
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.9Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1920 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool game
jadore le jeux mais aux lieux de sortire des nouvelle carte et armes il devrait l'optimiser , des chute de framerate incroyable, et jamais aux bon moment
I have barely touched the surface of all the progression systems, builds and items and only have like 3 to 4 guns right now, however, the gunplay is damn orgasmic and better than even the Bungie games. If you enjoy a challenge and would love to swap multiplayer FPS with a single player FPS for a break, this is the game to buy.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Напишу полный обзор после релиза Игра уже достаточно мясная по контенту и геймплею, осталось только добавить финального босса и возможно до/переработать некоторые механики для поздней игры + доп контент по мелочи вроде нового оружия для релиза и будет шик
This game is doing a lot of things very right. The sound-design is awesome and every gun feels distinct. It's challenging and so far I only found a few instances of mechanics not beeing as fun as the majority (looking at the Ghost Galleon mostly). A few reviews complain about having to increase the difficulty to progress further (Gnosis) but so far that hasn't been an issues as you get new equipment at the same time and more experience to level up. So the challenge is mostly about the increased "ambient danger" and new enemy types. Also you can always go back to the earlier levels with reduced threats. Graphics are nice as well and it runs reasonably good. No Linux issues so far. It's still early access which can tell in some places (like Mesel) but it's quite polished already. So if you are into rogue-like grim shooter, I'd give this a go
unique game of 25
awesome game
Всё хорошо, окромя восточно-европейского вайба недоделанности: то в подземелье начнется бедствие, а его катализатор с мобами найдется где-то наверху - и из-за невозможности повлиять на полоску безумия здоровье убывает до нуля; то могильщик с лопатой выкинет тебя мощным броском за край карты - и гуляй Вася, проходи рейд заново; то рун с лутом после смерти на карте не останется, если вы решите пойти в экспедицию уже после выхода из игры. Этих моментов - пруд пруди, и сколько апдейтов и хотфиксов ни вышло - остается всегда сколько-то багов, которые ломают усё. Это особенно обидно в свете оригинальности происходящего на экране - настолько красивых и вдохновенных карт нигде не видывал. Это действительно оч хороший продукт, который постоянно умеет удивлять, НО нет в сутках столько часов, чтобы иногда переигрывать рейды из-за системных ошибок - особенно данжены, в которых порой чёрт ногу сломит - что делать, куда идти, только гайды с ютуба в помощь
Топ. Майже 70 годин пішло на весь доступний контент
Très belle surprise ! Entre une ambiance dark très réussie, une histoire cryptique, et une composante RPG très présente (rappelant les arbres de compétences à la Souls), ce jeu est pour moi une grande réussite, même s'il n'en est qu'à l'accès anticipé. Je sais que j'ai encore de nombreuses heures de jeu devant moi :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.3M | 41.3K | 94% | $14.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $16.2M | 22.4K | 94% | $39.99 | |
| $16.2M | 17.6K | 53% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $175.9K | 562 | 81% | $10.99 | |
| $28.9K |
| 76 |
| 83% |
| $16.99 |
| $18.3K | 51 | 92% | $13.99 |
| $14.9K | 57 | 70% | $13.99 |
| — | 0 | — | — |