
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
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About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 745 reviews with recorded playtime.
Reviews
Themes across 743 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Love this game! The visuals are amazing. The gameplay is challenging and exciting. The updates just keep making it better and more fun. It's a very addictive game. I highly recommend it!
One of the best games out right now...
This is a masterpiece, no question about it. The game is clearly a labor of love and it one of the most satisfying games I've played in a long time. Fps darksouls? Penalties for death? Magic? Sign me up The guns feel good to use, the magic ads an entire extra layer, and the rogue-lite nature of the game keeps things fast-paced and moving. I am eagerly awaiting the 1.0 release.
The game is in really good state. The graphics is fluent, good. The game has multiple connected locations with lots of small touches creating immersive world. The atmosphere is also good where music accompanies the locations well. Gameplay is fun, gunshooting is good, there are decent ammounts of enemies, quests, and events. we cannot expect every game to be perfect, revolutionary. This is good game and it should be respected.
Adrenalinico! L'inizio è molto "difficile" ma una volta superata la fase iniziale il gioco diventa molto divertente.
好玩,治好了我的电子阳痿
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really great. the combat has the feel of cyberpunk. very satisfying weapons and kills
好玩,就是不组队的话太累了,33小时70级,我这种老登还是希望联机玩爽一点,希望尽快完善联机方式,能匹配
OGIEŃ Z DUPY
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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