
(“Steam成就”现已推出,当前已更新17个免费玩法资料片)《下一站江湖Ⅱ》是白玉京工作室研发的第二款3D单机武侠游戏,是一款包含了沙盒式的剧情主角养成、无缝大地图任意采集建造模拟经营、骑砍Like式门派霸图玩法的开放世界游戏,无内购、可离网游玩!
Modeled estimate, not a reported figure. How we estimate →
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➤1.Steam Deck 完美适配:耗时数月,对 Steam Deck 进行了从 UI 到底层的专项优化。修复了输入中文乱码问题,还对按键映射与菜单逻辑进行了全面重构。
➤2.Steam成就系统上线:Steam成就系统已全面接入!111项Steam成就等你解锁!
➤3.海量资料片,内容持续扩充:我们已准备好丰富的后续资料片计划,更多门派、剧情与玩法将陆续解锁,让各位大侠每次打开江湖2都充满新鲜感。
➤4.BUG 修复与稳定性提:已将已知问题清理完毕(如有极少数遗漏,欢迎随时联系我们反馈!)
《下一站江湖Ⅱ》是白玉京工作室研发的第二款3D单机武侠游戏,是一款包含了沙盒式的剧情主角养成、无缝大地图任意采集建造模拟经营、骑砍Like式门派霸图玩法的开放世界游戏,无内购、可离网游玩!
1. 角色扮演(RPG):
(1) 体验不同主角全新独立的百万字剧情及几十种结局;
(2) 还可以开启数十种市井身份及不同身份独有剧情、规则玩法;
(3) 数百种神功绝学等待收集与搭配,甚至能手搓十八式降龙等
2. 模拟经营(Sect Builder+SLG):开启江湖霸图体验不同门派的恩怨情仇、武学套路,模拟经营门派势力城镇矿山药田青楼赌坊等,在大世界一砖一瓦建设起独属于你自己的天下会、无双城;
3. 大型战争(Large-scale wars)体验骑砍like式的门派霸图、武林争霸;




千年前,从七国争雄,再到三国鼎立。经过数百年和平之后,各国出现不同的问题,夏国兴盛,周国弱小,晋国稳定但无法发展。二十年前,周国皇子宗瑞改革,而晋国章武帝被囚禁。此时,掉阖谷一脉察觉到天下大乱的征兆,夏晋周之间的小型冲突逐渐升级,涉及到信仰归属。最终,以太初剑宗为首的道教、以嵩室山为首的佛教、以砚溪山庄为首的儒教,约定于雁门关论教,预示着天下大变的开始。
非固定开局,你可以选择向往江湖的将门大少爷、寒窗十年的木讷书生、踏月留香的江湖浪子,逃婚出走的懵懂大小姐...
玩家可以自由选择不同出生,以不一样的人生去体验这百年盛世!每个出生都是完整独立的全新数十万字剧情
玩家可使用轻功,草上飞、水上漂、踏浪行波、飞檐走壁。在江湖世界的各个角落尽情探索
玩家也可以游走在主线剧情之外,可自由拜入数十个门派,体验不同门派独有的剧情路线、恩怨情仇、武学流派、规则特色
玩家可在大世界里自由收集建造自己的建筑
玩家可以骑砍like的形式争霸江湖
玩家还能再江湖里选择数十个不同的市井身份,体验各具特色的身份RPG剧情玩法和规则,以不同的角度笑傲江湖
江湖百业:青楼赌坊、朝堂黑市,模拟经营
最真实的江湖武学修炼:经脉到功法、招式到内功周天运营,最畅快的武侠养成反馈;天、地、人三界绝学,不入流到一流的各种功法,数千种搭配路线,走出独一无二的大侠之路,并在华山论剑中天下扬名
多种挑战模式:
真实江湖、险恶江湖、爽文江湖:从武学到词条,满足不同大侠的追求
从江湖虾米到独步天下:解锁传奇之路
MOD编辑器,创新工坊:我们提供这个开放大世界舞台,与大侠们一起打造首款老滚5like的武侠大世界
庞大内容、及时更新:上线迄今已超过百更、八部大型玩法资料片!2025年我们将继续砥砺前行,用更多更好玩的内容来填充这个江湖大世界!
最后,白玉京工作室的所有小伙伴祝大家春节快乐!愿江湖伴你一路!
官方微信好友(也可通过它加入下一站江湖II之华山论剑微信群)

关注bilibili:

——说武、说义、说英雄;谁是英雄?下一站江湖!
白玉京工作室 拜上
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As much as I want to play and enjoy this game the quality of the translations are just quite bad and it's hard to understand things in the game at least for the menu items and tutorials - some of which aren't really translated at all. Will revisit hopefully when they improve the translations
不罗嗦,看游玩时长。刚玩的时候是真上头,基本每天固定6小时在线,从最初的摸索到后期的畅玩中间是大几十小时的过渡期,只能说适合能耐住性子的玩家,你要是想无脑玩,那还是有点难度。说说游戏,优化空间还是很大,我这个配置稍微高点的画质就卡卡的,按理说是不应该的,游戏画面也就那么回事。玩法上各个独立主角独立主线,海量支线和奇遇,非常好评,极其适合喜欢闲逛的玩家,随便逛逛出来段剧情探索还是很有意思的。当然缺点也还是有,武学输出基本是站桩,当然这点我不算讨厌,最大的不适是玩到后期,突然感觉空空的,这个江湖独我一人,寂寞、空虚、荒诞。 整体而言好评,我非常期待白玉京的下一款游戏。说句题外话,在我心中最好的江湖就是2011年前后出的网游九阴!
其实体验下来还可以,内容量是真挺大,喜欢武侠的可以体验很多种玩法,反正如果在开放世界+武侠风格游戏里来说的话算是可以的了,自由度可以,各种人物对话也不出戏,武侠代入感强。人物建模和操作手感都比较僵硬…这点要是能改进,评分会高很多。不介意这两点的话,这个价格来说能够玩很久时长,已经是个好游戏了,期待下作更好!另外,希望可以出更多外观,现在外观相对较少,我喜欢搜集外观。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: Simplified Chinese*, Traditional Chinese*, English*languages with full audio support
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没人说画面这么差啊?我还以为至少是2015年天刀画质,看着像2005年的吧?而且要通关才能增加难度,谁知道通关要多久?
Another boring wuxia game. Questing is so dull. I love the wuxia progression, but the gameplay is like 20 years old in fun. Like they have not been around for 20 years for know what works and what does not, walking is boring (riding a horse), fetch quests are boring, lack of feeling that doing something was worth the time, complex maps that keep leading to a dead end, boring. Run here then run all across the map for meow. No thanks.
Should be neutral rate as many people asked, so I've rated it for myself as my personal opinion. Great idea and content realisation, BUT. Interface and game menus are overloaded with dozens of counterintuitive elements for cultivation, skill upgrades, skill bonus rolls etc, without proper explanation or atleast intuitive placement. I just end up clicking everything and reading, and still wasted all my EXP on rerolling useless micro bonuses a top of.....SOMETHING releated to my chosen weapon....I think. Though it was a new skills learning, but not. It was bonus rolls to SOMETHING. But OK, I can work with it, I love complicated stuff, but game engine is different thing. Game engine and character movement inside the game world reminds me good old days in the Ever Quest 2. This game fills like EQ2 remester with all these sloppy animations, and one of two possible controll settings is literally EQ2/WoW MMORPG controll with WASD for moving and hold&drag RMB to rotate camera. But OK, I can work with it as well - I love old fationed MMORPG systems. But worst thing is optimisation. There is none, because it's trandy novadays. Just buy better hardware as Teddy Howard said. My GeeForce 5060 works at 48% power with medium settings and DLSS enabled (can't choose exact DLSS mode, it's JUST DLSS), and still these 55-60 FPS fells like 30-35 FPS when I moving or fighting. Even with lowest settings it's nothing like those smooth parkour, horse riding and hero landing like on videos in steam page. Game picture looks so sloppy and jerky so even 60 FPS fells like twise as lower. But I must admit the latest version is much better than old ones, those was unplayable with no optimisation at all. And this is a last nail for me. All these three reasons makes me fell struggling and fighting against the game every time I try to play it. Not to mentioning english translation with interface designed for chinese language. As result - no space for english texts, so it's being "look how they massacred my boy" and become unreadable (technically you can, but this is another struggle). There is no such complex and detailed games in wuxia or any other genre (it's like a better version of kenshi, but too raw) so this is value itself, but I just can't play it. I won't discourage you from funding developers, so think for yourself as always. And I want to thank developers for a free weekend so I can test it myself on my PC.
雖然有故事但不太自由, 角色還要完成結局才有新的角色可以選擇 我只想玩女角. 而且畫面選了極致都沒有你演示的那麼柔畫般的美.
体验下来还可以,内容量是真挺大,喜欢武侠的可以体验很多种玩法,反正如果在开放世界+武侠风格游戏里来说的话算是可以的了,自由度可以,各种人物对话也不出戏,武侠代入感强。人物建模和操作手感都比较僵硬…这点要是能改进,评分会高很多。不介意这两点的话,这个价格来说能够玩很久时长,已经是个好游戏了
비공식 한글패치로 시간가는줄모르고 즐기고 있습니다 공식 한글화 기원합니다 !!
I would like to recommend this game, but i was unable to switch to english :) But it was nice to at least get through the menus to game :) And i would recommend for developers to make some welcome screen with not text which language you prefer (Japanese, Chinese people dont know the arabic), but simple flags of states, so it would be easy to correctly choose from. I CAN NOT RECOMMEND THIS GAME TO MY FRIEND NOR MY GRANDMA.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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