
You're Reyk, a highly trained interdimensional Agent. Pack yourself with deadly weapons and equipment, then journey through the portal to strange parallel worlds! Assassinate your targets, sneak in enemy bases and investigate on mysterious anomalies to uncover the odd link between these worlds...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
well designed Worlds™ (levels), fun gameplay, solid story, very nice horror elements.
Fantastic game, beyond worth the 2 bucks when it's on sale. First hour can be a bit slow but it picks up a ton after. Game has similar mechanics to Metal Gear Solid, while having an fascinating universe and lore. Overall I was very surprised by the quality of the game, it's VERY unassuming to say the least.
A definição de "hidden gem". O consenso geral das análises é algo como "Metal Gear com a estética dos jogos Thing Thing de navegador", somado a um mundo complexo, cheio de escolhas, quebra cabeças e mistérios. Perfeito pra quem quer ficar imerso e/ou obcecado em um jogo.
Game keeps crashing during the tutorial section, there's no autosave and no place to save before or during the tutorial. After the third time the game crashed I am tired of trying.
I guess I just don't like that the game has no option to save when you want to. It looks very promising as it offers you arenas that you can explore, and it seems like the game wants to encourage exploration, by leaving extra points in hidden areas. Unfortunately, it also makes exploration very annoying due to a lack of the ability to save when you want to. Each time I die, I'm forced to watch a death animation and restart from the latest checkpoint, which takes a couple of minutes. I'm sure you can understand that if the game say leaves bonus points next to a cliff, and you die in the process of trying to get those points and have to replay a short section of the map to again get to those points it feels like your exploration is punished not rewarded. It all could be fixed with a better save system, I think. Don't take my opinion that seriously I've only played this game for a little less than an hour but in this time: - I had to fix a bug that made the game unplayable (if you get a black screen turn of shaders) - I've played the tutorial 3 times (since I had something else to do and had to turn off my PC mid-tutorial and that means replaying from the start of the game each time), and yes there is an unskippable intro & no save option for the first couple of minutes of the tutorial mission - I died 4 times in the first "real" mission, and had to replay a small section of the map each time. So in an hour I only really completed a tutorial. The game looks interesting don't get me wrong, and I encourage you to give it a try nonetheless (especially if it's on sale), but I can't recommend it, so I refund.
there might be a cool game there, but it randomly crashes and there's no reliable save feature, so it's just potentially a waste of time
Un jeu malheureusement sous-coté. Pour moi il fait partie de l'âge d'or de l'indé. Il est désormais gravé dans mon esprit au même titre que d'autres grands jeux. On ressent l'envie derrière ce jeu. Aujourd'hui, les jeux qui sortent, c'est surtout l'intérêt qu'on ressent. Le développeur mérite vraiment plus de visibilité. C'est injuste.
Petit jeu 1d qui est bien plus vieux qu'il ne le laisse présager et tout autant surprenant. Premièrement ne pas s’arrêter à ces graphismes, qui sont à la fois sa plus grande force et sa plus grande faiblesse au regard des standards actuels. Son fort caractère se retrouve aussi dans son environnement sonore que ce soit pour la musique ou tous les petit à côté. Et si je ne me trompe pas une seule personne est derrière la globalité du titre. Vous avez ici un condensé de bonnes idées, d'un gameplay riche et plus profond qu'il n'en a l'air. Tout cela dans un petit univers terriblement dense, sombre et intrigant. Si vous êtes du genre à faire attention aux détails, c'est un jeu qui saura vous satisfaire à bien des égards (scénaristique, level design, ...). Il saura récompenser le joueur acharné avec une facilité déconcertante. La difficulté sait se faire sentir et parfois vous semblera déconcertante c'est une véritable expérience de jeux, de découverte et de progression qui vous est proposée ici. Ce jeu vaut largement ces 10 euros si on arrive à se faire à sa direction artistique. Je n'ai pas pour habitude de rédiger des évaluations, mais ce jeu manque cruellement de reconnaissance alors qu'il est tellement plus prenant que bien des triples A qui sortent chaque année... Je ne suis malheureusement pas très nuancé dans mon analyse mais ses défauts sont aussi des qualités. Et il prendra une place dans vôtres bibliothèques en tant que jeu chill et divertissant est une durée de vie étonnamment longue. Je ne peux que vous le conseiller.
Sequel! It's great stuff, mystery wrapped in metal gear solid gameplay
An amazing game made by a very talented lone developer. It's a really unique and immersive experience with a surprisingly great story and gameplay reminiscent of old Metal Gear Solid games.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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