
Carve your path in this Hack’n’Slash free from class boundaries. Purify a world shattered by corruption, and uncover the grim secrets and forgotten horrors lurking in the shadows of this forsaken land as you rise in Power. Your Inner aspect beckons—will you answer?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 5.71/day in the week after.
About
You are one of the three survivors of the slaughter of Castagath. Rescued by Grand Inquisitor Heimlock, you were drafted into the Republic’s Army of the Purifiers at a very young age to be trained in the military academy and become perfect soldiers against the supernatural. You also had the chance to benefit from Heimlock’s occasional advice and training, which led you and your childhood friends, Valeria and Edric, to be called the “Children of Heimlock”.
Recently, the Brotherhood of Dawn has infiltrated the Crimson Keep, a mysterious republican fortress lost among the northern deserts known as the Red wastes. While the purpose of the attack was unclear, the republican Senate voted a retaliation act against all known locations of the Brotherhood.
Led by Grand Inquisitor Heimlock himself, troops are soon deployed on the Coast of wrecks, near the city state of Stormfall, to terminate a camp of Brothers. You are, with your two childhood friends, part of operation Dawnbane, under the supervision of Justicar Maëlys.
Key features:
Free character development
Wield a great variety of weapons and find your own playstyle thanks to their unique stances and combos. In Wolcen, there is no class, only your weapons set the rules for your skills types.
Three types of resources
Rage and Willpower interact with each other, using the Resource Opposition System. Stamina allows you to use a dodge-roll to avoid danger or travel faster.
Item diversity
Gear up according to your offensive and defensive choices with common, magical, rare and legendary items. Break the rules and unlock new possibilities with Unique items and rare affixes.
Rotative Passive Skill Tree
Make your own path throughout the 21 sub-class sections available in the Gate of Fates to customize your passives and make them fit to your play style.
Skill customization
Level up your skills with your character or alternative resources to gain modifier points and create your own unique combination of skill modifiers. Change your damage type, add new functionalities, grant buffs or debuffs, change the skill’s mechanics completely. The options are limitless.
Strategic fights
Wolcen’s creatures have complex patterns including deadly skills. Pay attention to various markers and to animation anticipation to avoid lethal attacks using your dodge roll ability.
Aspects of Apocalypse
All characters can shapeshift into one of the 4 Celestial incarnations available, each of them offering 4 different skills, and one devastating ultimate.
Endless replayability
Improve your gear by looting or crafting, gather resources to unlock rare missions, face advanced challenges for special rewards, experiment new builds, become the greatest achiever. There is always something to do in Wolcen: LoM.
A taste for beauty
Using the Cryengine technology makes Wolcen an immersive and beautiful game with highly detailed armors and weapons. In addition, 8 hours of epic orchestral music will accompany you during your journey.
Unleash your fashion sense
Customize your appearance by switching the visuals of your armors and weapons. Loot more than 100 different dyes and tune up your armor to have your very own unique style. The asymmetric armor system will also allow you to change your appearance for left and right shoulder and glove.
Difficulty modes
Choose how you want to make the campaign with 2 different difficulty settings: the Story mode and the Normal mode. The endgame is shaped to allow a progressive increase in difficulty.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 68Kreviews | 56% | — | $29.7M |
| $49.99 | 741ratings | 57% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 956 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unfinished game with tons of irritating bugs, none of wich ever going to be fixed, becouse devs bailed out and abandoned the project. As a consequence of that multiplayer mode is now permanently removed from the game as well. 90% of game mechanics is copy/paste from other games like diablo, poe, etc. And the few original ideas thats left are pretty much useless - like aspects mechanics. Storyline is very generic and also unfinished - act IV story does not correspond with the rest of the game and looks like a last minute botch job forced on developers by angry community. Visuals are very nice though - one of the best looking games of the genre. Music is pretty good too. But thats not enough to make it a game worth investing your time in. It had its potential, but was totally wasted by the devs. Too bad.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, Polish, Hungarian, Korean, Japanese*languages with full audio support
| $39.99 |
| 614ratings |
| 68% |
| — |
| not modelled |
| $29.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While fun at the time Wolcen does not have servers to play online anymore. Do. Not. Buy. The game is a barebones at best singleplayer experience and is not worth the $30 US that they're asking for when Last Epoch exists.
这游戏真适合单机刷子,好玩得劲。做成联机反而被黑子抓到把柄
Wolcen: Lords of Mayhem—a name so full of promise, you’d think it was forged in the fires of Mount Doom and polished with the tears of underpaid indie developers. But no! What we got was a glittering skeleton wrapped in tinfoil and duct tape, doomed to crumble before it ever stood tall. NYEHHH! The first few hours? Glorious! The graphics? Stunning! You stroll into battle wielding lightning, shadows, and the hopes of everyone who thought "Finally, a true Diablo killer!" But then… reality bites. And it bites hard. Let’s talk about the gameplay—because oh dear, sweet necrotic failure, it wants to be something. The combat is flashy, the skill system is cool in theory, and the classless freedom? Delightful… until you realize that balance was left in the developer’s sock drawer during early access and never retrieved. And the bugs, oh the bugs! This game launched like it was trying to speedrun its own obituary. Crashes, desyncs, invisible enemies, disappearing loot—it was like fighting both demons and the spaghetti code they rode in on. You didn’t die in Wolcen because you made mistakes—you died because the server sneezed. Ah yes, the servers. R.I.P. You will not be missed. Multiplayer was a catastrophe from day one. You had a better chance of summoning an actual demon than getting a stable co-op session. And now? Shut down. Gone. Vanished into the void. Like the developers’ long-term roadmap. All that’s left is offline mode and the echoes of what could have been. And let’s not forget: they pulled the plug quietly, like rats leaving a sinking ship. No big send-off. Just a whisper: “No sequel. No more updates. Good luck with your necromancer, loser.” Bravo. Truly, a masterclass in vanishing before the pitchforks arrive. Final Verdict: 💀💀⬛⬛⬛ (2 out of 5 Skulls) Wolcen had the looks of a god-tier ARPG and the heart of a wet napkin. Its ambition was commendable, its presentation was slick, but its execution? A tragic belly flop into the pit of squandered potential. A game that sprinted straight into its own grave and then politely shut the coffin lid. If you're curious, the offline version still works… sort of. But know this: you’re playing a digital tombstone, a relic of hype and hubris. [i]Now if you’ll excuse me, I’ll be over here—not playing Wolcen—and laughing maniacally at the ruins of what was supposed to be “the next big thing.” NYEHHH![/i]
Spiel kann man nicht mehr empfehlen, Support wurde eingestellt, serber abgeschaltet dadurch kein Co Cop mehr möglich. ACT 4 ist nur noch eine Wiederholung der vorhergehenden Level nur mit anderen Sprachfiles . Act 5 wurde nicht mehr veröffentlicht , also wird die Story nicht beendet. Es war mal echt gut, gerade die "Freiheit" Skill und Talente so zu kombinieren wie man will war "geil" . Irgendwann haben sie angefangen das Spiel "kaputt zu nerfen" ..... Schade...
你停止开发了你吗了个比你不停止发售?
On launch the game was in a terrible state, and online mode is laggy even to this day, I was shocked to see a game I supported since alpha be worse than when it was in alpha after years of development. With some updates the offline mode became actually playable and I hope the devs luck. Still a way better game than Last Epoch, at least it has some new innovative ideas. Overall score 6/10 Get on sale and try the offline mode, good for quite a few hours of gameplay.
停止开发但是继续发售骗钱的狗屎烂作品极其不推荐
No vuelvo a comprar un juego en desarrollo, pagué 30 euros hace años y prometía. Ahora lo abandonan y sacan el multijugador. Una estafa.
I backed this game on Kickstarter forever ago. The concept they had for Umbra, this games original name, was really good and I wish they could've made it work and I wish I still had the demo version they let us Kickstarters play because even that was way better then most ARPG's. The whole launch of the game and backer rewards not being given out along with no game keys for like 5 or more months after game launch.......... They gave streamers backer rewards and access to everything the top tier backers would have gotten and didn't give any backers anything for so long... It took months upon months of emailing and messaging them. Oh and the Physical Collectors Edition literally didn't get delivered until, for me, until October 2024. I had some random box laying on my porch. And its really badly made lol. With that said I would still recommend this game for anyone who likes these types of games. Its not the best but its also far from being the worste. I'd give it a 7/10 with Diablo sitting at like a 6/10 if that matters for anyone.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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