
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
你喜欢这个故事吗
可以我着急玩了,不着急的话,不看攻略,自己玩。一天应该是差不多的。
好
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩法很新奇,可惜玩到后半部分就感觉有些疲乏无聊了,没有什么二周目的兴致。我很想看看文字编辑器删改不同剧情会导致的不同结局,但很不喜欢作家视野那块剧情,又不能直接跳过,烦躁啊……
一款更适合外国宝宝们的游戏
惊艳,就是惊艳,点赞👍
游戏后面的转折与从二维到三维的转换惊艳到我了 而且前后剧情上的呼应也令人赞叹不已
好玩
文字是有力量的! 关卡的设计真的很巧妙,以及在过程中真的无数次感受到——汉字太酷了!什么是象形&意解的魅力啊(赞叹)其他文字能做到吗!(夜神月脸) 以及,第六章赛高!!! 因为有沉思一下的辅助功能,所以卡关率并不高,很舒适的游戏体验,而且还有超酷炫的动画表演环节,只是有点可惜,如果外国人也能通过这个游戏感受到汉字的魅力就好了(毕竟对他们来说上手难度应该还是有点太大了。 ps:下方内容涉及剧透,谨慎观看。 女儿应该是言语区渐衰吧?这样具现化的去看到无法识别文字和表达的事情,真的感觉很无力和悲哀 虽然看五六结局的彩蛋,女儿在未来成功恢复了,但是她的父亲似乎没能等到这一天。唉。 以及!故事里的艾斯x主角!好吃!!!(第五章拆艾斯我真的差点就扛不住了QAQQQQ还好,还好还有第六章 离开酒馆前,记得再去找一次八同志,可以听到诗和克的小故事hhhh
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.