
Wolfenstein: Youngblood is the first modern co-op Wolfenstein adventure. Team up with a friend or play solo as one of BJ Blazkowicz’s twin daughters and wield a powerful arsenal of new weapons, gadgets, and abilities to liberate Paris from the Nazis.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16Kreviews | 43% | — | $5.8M |
| $19.99 | 12.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 919 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was awesome. Can't wait for the next episode..
3/10
Класна ігрушка)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Spanish - Spain*, Korean, Polish, Russian*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese, Portuguese - Brazil*, Japanese*languages with full audio support
| $19.99 |
| 4.6Kratings |
| 50% |
| — |
| not modelled |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not great not bad. For the TL:DR it's misguided and the result of corporate greed. Youngblood takes the legendary nazi slaughtering simulator and asks the bold thought provoking question, what if we made it a multiplayer game with rpg elements that seems to echo the idea that it's a live service game that no one asked for? The answer is it become a boring decentely well playing game that spends its runtime confused at its own existence. Gameplay is spent running through boring shooting galleries a fair few of which you will have to run through multiple times through out a rather brisk playthrough making the reuse of these arenas all the more confusing. Of course the reason is for a semi openworld rpg shooter with live service systems such as daily and weekly challenges as well as skins and weapon upgrades you appear to need to grind kills and quests to eventually own. And of course the game being a weirdly live service game means you need a live to be servicing. Meaning wolfenstein becomes a coop shooter desperately throwing in mechanics that require a second person (or ai controlled character) to justify this. It really feels like the game was working backwards to make it fill a list of boxes. It rarely does anything interesting with this concept and instead adds a pep talk mechanic to heal you and your companion. And that's about it, push buttons with them, pulls levers and do nothing of interest to avoid making it a game that can only be played cooperatively. So Youngblood more or less culminates in a game trying to justify it's coop mode but failing to commit tampered by weird rpg and live service decisions. It's story is find enough with dialogue which feels like an older mostly male team writing teenage girls. The game itself is fine enough. It's biggest crime is well and truly just that it fails to deliver something really new to the Wolfenstein series, it just plays like the previous games Machine Games made but with coop and rpg systems that don't interact with each other amazingly.
Between my computer fan catching fire, my teammate getting blasted to death while im still watching the intro cutscene and the bullet sponge enemies that are still alive and locked on me even after i blast every bullet in my magazine in them, this game is the kind of annoying chaotic that feels fun, only because you have a teammate to share the painful experience with, a co-op wolfenstein game is something everyone has always wanted, please just do it better next time with less grind and no ♥♥♥♥♥♥♥♥ bullet absorbing enemies
В коопе пойдет более менее но нет. Все равно, дропнули игру. Игра на один раз.
Good game and though story could have been a lot better. hope the fix this in the next wolfeinstein game.
nul
После прохождения прошлых частей игр решили с кентом поиграть в этот кусок говна в который даже не поиграть в с другом. Удали из стима и добавились в bethesda и все равно ничего не получилось . Пишет что сеанса уже нету . Короче это возврат и скорее всего будем пытаться играть на пиратке
Not as good as The New Colossus but still quite enjoyable/entertaining.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 5.6K | 85% | — | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $19.3M | 13.6K | 61% | $49.99 | |
| $10.5M | 23.7K | 90% | $19.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $6.5M | 10.9K | 72% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 4.9K | 33% | $29.99 | |
| $5.8M | 29.2K | 92% | $7.99 | |
| $5.8M | 5.7K | 91% | $29.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| $5.8M | 12.6K | 93% | $24.99 | |
| $5.8M | 4.7K | 94% | $29.99 |