
Movie Studio Management Simulation Produce blockbusters and earn world-wide fame
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, Thai
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
HOLY constant interruptions, Batman! good game, but every time you try to click on anything, an actor, staff, a building, money, idea points, you're endlessly interrupted by your Secretary. I'm like: "Please, for the love of God, leave me alone. I'm trying to play the game, and your blathering about literally everything all the time. May I please upgrade the Music studio? Or hire a new Director?" "NOPE. here's more un-skippable text" "Why aren't you making more movies" "Because you are literally interrupting me every four nanoseconds. " STOP SOTP STOP STOP I don't want to recommend this game, but I have to because the world needs more MOVIE-STUDIO sims like this.
I enjoy Movie themed games and I like Kairosoft, so this was a win-win for me. The game is pitched quite fairly and it's not too hard to get 100% completion - or at least for me it wasn't. The key for me was increasing the movie theatres that your films are shown in, and also the support buildings so you can increase your revenue. As mentioned, you are in charge of a movie studio which you need to build up like a cruise ship / ski resort / etc, etc. You hire film makers and movie stars and use them to make films, which make you money which you invest in money making buildings (e.g. Restaurant, Gift Shops), locations (River, Japanese House) which you can film at and also make money for you and also Technical buildings (Actor Studio, Recording Studio) which increase the quality of your films. And so you make better films that make more money and generate a larger fanbase for the future. Repeat and so climb further up the rankings. Another fun thing I liked was you could rename the actors and directors. So my Theatre had William Powell and Myrna Loy, Al Pacino, Sandra Bullock, Alfred Hitchcock, and others in it. I even had Jason Statham and Steven Segal for those low budget (almost) straight to video films that I would make in between my high budget ones. Overall I'd rate this higher than most of the other Kairosoft games - but maybe that's because I like the subject matter and it wasn't too hard to succeed at. I liked it above Forest Camp Story, March to a Million and Baseball Story for example. If it goes on sale, then definitely snap it up.
Gameplay loop is not very fun. Way, way, way too many popups, making it almost impossible to play. Every step in making a movie has popups, and then many award ceremonies have nonstop popups, and this is multiplied when running multiple studios. Having to hire staff by talking to them on the street instead of just a hiring UI looks nice on paper, but feels annoying and iffy. Have to manually collect resources that have a low storage cap, being prevented by endless popups. The theme and concept is nice, the gameplay not so much. It has some design issues. My first movie and my last movie were basically identical in terms of gameplay, pick genres, ads and actors, then click through endless popups. Only difference is higher stats and bigger numbers. Also it is fairly short, and most of my time was spent clicking through popups. I have zero desire for replay, unlike other Kairosoft games. This was not very fun.
花钱太挥霍导致每天都在拯救我破产的公司T-T,赚钱比较难,电影的搭配比较重要,开罗出品,必属精品,很好玩,打开就停不下来,开了两个档一起玩哈哈哈,恋爱电影等做出高分的时候势必要起名泰坦尼克号哈哈哈哈哈
作为研发类的开罗游戏,本作看似做出了不少创新,实际上却把玩法搞的又杂又乱且难以上手,玩起来反倒不如游戏发展国那种较为单调的流程舒服。
Another, highly addictive Kairosoft game. Nice, and complex at times, but not to the point of being irritating.
开罗游戏每个都好玩,耐玩。有中文,有成就。 开发团队始终专注于自己精美像素小而精的风格,积累了大量忠实粉丝群体。 内容有趣,题材总能给人带来新惊喜。
挺喜欢这部的设定和玩法的。成就获取很轻松,正常游玩除了结算早早可以全成就(轻松到怀疑数值设定)。 但是!全程点击过程过于繁琐,各种流程都有弹窗,想点击NPC交互过程会不停各种讯息弹窗打断,尤其是建设多个工房同时拍摄之后。选材、编剧、音乐、特效、剪辑、取景、发行、在映电影名次提升,可能看似还好,但是当*3的时候,基本上全程一直需要点击来推进流程。甚至在结算后切换到高速,体感不出区别,因为本身非点击时间很少。 另外还有点击NPC和菜单栏里内容不弹出的情况,整体交互相当卡手。 玩过这么多款开罗游戏,几乎不记得有类似体验。如果这是玩家玩到的第一部开罗游戏可能会失望。
[h1]电影工坊物语 简评[/h1] 开罗出品,必属精品。仅需几十MB的体量,用像素还原了一个又一个真实世界,带给了玩家无限的经营乐趣——这就是开罗游戏。 本作《电影工坊物语》,保持了开罗游戏一贯的水准,继续延续了开罗以休闲和经营养成为主的玩法理念,给玩家还原了在真实视角下的电影制作流程的体验。虽然开罗总是被玩家吐槽一贯换汤不换药的玩法,但是只要你是能接受这个经营养成的玩法的玩家,那么相信开罗每部作品的新主题就一定还是能让你乐此不疲的,在智能手机上玩开罗的游戏,又多多少少都是很多玩家的童年了。 在本作中,游戏将经营养成玩法聚焦于电影行业,引领玩家沉浸式体验电影制作的全过程。玩家可以自行选择想要拍摄的电影题材和挑选不同知名度的演员,细致到如电影宣发方式、拍摄地点、电影取名都由玩家自行决策,培养中意的艺人,可以说是给予到了玩家高度的“制片”自由。在本作,玩家能宛如一个真正的电影制片人一样,仿佛真正执掌一家影业公司,手握“制片大权”。此外也要注意,如果玩家过于随意选择的电影之间的题材搭配和演员等相关要素只会导致你的电影被认定为烂片,也会导致本次的制作入不敷出。值得一提的是,不同以往的开罗作品,本作的NPC都是可以直接互动交流的。 最后本作在此仅推荐喜欢开罗游戏和有“童年加成”的玩家,对本作了解程度不高,以及反感经营模拟类玩法的玩家则建议谨慎尝试。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
ゲーム内容自体は結構面白かったけど、他の人が書いてるようにUIが不便なのとスタジオの数が増えてくると、イベントの数が膨大になりそれを飛ばすのが、だいぶ面倒になるのが、だいぶ不満点として大きい。特に通行人とすれ違って話したい時や、建物をクリックしたい時に、撮影とかのイベントが、ちょくちょく挟まってクリックが反応しないのは、とても面倒くさい。後は、映画館は最初は増やせば増やすほど儲かるけど、客単価が120を下回った辺りから映画の収益が減少傾向になるような気がするので、しばらくは客単価120辺りで映画館の増築をやめて、お金を溜めて建物やロケ地を増やすのもいいと思う。客単価が3になると、しばらくは資金繰りがきつくなるので注意が必要。なんか自社映画館は増築しても客単価が下がらないかも?いつものカイロゲーとして面白い点もちゃんとあるけど、色んな不便な点や不満点が重なって、マイナス面も結構多いゲームだった。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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