
Winter Ember is an immersive stealth action game that casts you into the role of Arthur Artorias, the faceless man. Step into the shadows and uncover a mysterious plot that saw your family torn from the history books. On the first night of winter, you unsheath your blade and seek vengeance.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
《冬季余烬》是由Sky Machine Studios研发的一款“潜行”类动作游戏。贵族出身左拥右抱而眠的男主,在一场莫名其妙的屠戮之中从此家破人亡,被女伴所救的他(左拥右抱原来还有能救命的效果),在数年后踏上了复仇之路。 游戏的画面以昏暗为主,也契合了潜行这个主题,不过主角的复仇之路从一开始就让我感觉到搞笑,相信细心的大家都可以发现,主角弃船上岸的时候是身背弓箭的,但是第一批三只箭矢竟然是在敌人营地里拿的!这背把弓是来搞笑的么?还是懂的“空气箭”这等绝学哇? 游戏是以3D俯视为视角的,虽然说是潜行类游戏,但是视角太小,导致使用弓箭射杀敌人比较困难,敌人又经常转来转去,暗杀还是比较麻烦的,反正敌人不会呼朋唤友的叫救兵,还是直接冲过去肉搏更为简单,游戏近身战斗虽然打击感很是一般,不过蓄力攻击、招架、躲闪、连环躲闪等动作都有设计,还算是不错的。 在干掉敌人之后,尸体消失的地方会留下血迹,然后会吸引巡逻的敌人的注意,我们的潜行复仇唯一要注意的就是这点了,如果没有处理好,很容易腹背受敌的。至于其他的类似开锁之类的小游戏,能开则开,不能开就算了吧,反正大体都是不影响主线的位置才存在这种碍事的小游戏,就算开了也大体是一堆无关紧要的东西而已。 游戏的环境场景和物品都是非常细致的,不过被俯视角这个角度浪费了这么好的建模,暗杀机制和近身打击手感都比较一般,也许制作者对游戏抱有更大的野望,不过认真来说,游戏缺陷还是比较明显的,虽然在潜行方面的设计不够细腻让游戏的体验感下降不少,但是游戏的剧情和动画还是相当不错的,整体而言,还算是个非常不错的游戏的。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
Nice looking but very boring and too slowly gameplay in which the lockpicks always break when you need them.
It is a game that should be bought and tried at a discount. It has an interesting narration with animation drawings in cutscenes. Control and movements are not very fluid, but they are not bad enough to hinder the game. It is gripping thanks to its story full of intrigue. There are no illogical or missing points in his story. It's explanation is also very clear. Those who enjoy stealth games and are looking for a gameplay experience enriched with some RPG elements should try this game.
ce jeux et sencer etre une infiltration tu te fait choper super vite tu voi pas grand chose ta des bestiolle non humaine qui te crache un poison vert qui te fait soufrir et quand il vienne a plusieur c'est galeree ou la sauvegarde qui reprend quand les monstre arrive pas top
Buen juego con bastante contenido, historia principal mas secundarias y puzzles... Entretenido, donde muchas veces puedes resolver las cosa de varias formas. Puntos flacos: - el parkour es bastante malo, ya que se basa en el salto del personaje que está regular hecho - hay varias zonas donde te puedes meter sin querer y te quedas totalmente bloqueado - El efecto que señala en el inventario que objeto tienes seleccionado, es horrible - muchas veces cuesta ver a los enemigos, ya sea por lo oscuro que está o porque se funden con el entorno
The gameplay mechanics are really bad. Movement is excessively slow and tedious. The stealth functions of the game leave a lot to be desired, and the combat is even worse. I'm not fond of top-down games, but was still intrigued by the story. The story seems like it might be very interesting, but the gameplay is just awful.
Tolles Spiel, hat mir sehr gut gefallen. Ich kann nur jeden empfehlen, seine Kampffertigkeiten auszubauen. Ihr werdet es später im Spiel brauchen. Es gibt auch etliche Nebenmissionen. Schön wäre es, wenn ein paar mehr Lösungswege für verschiedene Situationen zu finden wären. Aber insgesamt sehr interessant und kurzweilig.
1.抬手的高度没办法上去,很蠢; 2.敌人被勒晕的状态,无法处决,只能一刀一刀的把敌人砍醒,很蠢; 3.只能爬上特定的箱子或梯子,很蠢; 4.站在火上动不了,按wasd都动不了,活活被烧死,很蠢; 5.Q键暗杀,离得稍微远一点,目标移动位置了,暗杀动作无法取消,只会傻愣愣的跑过去卡死; 6.打第一个boss血量三分之一的时候锁血,直接死档; 未完待续。。。
It's like Dishonored and Thief had a kid, which was followed by a drone.
Not a bad game for what I paid for it (On sale for $10) I closer zoom, first person, wound make parring easier Run into a few bugs (fan now slowing down near end) but a quick save and reload fixed that
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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