
Wizard of Legend is a no-nonsense, action-packed take on wizardry that emphasizes precise movements and smart comboing of spells in a rogue-like dungeon crawler that features over a hundred unique spells and relics!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 60 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
me encanto el juego, barato y entretenido.
Hard to see what is going on, hard to move and hard to cast spells as you wish. 1/10
超棒的动作肉鸽!
Not sure how much i'll play it because i'm tired of roguelikes, but the execution is great for what it is. Somehow they mixed an arcade beat-em-up and wizards. It feels good. Minor gripe, equipping the stuff before the run is pretty rough. You equip them at a mimic and tome, but is really clunky, needing to sift through pages of stuff you don't own. minor gripe, it feels pretty good, maybe just tired of the genre, had it in my library for a while. Having friends to play with would probably make it much much better too
7/10
for a dev's first game: exceptional topdown roguelike God Hand with wizard spells is cruise control for cool level variety leaves a lot to be desired. Not much in the way of unique environmental systems or shapes based on biome. Not a huge fan of the rock-paper-scissors aspect, though it does encourage forethought when picking spells
This game is my favorite spellcasting game. At first, this game feels intimidating with its difficulty, but learning to build your own synergies with the many robes and literal hundreds of spells and relics will ensure you are a master in no time. What’s great is that even if you have your favorite powerful spells and amazing relics, you aren’t going to instantly be able to beat everything in your path. Combat is always skillful, no matter how good your build is. And beating the final boss for the first time? The one that obliterated your ego? It is going to feel great. The cute pixel art style is hard not to appreciate, the story is almost nonexistent but that’s not what this game is about, it’s about cool wizards! 9/10
Such cool action and builds in this game, hard but rewarding and doesn’t take too long to get the hang of. I’d personally say it’s under rated.
I've never prayed to Netanyahu more than when I'm fighting Sura 10/10
[h1] 8.3/10 [/h1] [hr][/hr] 多年以后,面对苏拉大师,能默诵全部奥术符文的传说法师将会回想起他第一次抓住霸体后摇的那个遥远的下午。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, Japanese, Korean, Simplified Chinese, French, German, Russian, Spanish - Latin America
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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