
What are you waiting for? Grab that trusty weapon of yours, free the princess and save the world, all before breakfast! What do you get when you cross a whimsical adventure, humorous characters and combat to die for? Wonder Blade - an awesome experience you won't soon forget.
Modeled estimate, not a reported figure. How we estimate →
Media

About










Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ummadık taş, baş yararmış sözünü duyduysanız bir deneyin derim. Eski tarayıcı oyunlarından aldığım keyfi bir tık ileri taşıdı. Güzel görselliği ve farklı saldırı şekilleri ile dikkatimizi çekiyor, kendince zor bosslar ile de deneyimi daha keyifli bir hale getiren Wonder Blade'i denediğinize pişman olmayacağınızı düşünüyorum.
#16:这款游戏其实还是挺有潜力的,属于模仿+微创新的典范,可惜产品没有做完。简单说三点:1、打击感和美术非常出彩,不比【Castle Crasher】差;2、场景中的小游戏算是元游戏的一种,结合游戏本体非常流畅;3、有些武器道具设计的非常有意思。两个吐槽点:1、游戏没有做完是个硬伤;2、整体移植的质量不够高。
+ Good production value. + Great humor and an overall funny story. - Controls are problematic: keyboard/gamepad layout cannot be changed. - Character positioning is a bit unforgiving, you have to line up almost 1:1 with the enemies in order to hit them. - Fight animations cannot be broken, so if you start some long combo and meanwhile the boss decides to start pummeling you, then you will lose a lot of HP. I'm too old to endure basic problems, but I liked the humorous content plus the good music and overall looks of the game, so if you have time and doesn't mind the problems listed above, then go for it.
i'm not joking when i say that this game is better than castle crashers in terms of animation and gameplay mechanics the soundtrack needs a lot of work though. besides that it's a shame it doesn't get the recognition it deserves if castle crashers 2 will ever be made i hope behemoth will look at this game and learn something from it.
游戏玩起来还行,但手柄只能移动和跳跃?城堡城楼上被大怪一撞就BUG,没法玩。UI也是简陋至极。
good game but castle crashers is better imo but still a good game
本来作为一个休闲游戏还可以,但是成就不是无伤过追逐战就是不回血过boss,关卡结束还会根据受击次数扣你评分,非得要搞硬核。做的好搞硬核也就算了,问题还一大堆。首先不能改建,不能用自己熟悉的按键,给的按键还别手。操作手感也不怎么好,按了攻击之后要么用闪避打断要么就得等一连串几个攻击动作做完才能移动,蓄力攻击只要按了就没法打断。处决判定很迷,处决和闪避用一个键,在有处决图标的情况下,有时候在怪面前闪来闪去就是处决不到,有时候莫名其妙普通攻击就处决了。然后怪物攻击判定迷惑(我是知道了原来不是判定迷惑,是就不会做判定,玩家向前攻击已经打到背后贴到玩家的怪),无论怪物攻击方式是什么,只要在怪物攻击时你接触到它了就算被打了,巨兽boss最明显,有个攻击方式是往前咬一口,我在它背后贴着它尾巴也算我被咬。还有就是bug,别的不说就成就弹出来不消失的bug,20年9月ea阶段就有人反馈过了,你开发者也回复了在之后会修,怎么到现在快两年了还有啊 —————————————————吐槽点别的—————————————————————— [b]最考验操作的成就,无伤砍断章鱼boss俩触手,还因为小怪的随机性变成了靠运气,好不容易无伤砍断一个在跳起来躲激光要落地的时候小怪来了一下,砍断俩触手后boss就不召小怪了不就纯纯故意恶心人的么[/b] 正常其他的视频游戏声音我电脑音量3 40刚刚好,这游戏声音我调的音量5都有点大 弄了那么多种回复道具,结果回多少血全随机看运气 史莱姆小怪怎么没血条 蜘蛛小怪也没血条,攻击还没前摇 雪人也是没血条。。。 鬼屋选路真就只能靠玩家自己悟道要选左边是吧,只选右边打了20多分钟还在循环,只选左边四次就过了 鬼屋还有bug进到boss房必杀就会清零 鬼屋boss召唤的骷髅,墓地的僵尸都没有血条 进场方式是地下钻出来或者从天而降的都没血条?章鱼小怪也从天而降怎么就有了 哪个人才想出来的骷髅王的弹幕只有紫色的光晕效果没有具体贴图的 法术攻击打死怪不加经验。。。一个打怪升级的游戏,还只能用平a才有经验 章鱼的激光可以对受伤被击飞在空中玩家造成伤害,运气不好能直接连死 有全武器收集成就却不告诉玩家每把武器都是哪里来的只能靠玩家硬刷所有关卡?
Fun little game
挺好的
什么脑残bug,到第一个boss处,被碰一下就一直飞,半天才落地,咋滴,没地心引力啊?玩呢?
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Mystic Pillars X Kantara | $8.6K | 88 | 85% | $6.99 |
| The Dark Legions | $8.6K | 174 | 86% | $1.99 |
| Dragon Maiden: Blossoms of the Past | $8.6K | 65 | 78% | $6.99 |
| Tyran | $8.6K | 66 | 44% | $5.99 |
| Fishlike | $8.6K | 178 | 91% | $2.49 |
| Time Lock VR 2 | $8.6K | 194 | 84% | $2.54 |