
Wuxia Master is a relaxed SLG game, which focused on character development, thought-provoking story plotline, and smooth fighting. As new valiant warrior, players will prepare for the World’s Wuxia contest held by the royal court to win the glorious title of Wuxia Master.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
能让玩家爽的游戏就是好游戏,要是能攻略莫如秋且有红心事件就好了
鹿鼎记刷成就感,符合成长型玩家诉求。不过大量借鉴昭示着产品制作成本的低下。
就是智商税
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Hours played at review time, across 47 reviews with recorded playtime.
Too simple.
zu viele Ladescreen's
垃圾游戏
一开始是冲着立绘和养成模式买的游戏,玩了13个小时,说说感想吧。 整个游戏玩起来感觉就像在玩橙光游戏,人物立绘各种“借鉴”,说着凉风有幸秋月无边的张君宝,他的剧情中甚至出现了鹧鸪仔和飞龙将军;隔壁侠客风云传串场的秦红殇,剧情中有提到打淫贼却被某人(东方未明)妨碍,最后某人(东方未明)还来帮她;用粤语说着人最怕三长两短,香最怕两短一长的茅山道士英叔和他的徒弟文才秋生;开着宝芝林,念叨着十三姨和牙擦苏的黄飞鸿;有个道具叫天下令,是某个被覆灭的大帮派的产物,可以把他送给一个长得像郭富城的冷锋;妥妥的风云电影版,其他各种“借鉴”不胜枚举,不知道给没给版权费。 战斗系统完全没动画,就立绘互相撞撞,没有快进跳过对话,二周目三周目也必须自己狂点鼠标快速推进剧情,也没有任务栏,如果狂点鼠标快速跳过对话后连自己接了谁的什么任务都不知道,自动保存只有一个档,而且每回合存的都是当天,也就是说如果我前一天有什么选项选择后悔了,或者打架打输了影响剧情,想读档前一天是不可能的,除非你自己每天手动保存一次。 客栈打工偶尔会触发老板娘黑吃黑让你去水寨探听情报,小喽啰说的时间地点和暗号全都是标的红字,一开始我以为回去老板娘会全问,再不济也是随机问其中一个,结果没想到老板娘每次都说时间和地点她已经掌握,只要求玩家说暗号,敢情搞了半天前面的信息是无用的,只需要记最后一个。 义庄打工英叔让你辨别尸体死因,在那之前完全没有任何教学和提示,我直到3周目打完都全是随机瞎蒙的。 这游戏到处都充斥着粗制滥造与“借鉴”,实在是不推荐。
全成就了,也该发表发表评价了。这款游戏怎么说呢,最初的一周目玩起来其实还可以。虽然烂梗满天飞,但是看过那些经典的电影其实其中的梗还是可以理解并带入的。玩这款游戏就又仿佛又看到了当初看的无数张卫健、周星驰、元华等演的电影。到了二周目甚至三周目这款游戏的短板就出来了,太重复,虽然结交伙伴给的奖励不一样,但是还是让我没有动力继续下去。全成就是我从没有游戏全成就,忍住吐得感觉强行玩了下去。我还是会给好评,因为我确实体会了快乐。但是像我这样的深度策略迷和金庸迷也玩不下去的游戏就不推荐大家入手了。
本身还不错吧,当同人游戏玩,打折后价格也不贵
还行吧 小游戏
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