
Legend of Dungeon is a randomly generated action RPG Beat'em'up with heavy Rogue-like elements, striking visuals, and dynamic music.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is kind of fun, until it isn't. You pretty much have to rely on luck to advance, it gets far too difficult at low levels and there isn't any incentive to progress at all.
[h1]Один из лучших и красивейших рогаликов до [b]сих пор![/b][/h1] Забавно и приятно наблюдать свежие отзывы у людей, которые только недавно познакомились с игрой [b]С:[/b] С игрой знаком 10+ лет (вроде она еще была толи в бете, толи вообще еще не вышла в стим). И она всегда была хардкорная (как собственно и любой рогалик). Но сейчас она стала слишком проста в освоении и прохождении (возможно это и плюс с:). Раньше в ней было больше загадочного :D Буквально со 2-3 захода я вышел в топ-1 онлайна. Много чего нового появилось - из оружия, экипировки. Но самое главное и интересное - завезли классы! Моему удивлению не было предела С: И тогда и сейчас эта игра очень завораживает. В ней есть нечто волшебное. За фантастическое освещение - отдельный [b]респект[/b]. Добавлю, что это была одна из немногих игр, в которую я мог играть со своей девушкой (а она не геймер от слова совсем), и самое удивительное - ей тоже нравилось! Я не так часто пишу отзывы, но сейчас она затронула меня [b]снова[/b] до глубины души. Случайно наткнулся на то, что игра имеет поддержку VR. И я скажу вам - это [b]великолепно[/b]! Это очень интересный опыт и если есть возможность - настоятельно рекомендую попробовать! Незабываемый экспириенс, который заставил меня посмотреть на игру иначе и она открылась для меня заново!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the first games I ever played on Steam when I was a kid. Very good fun. It was extremely innovative for the time. I remember just barely having a laptop that could run this back in the day haha.
Something of a surreal, subdued fever dream among roguelikes. Various aesthetic themes and a spectrum of vibrant colours are all filtered through the crunchy pixel-art 2.5D art style, into something surprisingly cohesive & visually clear. The disparate soundtrack of fairly minimalistic synths and guitars with jangling percussion all reinforces this, whilst setting an effective tone and a nice sense of atmosphere. Unfortunately, I just didn't find Legend of Dungeon particularly [i]fun[/i] to play. The combat is kinda unpleasant, feeling as though it's fighting against you with sluggish controls and poor hitboxes (often exacerbated by the huge waves of enemies it can throw at you). And that's just the "beat'em'up" aspect - there are ranged weapons and spells, but they too suffer from poor hitboxes, or otherwise feel impotent. Generally, the item management and floor navigation both also felt more painful than they needed to be. Once the novelty of the game's vibe & style began to wear off, I just started to lose motivation as I struggled to find any sense of reward in continuing. Perhaps if you're a roguelike fanatic, and these kinds of games (with their sense of discovery & mastery) get their hooks into you, then maybe you'd find something to enjoy here. Or perhaps the VR experience is worth checking out for something unique. Legend of Dungeon definitely isn't a [i]bad[/i] game, but personally? I just wouldn't enthusiastically recommend it. ★★★✰✰
Got the Treasure!
Classical from 2013. I would like to play this game on the nintendo switch.
Great couch co-op dungeon crawler. Above this review is a video featuring some people partying that captures very little of my experience with Legend of Dungeon. The gameplay trailer, on the other hand, is very accurate. You (and perhaps some friends) wake up in a tavern and go into the door that leads to a randomized dungeon. There, you will encounter procedural generation that offers up the most absurd configurations of enemies, items, and rooms. It's difficult. The 2D sprites in a 3D room can lead to occasional frustration when lining up an attack or going after an item. There's not a lot of explanation, so going in blind is fun but will very much extend your playtime through trial-and-error deaths. That being said, it's a competent dungeon crawler I have not beaten. The slow pace adds tension and strategy, the items are humorous and useful, there is a real skill cap, and I've definitely sucked more $10 worth of fun out of it.
It's fun but frustrating. I love the retro graphics and dungeon crawling but scrolling through your inventory one item at a time is clunky and the randomization can absolutely end your run prematurely. There's definitely better rogulites but I can't say I don't enjoy it and I could see myself easily playing this for hours in coop. The fact it's so simple and easy to pick up is also a plus in my opinion
This game looks so cool in VR and it's such a fun chill game, as a Quest 3 user this game would be excellent on the meta store especially in AR mixed reality.
combat is really lacking, balancing is really unfair. Very luck dependent on getting something that can carry you through the game.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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