
Carve your path in this Hack’n’Slash free from class boundaries. Purify a world shattered by corruption, and uncover the grim secrets and forgotten horrors lurking in the shadows of this forsaken land as you rise in Power. Your Inner aspect beckons—will you answer?
Modeled estimate, not a reported figure. How we estimate →
Media

About
You are one of the three survivors of the slaughter of Castagath. Rescued by Grand Inquisitor Heimlock, you were drafted into the Republic’s Army of the Purifiers at a very young age to be trained in the military academy and become perfect soldiers against the supernatural. You also had the chance to benefit from Heimlock’s occasional advice and training, which led you and your childhood friends, Valeria and Edric, to be called the “Children of Heimlock”.
Recently, the Brotherhood of Dawn has infiltrated the Crimson Keep, a mysterious republican fortress lost among the northern deserts known as the Red wastes. While the purpose of the attack was unclear, the republican Senate voted a retaliation act against all known locations of the Brotherhood.
Led by Grand Inquisitor Heimlock himself, troops are soon deployed on the Coast of wrecks, near the city state of Stormfall, to terminate a camp of Brothers. You are, with your two childhood friends, part of operation Dawnbane, under the supervision of Justicar Maëlys.
Key features:
Free character development
Wield a great variety of weapons and find your own playstyle thanks to their unique stances and combos. In Wolcen, there is no class, only your weapons set the rules for your skills types.
Three types of resources
Rage and Willpower interact with each other, using the Resource Opposition System. Stamina allows you to use a dodge-roll to avoid danger or travel faster.
Item diversity
Gear up according to your offensive and defensive choices with common, magical, rare and legendary items. Break the rules and unlock new possibilities with Unique items and rare affixes.
Rotative Passive Skill Tree
Make your own path throughout the 21 sub-class sections available in the Gate of Fates to customize your passives and make them fit to your play style.
Skill customization
Level up your skills with your character or alternative resources to gain modifier points and create your own unique combination of skill modifiers. Change your damage type, add new functionalities, grant buffs or debuffs, change the skill’s mechanics completely. The options are limitless.
Strategic fights
Wolcen’s creatures have complex patterns including deadly skills. Pay attention to various markers and to animation anticipation to avoid lethal attacks using your dodge roll ability.
Aspects of Apocalypse
All characters can shapeshift into one of the 4 Celestial incarnations available, each of them offering 4 different skills, and one devastating ultimate.
Endless replayability
Improve your gear by looting or crafting, gather resources to unlock rare missions, face advanced challenges for special rewards, experiment new builds, become the greatest achiever. There is always something to do in Wolcen: LoM.
A taste for beauty
Using the Cryengine technology makes Wolcen an immersive and beautiful game with highly detailed armors and weapons. In addition, 8 hours of epic orchestral music will accompany you during your journey.
Unleash your fashion sense
Customize your appearance by switching the visuals of your armors and weapons. Loot more than 100 different dyes and tune up your armor to have your very own unique style. The asymmetric armor system will also allow you to change your appearance for left and right shoulder and glove.
Difficulty modes
Choose how you want to make the campaign with 2 different difficulty settings: the Story mode and the Normal mode. The endgame is shaped to allow a progressive increase in difficulty.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, Polish, Hungarian, Korean, Japanese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 604 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Could have been good, ended up trash and abandoned.
Most disappointing ARPG launch in history.
Spiel kann man nicht mehr empfehlen, Support wurde eingestellt, serber abgeschaltet dadurch kein Co Cop mehr möglich. ACT 4 ist nur noch eine Wiederholung der vorhergehenden Level nur mit anderen Sprachfiles . Act 5 wurde nicht mehr veröffentlicht , also wird die Story nicht beendet. Es war mal echt gut, gerade die "Freiheit" Skill und Talente so zu kombinieren wie man will war "geil" . Irgendwann haben sie angefangen das Spiel "kaputt zu nerfen" ..... Schade...
this couldve been a banger ARPG to play alongside others like Path of Exile, Diablo, and Last Epoch but the game has so many bugs and issues to be considered a finished product: spells dont work properly. skill tree doesnt synchronize properly causing bugs eg force shield not regenerating when you have a specific node on, unclear and unprovided information needed to play and utilize the mechanics and system given to us, etc etc etc if you want a loot arpg with a decent story and an extremely flawed combat system just to kill time, youre better off playing Last Epoch, reading the comments have confirmed my suspicions that devs have abandoned the game so its a shame that what couldve been a really great and fun arpg was put to waste
Nah just go play Grim Dawn, fr
As a fan of ARPG's, this game felt like a refreshing hidden gem that certainly deserves more recognition. The combat is satisfying, the visuals are excellent, and experimenting with different builds kept me hooked throughout the campaign. The game was at its best during the story. Once I reached the Champion of Stormfall endgame after Act 3, it started to feel repetitive, and I found myself losing interest. Even so, I definitely don't regret playing it. It's a solid title with a fun campaign, and I'd recommend it to anyone looking for something a bit different in the genre.
Died in my harcock run to a one shot fire ball of ♥♥♥♥ you. Its horribly balanced. 99% of the game is easy, but then you get hit by the 1% while in the boredom.
Better than Path of Exile 2. Also the game reminds me of a potential MMOARPG that could work this way.
🔥 Évaluation – Wolcen: Lords of Mayhem Wolcen, je l’ai fait avec pas mal d’attentes… et honnêtement c’est un jeu avec un énorme potentiel, mais mal exploité. ⚔️ Gameplay dynamique Les combats sont nerveux, les compétences sont stylées, et t’as un bon feeling en combat. Ça reste fun à jouer, surtout au début. 🧠 Build et personnalisation Le système de talents (la roue) est original. Tu peux créer des builds variés et tester pas mal de combinaisons. 🌌 Univers et ambiance Visuellement, le jeu est vraiment propre. Les effets, les environnements, tout est bien travaillé. 📈 Progression intéressante Au début, t’as envie d’avancer, de loot, d’améliorer ton perso… ça fonctionne bien. ⭐ Conclusion Wolcen est un jeu avec de bonnes bases, mais qui n’a pas atteint son potentiel. Sympa à faire, mais pas inoubliable. Note : 7/10 ⚔️🔥
Wolcen: Lords of Mayhem — это экшн-ролевая игра с видом от третьего лица, разработанная студией Wolcen Studio. Изюминкой является богатая система кастомизации персонажа, возможность выбирать и развивать уникальные навыки, а также динамичный бой и яркая графика. Игра сочетает элементы классического хардкора и современных графических решений, предлагая игрокам исследовать разнообразные ландшафты, сражаться с врагами и прокачивать своего героя. В целом, Wolcen привлекает любителей сложных боев и глубокого кастомизации персонажей.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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