
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
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About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 745 reviews with recorded playtime.
Reviews
Themes across 743 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is very good. The core gameplay is very fun, it is engaging to dash around stunning enemies and making use out of the unique abilities in your kit. I have had a lot of fun mixing gear around to support completely different playstyles or trying to get good with a build and find its limits. The maps are big, but filled with things to do and explore, it's really satisfying to put together a locations puzzle and unravel what happened there. The worldbuilding in the game is amazing too, every area, every item you can equip, and every enemy ties into the world convincingly. The game never grinds to a halt to dump exposition either, a lot of effort has clearly gone into telling this story and this world visually, and I think it really pays off.
nice
战斗,爽!
防你妈的作弊
Après avoir passé plus de 50h sur cet accès anticipé je voulais donner mon verdict! C’est le meilleur exctraction shooter auquel j’ai joué et en plus il mélange du rogue lite et du soûl like aussi! Le feeling des armes est génial et découvrir les nouveaux pouvoirs de ces armes donnent envie de relancer le jeu! Les Maps sont très agréables à parcourir même si vers la fin j’ai ressenti une petite lassitude par rapport aux première map mais la faute a les avoir un peu trop utilisé pour monter mes armes ou mon niveau de personnage! Et la gestion de la difficulté est super bien géré grâce a la gnose mais à condition de ne pas trop brûler les étapes et de la monter trop vite! Après mon seul regret c’est que le gros des armes est débloquable trop tôt et dans les gnoses supérieur il n’y a plus grand chose à découvrir via l’atelier de fabication! Après il y a quand même pas mal de stuff caché mais je trouve que un équilibre des récompense sur toute les gnoses et des armes encore plus rare dans les gnoses avancées auraient donné un peu plus d’intérêt au end game! Après j’espère avoir encore plein de continue lors de la sortie de la version 1.0 mais j’ai peur qu’il n’y ai pas de nouvelles zones! Maintenant je vais attendre la version final du jeu pour m’y remettre car j’ai plus trop d’intérêt à y jouer pour l’instant! Mais trop hâte de pouvoir voir le jeu complet et attendre enfin la sorcière!!!
非常优秀的游戏 手感很好 在我看来只有两个缺点,一是不能联机 二是难度曲线做的不好,新手刚上来难度太高,成型后难度又有点低,希望制作组可以继续打磨这款优秀的游戏
Gameplay loop is fun and addicting with a mix of souls like, extraction and rogue-lite elements. Tight controls, awesome graphics/atmosphere and it runs smooth. 1440P and always well above 60+FPS, on high settings I'm averaging 75 FPS (6700xt/Ryzen 7 3700/32GB ram). Can't wait for 1.0.
great game with a lot of content. hard recommend
I've enjoyed every minute of this game. Can't wait for more content. Completed all achievements.
Great game
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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