
The spiritual successor to the award-winning game Void Bastards, Wild Bastards is a roguelike strategy shooter with heart-pounding FPS action, mod management, and a tactical campaign. Saddle up and lead the most notorious outlaws in the galaxy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.71/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 794reviews | 74% | — | $700.2K |
| $34.99 | 329ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've always liked this game and have always thought the same thing. Game actually kinda sucks, don't get it. enemies ai are designed to not miss and it gets really really boring having the enemy ai just spawn on you and do damage you can't do anything about. NOT WORTH IT.
I liked the story, I liked the theme and I liked getting to know the characters, their mechanics and whatnot. On sale it is a good game for around 10h of non-boring gameplay. After that, after finishing the campaign, I do not feel drawn to replay the game, try the procedural campaign or the challenges... I continued playing after getting all the characters because I wanted to finish it, not because I was properly enjoying it. Combats feel like a drag after a while, and it feels like doing it just to see the next ace and the finish the next system. I enjoyed it, yes, and I recommend it if you want to have around 10h of fun. But at the full price of 35€ I can't recommend it...
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
| $34.99 |
| 194ratings |
| 78% |
| — |
| not modelled |
| $34.99 | — | 89% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unsatisfying gunplay. Small levels with very few enemies. Honestly just a very disappointing game.
Wild Bastards isn't a perfect game, but it is a GOOD game. The strongest part is almost certainly the presentation, it's Void Bastards, but Weird Space Western, which is already a pretty good pitch. Complete with appropriate sound effects and music. It never really fails to drag you in, even when it departs from the concept a bit with more sci-fi locations rather than just sci-fi additions to westerny zones. It plays as part board game, part instanced arena shooter, where you make some effort to marshal resources and turns to avoid getting chased down by bosses that spawn after a while. By and large, once you get a decent posse assembled so you can play with your favourite Bastards, the game is good. It struggles a bit at times when you're stuck with the less great ones, because there is a HUGE power differential between, say, Rosa(can't hit the broad side of a barn, fragile as a newborn) and Rawhide(rolling with 50 companions, an accurate, stunning weapon and a unique ability that summons more allies), late-game Kaboom(literally invincible on many runs if he gets the right gear) or Spike(short-range insta-kill weapon, but if you get him the tracking rounds it can noscope enemies from across the map, lmao). The procgen can also only cough up so many variant scenarios between the areas and enemies it has. A few custom-made zones, some a bit longer, some perhaps interior, would have been an interesting bit of variety. And on normal difficulty the game is also relatively unchallenging, for the most part. A few enemies, like Porcupines and when you proc a map stuffed with snipers and nothing else, or swarms of Rattlers, can be real cumbersome to fight especially if you don't bring the right group for it. But by and large I never really felt challenged. Not even really by the pursuing bosses once I'd fought them once or twice and gotten a few levels. But, you know, the game isn't trying to be some uber hardcore experience anyway, is my feel. I think it's trying to be pretty casual and that's good, too. Especially when backed by the solid writing, though it feels like the volume of writing dips off as you get later in the game, which is a shame. I greatly enjoyed the crew banter and wanted more of it. It also feels a bit abortive that you do not, in fact, have a great big showdown with the bosses at the end. The actual end of the campaign is kind of an anticlimax, I felt like. Still, it's an 8 out of 10 game, with its flaws lying mostly in a few unpolished spots rather than any great sins of design incompetency.
I've really enjoyed the game! I was a big fan of void bastards and picked this up when I saw it on sale. It took me a bit to really get into but once I had a few characters I had a blast and it made me really want to mess around in the post game! I think all the characters have fun gameplay and you can tell they wanted even more character in this game than their last. Really looking forward to Godzone 6!
incredible game. Tons of replability. Each character has multiple power fantasies that can be blended with other characters to create even more fun varied gameplay. game starts out hard as you learn the systems and enemies but gets more fun the more you master it.
Got it on sale so for me it was definitely worth the price. It's a fun fast, pace roguelike with interesting twists to mechanics. The art style is fun and the "Bastards" are all unique and exciting characters to play. This game rewards you the more you challenge yourself so that is always a hit of dopamine. A few small downsides. First, you don't get alot of the more fun, strong characters until the end of the main story. I understand it's for balance sake but it still sucks to get like Rawhide when you've been forced to use Rosa majority of the game. I also think the randomness of the perks or "aces" are a little unbalanced. Some perks are OP and immediately add layers of fun while others are just a simple upgrade. I've played a bunch of different roguelites and -likes so I understand that mechanic but fundamentally is always a flaw. Bottom line, I enjoyed this game and I recommend you at least to try it
Amazing game : funny dialogs, good gameplay, captivating story.
not fun in between segments i thought it would be like non stop action
> be me > get this game in a humble bundle > dont play it > look for something to play on my steamdeck > see wild bastards is great on the deck > nice > download expecting terrible results > sink 90 mins into it > have a lot of fun > leaves good review cause fun > would defo try
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 5.4K | 86% | $29.99 | |
| $85.9K | 177 | 91% | $19.99 | |
| $12.2K | 29 | 100% | $13.99 | |
| $10.8K | 42 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $700.2K | 5.2K | 83% | $7.49 | |
| $700.3K | 581 | 69% | $39.99 | |
| $700.4K | 3K | 75% | $4.54 | |
| $700K | 1.6K | 87% | $19.99 | |
| $700.6K | 4.9K | 95% | $8.99 | |
| $699.1K | 1.7K | 54% | $19.99 |