
A short incremental game about abducting humans with a UFO! Travel around the world, unlocking upgrades, abducting humans until there is no one left.
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Reviews
мобілізатор
Fun game, but pretty short. Finished the main game mode at 100% in under two hours. You get an upgrade tree, but there's no prestige mechanic or anything - so replayability is non-existent if that's what you look for in an incremental. Good if you catch it on sale or just want another 100% cleared game to add to your profile, but rides the line on value at full price since you could easily finish the entire game and get a refund without much struggle.
its super fun to play
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Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese
Hours played at review time, across 151 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
일반 모드 올 클리어 성공! 1시간 20분정도 걸리네요 나중에 나머지 도전과제도 깨봐야겠습니다
Man steuert ein Raumschiff und sammelt Menschen ein – das ist im Grunde das komplette Spielprinzip. Es gibt zwar vier verschiedene Spielmodi, aber inhaltlich unterscheiden sie sich kaum voneinander. Auch der Skill Tree bringt keine echte Abwechslung: Die Upgrades sind fast immer dieselben, nur ab und zu mal mit einer kleinen Variante, die am eigentlichen Spielgefühl aber nichts ändert. Durchs Leveln schaltet man neue "Jahrhunderte" frei, wodurch neue Figuren zum Einsammeln dazukommen. Klingt nach Fortschritt, ist aber rein kosmetisch: Die Figuren sehen zwar anders aus, verändern das Gameplay aber überhaupt nicht. Am Ende bleibt es die ganze Zeit dasselbe Spiel. Ich mag Spiele dieser Art eigentlich gerne, aber hier musste ich mich durch die 30 Minuten, die ich investiert habe, regelrecht durchquälen – und ich habe allen vier Modi eine faire Chance gegeben. Selbst wenn ich mein Hirn komplett abschalte, um mich zu entspannen, war das hier zu wenig, um Spaß zu machen. Dazu kommt die gestalterische Seite: Die Figuren wirken wie zwei simple Objekte, die einfach aneinandergeklatscht wurden – kein liebevolles Design, wie man es von anderen Spielen dieses Genres kennt. Bei einem Vollpreis von ca. 7€ und selbst im Angebot für etwas über 4€ ist das Spiel meiner Meinung nach deutlich überteuert. Realistisch ist das für mich maximal einen Euro wert. Fazit: Nicht zu empfehlen.
Another engaging incremental game
Rating: 4/10 We Need More Humans! is a simple management game where the player focuses on growing and managing a population. While the concept has some potential, the execution feels shallow and lacks enough content to stay engaging for long. The biggest issue is the lack of a meaningful objective. After a short time, the gameplay becomes repetitive, with little sense of progression or accomplishment. There are few challenges to overcome, and the game doesn't provide strong goals to motivate the player. The mechanics are easy to learn, which can make the game accessible to casual players. However, the simplicity quickly becomes a drawback, as there is little strategic depth or variety in the gameplay loop. Visually, the game is functional but unremarkable, and the overall presentation does little to compensate for the limited gameplay. - Pros Easy to understand and play; Relaxed, casual experience; Simple controls. -Cons No clear objective or end goal Repetitive gameplay Limited depth and challenge Lacks long-term motivation
Gotta Abduct 'em All!
Залипательная игрушка на 3 часа. Визуал норм, "сюжет" (прокачка) тоже. На слабых ПК может проседать фпс (проверено на ноуте без графики)
I loved the demo for We Need More Humans! Naturally, jumping into the full game was an easy decision. It’s a short but satisfying incremental clicker where one plays as/pilot's a UFO with the goal of abducting humanity, one bowling-pin-shaped-person at a time. The upgrade system offers a nice sense of progression (although it will definitely go by too quickly for some fans of the genre), improving the UFO itself through better weapons, speed, and efficiency, while also unlocking (uplifting?) new types of humans to abduct and expanding the population across the map. It’s a simple loop, but i found it to be a deeply satisfying one. To be honest, I’m a bit baffled by some of the negative reviews criticizing the core gameplay when the game had a freely available demo that gave players a perfectly good opportunity to see exactly what they were getting into (the demo offered a significant slice of the game - no tricks). If you enjoyed the demo, you'll probably enjoy the full experience...after all, isn't that was demos are for? "Try before you buy" as they say... I digress (as i always do). I am finding the experience to be highly satisfying and because of my time with the demo (and in the review section) already have a good idea of how this game will progress and conclude. I look forward to it and unless i encounter some game-breaking, rage-inducing flaw - i doubt i'll need to update this review.
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