话,其实这个游戏的游戏性还是可以的,至少打折的时候买,绝对算值回票价了。
如果是手游还好,PC纯粹比较费时间。
这个和天命奇御不是一路,退散!
上班摸鱼很不错~
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Players by region
Where this game's players are, estimated from review languages.
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