
Design your defenses, build your module board, and manage your wires. Combine signals and create synergies to empower your weapons and survive in this base-defense roguelike auto-battler.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Jul 30 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Wireworks is a base-defense roguelike auto-battler where your defenses are built and controlled using a module board. Manage your wires, fine tune your modules, combine signals and create synergies to survive incoming enemies and bosses.

200+ Items and Skills to mix, match, and discover new builds.
3 Unique Areas with varied enemies and boss fights.
Unlockable Characters with special skills and starting kits.
Ascending Difficulties for further challenge.
Endless Mode to push your builds to their limits.
Genres
Engagement
Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
強い武器をどれだけ早く手に入れることができるかというゲーム 蜂の巣が安定性の塊だと思います
算好玩但内容不多,开局的战士太弱了
Awesome game, easy and quick to understand and super fun. Wish to get more updates with new mechanics and stuff
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely could and should be a cool game. Not worth the waste of time it currently is with zero fast forward, and a crazy slow build up on ever round...
Wireworks is a novel concept, well executed with a good variety of builds. It's a little short and gets repetitive after the 10 hour mark, it's not entirely balanced but there are a number of mildly broken combinations that are fun to find.
Really fun, short and cheap deckbuilder-ish game. There are 5 characters and difficulties which amount to around 5-7 hours of playtime. There are way more playstyles to try out, but I don't think this is the type of game that's made to be played for 50 hours and much less 1000.
Excellent little game.
무기에 이동이나 데미지 관련 아이템을 연결하면 무기가 강화되고 그걸 이용해서 방어해 나가는 게임인데 로그라이크 특성 상 랜덤성에 의존하는 부분이 어느정도 있는데 거기에 더해서 이동에 해당하는 아이템을 어떻게, 어떤 식으로 배치하냐도 생각외로 크게 작용하다보니 이게 게임의 재미이자 스트레스 요인이 아닌가 생각함. 시간 때우는 용도로는 나쁘지는 않은거같음.
good game , but the invetory need to be expanded for endless and more fun builds...
fantastic idea, love the game as it is, but i hope that there is updates and the game gets more content!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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