
Design your defenses, build your module board, and manage your wires. Combine signals and create synergies to empower your weapons and survive in this base-defense roguelike auto-battler.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Jul 30 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Wireworks is a base-defense roguelike auto-battler where your defenses are built and controlled using a module board. Manage your wires, fine tune your modules, combine signals and create synergies to survive incoming enemies and bosses.

200+ Items and Skills to mix, match, and discover new builds.
3 Unique Areas with varied enemies and boss fights.
Unlockable Characters with special skills and starting kits.
Ascending Difficulties for further challenge.
Endless Mode to push your builds to their limits.
Genres
Engagement
Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BAD
It's cool. The movement-based modules you start out with suck. You should quickly find some better things and it's kinda fun plugging them all in and working out combos and figuring out what's better to continue with.
ive been having a lot of fun messing around with the different combinations of modules
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun game, and there are a lot of really cool synergies in it. I never feel limited to one class. My only complaint? I want more. I genuinely has some of the coolest synergies and amazing modularity. I managed to get all the achievements in less than 8hrs but to be fair here are only 5 classes and three worlds with a boss for each. But all in all it is a fun game with a fair price, very fun to play idly while you play a game or wait for your friends to get on.
有一定可玩性,但是内容还是太少了,希望后续更新可以增加更多道具。
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You're a goblin dj playing on the trance floor 10/10
Fun little game where you get to create some organized chaos, lol. My only minor complaint is that when you beat level 1 difficulty with the first character, all of the other characters unlock and you can play them at level 2 difficulty right out of the gate. It would have been nice to have a progression where it only unlocked 1 character at a time and you had to beat level 1 difficulty with any new character before being allowed to move onto level 2. It's fun and I'm enjoying the game though regardless.
玩家很难预测武器轨迹,一个武器接好几个模块也不是很厉害,但是这个游戏总给你刷大量模块,所以相当于大量的道具都是垃圾
The "Discharger" doesnt work at all.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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