
Uncover the mysterious past of a sleepy seaside village and find your missing son in Whispered Secrets: The Story of Tideville!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
[b]Whispered Secrets 1: The Secret of Tideville[/b] (IHOG) Options include separate sliders for Music, Sound and Voices, Custom Cursor, Full-screen and Maintain Aspect Ratio. Choice of Regular or Expert mode. [b]Story[/b]: Our character moves to Tideville after losing her husband, bringing with her the most important thing in her life - her son, Tim. When Tim literally disappears in front of her eyes, she fearlessly investigates his disappearance, and quickly finds that he was not the first to disappear from town. Everything that happens is documented in our [b]Journal[/b], but there is no extra story or spoilers in there.... Until you get to the bonus chapter, and then there's a little bit of extra info to help you understand what is going on. Puzzle hints will of course be added as you find them. What I loved: We interact with multiple members of town, and the devs actually gave us a reason to be searching these people's belongings! Not only that but we have an explanation for why there are weirdly-complex locks scattered about! Huh! An actual reason! What a concept! lol~ [b]Gameplay[/b]: As we play we need to be on the lookout for 15 blue crystals. These are story-centric and non-missable. During the adventure portion of the game, there is no [b]MAP[/b], but a directional [b]HINT [/b]is available. There is a lot of to-ing and fro-ing, especially in the first half of the game, so a map would have been really handy. The gameplay felt nicely balanced, for the most part, but there are also a couple of times when you'll be doing the same hidden object scene twice back-to-back. Instructions for the [b]Mini-games[/b] can be found at the top of the screen, but they are hidden unless you mouse-over to pull them up. What I didn't love: Some tasks are repeated multiple times, including one that would likely get us killed if we did it in real life. *face palm* There's also the old "I JUST had a hammer! What happened to it??" type of frustration a few times. I so wish that devs would take one second to say, "Oh, my hammer just broke!" or something quirky-fun like, "I'm going to need a bigger hammer." [b]Hidden Objects vs. Match-3:[/b] Hidden Objects are found by list, and are lightly interactive. Instead of finding things, you can switch to Match-3 mode. There is a gauge on the side that fills up as you make matches, and every time it fills up, an item-to-find disappears from your list. You can do lists only, match-3 only or a combination of the two - it's up to you~! I stuck with the HOS, as the match-3 game felt a little sluggish to me. Hidden object scenes repeat, but items that were found previously stay gone when you go back. [b]CE Content[/b]: [list] [*]Integrated Strategy Guide [*]Bonus Chapter [*]4 Music Tracks (can be saved) [*]7 Wallpapers [*]10 Concept Art [*]3 Screensavers (game locked up when I tried to set one with my Win10 machine) [/list] [b]Bonus Chapter[/b]: The main game has an OK ending, but we're left with a whole lot of questions. To get those answers, you'll have to play the bonus chapter, which starts immediately after the ending of the main game. Oh wait... Did I say that you'll get answers? I meant that you'll get [i]an[/i] answer, but that your biggest question will remain. This is not to say that the game doesn't have a satisfactory ending - it does - but there's one big "WHY?" left in my mind that I would have liked to see addressed. [b]Verdict[/b]: This is a HO-heavy game, but the hidden object scenes can be switched to Match-3 if you wish. Although the story is science-based, it had a steam punk-ish feeling to it, as well as a couple of mildly-creepy moments later on. Recommended to my HOG-loving friends, and those who are interested in trying a match-3 adventure!
Tideville has the look and feel of an older HOPA game, but is still enjoyable thanks to plenty of HO scenes and puzzles. The story is okay, though not compelling, the voice acting is consistent, and the atmosphere and setting are very well done. [b]Pros:[/b] - standard, but well-executed, word-based HO scenes with some objects requiring an extra step or two - interesting and occasionally challenging puzzles - pleasant, intelligent protagonist who feels more real than many - easy to follow integrated Guide [b]Cons:[/b] - the lack of a map is frustrating; there are areas with a fair bit of back and forth - no collectables, no achievements (not even in-game achievements) - little re-use of what should be reusable items; the bonus chapter allows more re-use of items [b]Note:[/b] I didn't try the Hint system, since I avoid using Hints out of habit; there is a good chance that the Hint system makes up for not having an interactive map to show you action points; I did refer to the Guide twice, but that was partly because I left the game and came back to it a couple of times, which is never optimal The game is worth getting if you don't mind a game with an older look and feel, including no map and less than perfect graphics. The HO scenes and puzzles are a bit more challenging than more recent games, and the variety of puzzles is nice.
This game is too old in windows 10 it lags horribly (needs to be updated) it has no map and you very little custom options. It has no fun features and is much worse than the others in this series. It is too tedious to play. I got it in a bundle with the others of the series most of which were playable.
Can't finish the game: "unknown exception in run()"
Does not work on Windows 10, has a terrible lag that makes it unplayable. I tried everything (compatibility settings etc) but it didn't work. It's a pity as it seems to be a nice game.
In diesem Spiel ist dein Name Clarice Barton, du bist Witwe und Mutter eines Jungen namens Tim. Ihr lebt seit kurzem in dem scheinbar idyllischen Städtchen Tideville. Früher arbeitete dort ein geheimnisvoller Wissenschaftler an Robotern, aber er hat die Stadt verlassen. Als eines Tages dein Sohn Tim vor deinen Augen verschwindet, scheint es so, als hätten die in der Stadt noch immer präsenten Roboter und daher auch der Wissenschaftler damit zu tun. Du machst dich auf die Suche nach deinem Sohn, unterstützt von dessen bestem Freund Rudi, und musst bald feststellen, dass Tim nicht der erste Bewohner der Stadt ist, der spurlos verschwunden ist. Was geht in Tideville vor sich? Woher kommen die blauen Kristalle, auf die du stößt? Und was plant der Wissenschaftler? Das Spiel hat schon ein paar Jahre auf dem Buckel, was man auch merkt, aber es ist sehr hübsch gemacht, mit vielen reizenden Ideen. Auch die detaillierte und liebevoll gestaltete Grafik ist gelungen; ein Städtchen am Wasser, Ende des 19., Anfang des 20.Jahrhunderts. Du kannst zwischen zwei Schwierigkeitsgraden wählen; in der hier rezensierten Sammleredition stehen dir zur Unterstützung ein Tipp, Notizen und ein Handbuch zur Verfügung. Zu spielen gibt es sowohl unterschiedliche Minispiele (die nicht immer einfach sind) als auch viele klassische Wimmelbilder (keine große Abwechslung, aber nett, mit ein wenig Interaktion). Wen das nicht freut: Man kann auf 3 Gewinnt umsteigen. Außerdem gilt es, Gegenstände zu suchen, die im Verlauf des Spieles verwendet werden können. Ein unterhaltsames Abenteuer von ordentlicher Länge. In einem eher kurzen Bonuskapitel findet die Haupthandlung ihre Fortsetzung!
I’m sorry to give this one a bad review but I didn’t find this game enjoyable. - The story is lame (even for a HOG). - A lot of back tracking without a map - The voice acting is terrible + The graphic is a bit dated but still looks nice + The puzzles were OK + it runs fine on Windows 11. I didn’t experience any bugs.
This game would greatly benefit the player if a MAP was available!
Whispered Secrets: The Story of Tideville Collector’s Edition is a classic hidden object puzzle adventure developed by Grandma Studios and published by BFG Entertainment that leans heavily into atmosphere, family-driven stakes, and slow-burn mystery. It presents itself as a familiar yet emotionally grounded experience within the HOPA genre, framing its investigation around a deeply personal loss rather than abstract danger. The Collector’s Edition expands the core game with bonus content and extras, aiming to provide a fuller, more curated experience for players who enjoy unraveling mysteries at a deliberate pace. The narrative begins with a quiet promise of a fresh start. You and your son Tim arrive in the coastal town of Tideville hoping to leave the past behind, only for that sense of calm to shatter almost immediately when Tim vanishes without explanation. This disappearance anchors the entire story and gives the investigation an emotional urgency that goes beyond curiosity. As the search unfolds, it becomes clear that Tideville is no ordinary town; past disappearances, half-forgotten rumors, and uneasy residents hint at a long-standing pattern that has been quietly ignored. The story gradually shifts from a personal rescue mission into a broader uncovering of the town’s buried history. Gameplay follows the traditional hidden object adventure structure, alternating between richly detailed hidden object scenes and a steady stream of mini-games and logic puzzles. Searching environments for listed items forms the backbone of the experience, with scenes packed densely enough to reward careful observation without becoming overwhelmingly cluttered. The game regularly breaks up these searches with puzzles involving mechanisms, locks, pattern recognition, and light logical reasoning, helping to maintain variety and prevent fatigue. While none of the challenges are especially punishing, they are thoughtfully paced and designed to keep players engaged rather than stalled. Exploration plays a significant role in shaping the experience. Locations are revisited multiple times as new information or tools become available, encouraging players to see familiar spaces in a new light. This looping structure reinforces the sense of gradually peeling back layers of secrecy, as each return visit often reveals new clues or narrative context. The lack of strict time pressure allows players to move at their own rhythm, reinforcing the game’s focus on atmosphere and discovery rather than urgency. Visually, Whispered Secrets: The Story of Tideville excels at creating mood. Hand-painted backgrounds depict seaside streets, abandoned buildings, and shadowy interiors with a soft but unsettling aesthetic. The town feels lived-in yet strangely hollow, as if something essential has been drained from it over time. Character portraits and cutscenes complement this tone, conveying emotion without excessive animation. The Collector’s Edition extras, such as concept art and wallpapers, further highlight the care taken in establishing the game’s visual identity. The audio design supports this mood with subtle effectiveness. Music tends to be restrained, emphasizing unease and melancholy rather than overt tension. Sound effects are simple but purposeful, providing feedback during interactions without overwhelming the senses. Together, the audio and visuals create a cohesive atmosphere that draws players into Tideville’s quiet dread and reinforces the emotional weight of the investigation. Narratively, the game favors gradual revelation over dramatic twists. Information is uncovered through notes, conversations, and environmental details rather than exposition-heavy dialogue. This approach rewards attentiveness and patience, making the mystery feel earned rather than delivered. While some players may find the pacing slow, it aligns well with the genre’s strengths and the story’s somber tone, allowing the emotional stakes to build naturally as the truth comes into focus. The Collector’s Edition adds meaningful value for fans of the genre. Bonus gameplay content extends the story beyond the main conclusion, offering additional insight into the world and its characters. A built-in strategy guide provides optional assistance without undermining the sense of exploration, and the inclusion of soundtrack and art extras rounds out the package as a more complete experience. These additions don’t fundamentally change the gameplay, but they enhance the sense of closure and appreciation for the game’s craft. That said, the experience is not without limitations. The core mechanics adhere closely to established HOPA conventions, and players familiar with the genre may find few surprises in terms of gameplay innovation. Navigation can occasionally feel cumbersome due to limited mapping tools, and revisiting locations may test patience for those who prefer more streamlined progression. Technical roughness has also been noted by some players, which can interrupt immersion if encountered. Ultimately, Whispered Secrets: The Story of Tideville Collector’s Edition succeeds as a moody, story-driven hidden object adventure that prioritizes atmosphere and emotional motivation over novelty. It offers a steady, methodical mystery anchored by personal stakes and reinforced by evocative art and sound design. While it may not redefine the genre, it provides a satisfying and immersive journey for fans of casual puzzle adventures who appreciate quiet storytelling, layered environments, and the slow uncovering of long-hidden truths. Rating: 5/10
[h1]I experienced no launch problems, despite other reviews[/h1] I was surprised to find that, after a short look at last reviews, there were a few giving it a thumbs down because they couldn't launch it, even on Win 10. I don't know what systems they're smoking but it runs fine on Win 11 - just press play. This game is a real oddball. It has big, nicely cluttered hidden object scenes, the graphics are a little rough around the edges, the villain is a bit over-the-top, ambient music is good enough to leave it on, and my mouse actually sped up in-game. I played on Expert to get more play time, and found myself getting temporarily stuck quite a few times. This was due to several reasons. Sometimes I didn't realise just how many hidden scenes there would be in the main story. Sometimes there's some decent backtracking - there's no map, but I didn't think this mattered. Actually, in the hidden scenes I had trouble with some words. Sometimes due to my own skill, sometimes just poor wording on the part of the game. Some examples: 'kiwi' is in the game twice - the fruit and the animal. Watermelon is in twice - the whole fruit, and a slice. Some of the worst offenders? 'Dagger' looks more like a long sword in the scene. One clue I had to look up was 'pu$sy willow'. I'd never heard of it before. One 'tulip' even looked like a scrunched up ball of paper half buried in shadows - I couldn't tell what it was. One 'water bottle' looked like a sad sack - I thought feet heaters in bed were supposed to be flat, not a bag of potatoes. Also, 'knight' and 'chessman' were both clues in the same scene that were both actually chess pieces. I was originally looking for a man playing chess for 'chessman'. An example of my own fault (because at this point I was thoroughly confused and didn't know what to expect) was a simple winch that took around 25 minutes to find. [h3]One padlock has a hole so large it looks like you could pick the lock with your finger.[/h3] I had a barrel of laughs just looking for flaws and plot holes. Never mind the holographic projection of the taunting villain and somehow break-free holographic help from your son. And to top it off, the kid is named Timmy! I almost died laughing when he got abducted at the start. I guess Timmys will be rustled! ________________ This game is just too funny to pass up. Even funnier that other reviewers are saying they can't run it (unless it was patched somewhere between us). Get it, and get out your popcorn. Play with a friend and take a drink every time you find an error or crack up laughing to amp up the laughs.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| Lighthouse of Guiding Flames | $4.9K | 71 | 89% | $4.99 |
| The Revenge of Johnny Bonasera: Episode 1 | $4.9K | 77 | 84% | $3.99 |
| Hotloop | $4.9K | 53 | 87% | $2.99 |
| Star Seeker in: the Secret of the Sorcerous Standoff | $4.9K | 78 | 100% | $4.99 |
| Murder on the Marine Express | $4.9K | 78 | 94% | $4.99 |
| Kernelbay | $4.9K | 71 | 90% | $3.99 |