
A ghost and her doll guardian explore the mysterious town of Penwyll and the sprawling graveyards, tombs, caves and rotting estates that surround it in this Horror Action RPG from the solo developer of Withering Rooms.
Modeled estimate, not a reported figure. How we estimate →
About
It is 1926, ten years after an immense “occult event” halted the Great War and transformed the world overnight. The dead walk, spirits roam, and a gifted few can even cast spells.
9-year-old Clover awakens alone in a decaying mansion just miles from the epicenter of the occult event, and soon discovers that she is a ghost.
Her only companion is a strange and powerful doll constructed from wood, metal, and human remains.

In this Horror Action RPG from the creator of Withering Rooms, join Clover and her doll guardian as they explore the mysterious town of Penwyll and the sprawling graveyards that surround it, seeking a way to bring her back to life.
Descend into tombs, caves and rotting estates in search of treasure, upgrade materials and magical artifacts
Craft weapons and machines to slot into the doll’s missing right arm like the Enchanted Candelabrum, Chain Rock, Machinegun, or Flamethrower
Expand the world map by defeating massive perimeter guardians
Make allies such as the daring freelance investigator Althea who will do anything to uncover Penwyll's dark secret including interrogation, lockpicking and forgery
Return to any area at night to encounter new, horrifying creatures and secrets
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 333 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Withering Realms is a lot like the Doll you control in it: It's a little ugly, but it's beefy, powerful, complex yet cohesive in a way that only a mad genius could have pulled off. The parts are gathered from existing things, but as a whole there's nothing like it. It's scary, but also the very thing that will make you feel alive. In its own way, it's beautiful and soulful. Thank you for another awesome game, Moonless Formless. I hope you get the recognition you deserve one day. In my opinion you're one of the greatest individual game developers working today, and I will continue to support your flawed, janky masterpieces.
Really good for a early access game!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 334 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As good as the first game
好玩无需多言,2D转3D后美术,氛围,操作,战斗都更上一层楼了 (特别点名血池的空灵音乐,彭格温的美术设计),各种怪物设计,武器设计,游戏世界观都是独一份 总之,幽灵+魔法+超自然+宗教+恐怖+一丢丢穿越等等要素只多不少,离奇带点怪诞,怪异不失风趣 (克洛弗太可爱了) 目前EA内容已经很足了,正式版只会更加优秀,玩就对了
I recommend to play this game for story and gameplay. It's really interesting world to explore. I love that occultism vibe. Even if this game in early access you can finish it completely! A lot of weapons and items for your own build. It could be unbalance for now, but it's still playable. Game has enough contents for 10-15 hours of unique play. If you like action rpg with occultism and good lore you definitely should play this!
Tommy gun go brrrrrrrrrrrr
WOW IT'S GOOD
Tons of fun with cool art design and story. A bunch of weapons to choose a perfect build , was engaged the entire time playing this. Cant believe this is only early access wonder what the future has in store for this game. A lot of devs can take notes from this gem.
Great first impressions so far, definitely different from the first game but already enjoying the gameplay more. First game was fantastic and so far, this one seems like itll be even better
Great so far, thought the combat could do with a LOT of work. I've spent thousands of hours playing many soulslikes so I'd like to think my opinion on this holds weight. The amount of odd interractions with timing, the iframes of the dodge and sometimes abysmal hitboxes of larger enemies can be infuriating for no other reason than it being undercooked. On top of that, some bosses simply feel poorly designed. If you can look past these moments then theres already a very good game here.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $186.8K | 351 | 57% | $32.00 | |
| $186.7K | 605 | 59% | $14.99 | |
| $186.8K | 1.4K | 68% | $4.99 | |
| $186.6K | 1.6K | 97% | $9.99 | |
| $186.6K | 98 | 84% | $49.99 | |
| $186.9K | 525 | 59% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4K | 27 | 89% | $14.99 | |
| $9.5K | 23 | 83% | $19.99 | |
| $2.1K | 3 | 33% | $29.99 | |
| $1.1K | 3 | 100% | $17.99 | |
| $621 | 5 | 80% | $5.99 | |
| $1.2K | 6 | 100% | $9.99 |