
You're Reyk, a highly trained interdimensional Agent. Pack yourself with deadly weapons and equipment, then journey through the portal to strange parallel worlds! Assassinate your targets, sneak in enemy bases and investigate on mysterious anomalies to uncover the odd link between these worlds...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一股来自flash时代的风格,关卡制地图,简易ui、电波对话、奇特隐藏。 游戏内可在9个世界执行不同任务,某些世界有独特支线甚至影响结局分支,还有经典解密码环节,我是完全看不懂 虽然有潜行标签,但其实完全没用,也就vr任务里有潜行要求,不过潜行是沉浸模拟的精髓好吧,不可或缺的一环。游戏内探索和战斗一体,很多技能和枪械弹药都在隐藏点内,比如开始的寒冷世界踢树可以得到喘气回血(花费金钱),某个小角落可能就是传送进异空间的通路。唯一觉得莫名其妙的就是最后的大解谜,前面搞恐怖都没问题,就是最后能不能别来个对电波的解谜 总之Curious Planet也是神了,之后做的The End of Dyeus探索藏的东西更多,但战斗体验大幅下降
If you've played plenty of flash games, this game Is pretty much It's own Thing-Thing Series universe It has Metal Gear Solid, Tom Clancy's Splinter Cell mechanics as well
This is not an easy recommendation but ultimately Worlds has so much good in it that all the "bad" like some frustrating aspects and enemies is outweighed by the Sheer Vibes of most of the worlds (lol) present. Every populated Worlds (lmao) has touches, Small Details and sidequests that are sometimes more appealing than the quests themselves (especially when the quests involve fighting the ♥♥♥♥♥♥♥ spiders Again) It's not a consistent game; everyone is going to be turned off by some aspects but ultimately it's a good offering.
Hesitant to say I recommend this one... but I enjoyed most of the time I had with it. Consider this an "ehhhhhhhh...." from me. Get it on sale and check it out yourself. Positives: - Hard to describe, but it's a basic immersive sim game with solid stealth elements. There are some nice gameplay details I enjoyed. The gunplay is quite fun. - The home base and how you get paid is quite comfy and enjoyable. - The Worlds (2016) themselves are fun to explore and interact with. - PS2 type visuals and atmosphere. - Runs well (once set up.) Negatives: - The game has a lives system. It's very inconsistent. You use up a life to load from a checkpoint. But if your last checkpoint was a save point, you still use a life, and have to restart the game to load the game without using up a life. - Absolutely horrible platforming. You'll die instantly if you fall off into the void and this'll use up a lot of your lives. 95% of my deaths in this game were falling like that. I do like the death cutscene of your character falling though. Also, unkillable entities show up during one of these and they can pull you a little bit and make you miss jumps. Very, VERY, frustrating. - Some of the puzzles are obtuse and hard to solve. - I can't tell what's intentional and what's a glitch. One time my target ran away from me because i had a gun out, ran out of the building. Never saw him again, but because I saved afterwards (Good practice, with that lives system) I think I might have softlocked myself. Either idiotproof the game, or let me save/load whenever. You only get one save slot by the way. If you're on Linux, you need to run the game once, then set "shaders = 0" in worlds.cfg.
The MGS comparison some other reviewers make is pretty accurate in both the sense that you have stealth mechanics and gadgets but also in the sense that it might subverse your expectations in one way or another. While a bit rough around the edges, I can recommend this to anyone that is trying to scratch that MGS itch.
This game is absolutely phenomenal. It plays like a somewhat simplified metal gear solid 3, but has quest structure closer to an immersive sim with optional objectives and multiple solutions. And to top it off it has a very creative art style which adds to it's surreal tone.
Worlds is a very unique experience. Surreal and dreamlike, with familiar controls and mechanics put through a filter of ambitious indie jank, and a certain feel to the whole experience that I can't quite put into words. It's oddly nostalgic, like a game you might have vague memories of playing years ago, the specifics of it long forgotten but the particular [i]feel[/i] of it still lingering in your head. That might just be me though. Good game, might replay it for the good ending at some point.
Worlds is a trippy combination of Metal Gear Solid and Madness Combat. The plot and tone constantly reminded me of E.Y.E. Divine Cybermancy, oddly enough. It's fun and it's cheap. Try it out.
Fun little game. I especially liked the puzzles and boss fights. A bit janky and confusing at times but an overall charming and nostalgic experience.
This is an early indie gem that came out too soon for widespread success. You can tell it was made by a single dude, but it's genuinely some of the most inspired stealth game I've ever played. Highly recommended game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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