
Following the critically acclaimed 2014 Game of the Year winner Wasteland 2, the RPG series that pioneered the post-apocalyptic genre in video games returns with Wasteland 3.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Italian, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 607 reviews with recorded playtime.
Reviews
Themes across 606 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Vim do Baldur’s Gate 3 e Divinity: Original Sin 2 achando que estava preparado para RPG tático por turnos. Wasteland 3 olhou para mim, me entregou uma escopeta, uma pistoleira que erra todos os tiros e uma cabra de duas cabeças e disse: “boa sorte, patrulheiro”. Não é tão cinematográfico quanto Baldur’s Gate 3 e tem suas tosquices, mas compensa com personalidade e um humor ácido, enfim. 10/10, sofri, ri, platinei e ainda saí recomendando.
Wasteland 3 is one of those rare RPGs that keeps poking you in the ribs even when you’re just looting a trash can. The writing is razor-sharp, the dialogue constantly throws you into morally gray messes where “right” and “wrong” are more like tired suggestions, and every choice feels a little uncomfortable in the best way. It’s a long game if you want to see everything, but I never felt dragged along because the world is packed with tiny, delightful details: weapon descriptions, throwaway notes, random comments from NPCs that have nothing to do with the main plot yet somehow steal the show. The main story is great, but it’s all the offhand jokes and background weirdness that really kept me glued to the screen.
Great game, loved it. However, as other sated, it is completely bugged out. Random encounters just make you stuck on the map, and only solution is to load the save, and hope you won't hit it anymore. I value my time and after an hour of tries I got bored of hitting the bugged wall over an over. Absolute shame such a great game got abandoned. Hope that maybe Wasteland 4 could be made.
TLDR: I’d recommend it, but barely. Only if you already like tactical RPGs. Wasteland 3 hooked me pretty early. The opening was good and the combat felt fun. There are a lot of pretty funny moments, some good characters, and the writing lands often enough to keep things interesting. When it works, it really works. About halfway through, though, it started falling apart for me. I was playing on "Wastelander" difficulty and progression just felt bad. My characters dropped off hard, enemies were killing in one or two hits, and I was barely scratching them back. Inventory management became a chore, with nonstop junk that wasn’t better than my current gear for hours at a time. By the end I was just pushing through to finish rather than actually enjoying it. You can recruit new companions, but there’s no real incentive to swap them in, so I ended up keeping my original squad the entire game. There’s also no good respec system. I had to use a few mods just for basic QOL fixes. The ending choices were especially frustrating. The game presents it as a "good vs evil" decision, but the "evil" option actually felt like the correct choice considering the story up to that point. The good ending is basically a revenge plot dressed up as moral high ground, led by *spoiler* who has no real plan. Picking the 'good' ending kind of makes everything you did up to that point feel pointless. Overall, I liked it, but just barely. It has some great moments, but the pacing, progression, and ending hold it back a lot.
Finished in 73 hours with all DLC and sidecontent. It's a RPG in a post nuclear world with round based combat much like divinity or the baldurs gate 3. The game gives a lot of fallout vibes with the exception that the humor is cranked to max. Had some dialogue and characters that gave me some good laughs. There's also weapon and armor modding aswell as crafting that gives the game some depth. Sidequests reveal some funny stories and are never boring imho. The only downside for me starts with the DLCs cuz both of them introduce an annoying mechanic with objectives midfight and endless enemy spawning . Still overall a great game to pick up and enjoy the humor .
又是一个派蒙师傅能修的游戏,游戏最基本的长时间运行要释放内存都不做,绝了
I really had fun playing this game. I haven't played any of the previous Wasteland games, but tried out Wasteland 2 because I like 3 so much. I was sold once there was a cat character with the hat. I'm planning on playing it again to try out some other choices. It looks like there's a lot of ways to play the game different. The turn based combat is good, I liked the story, and it had a fun sense of humor. The ending country style song based on how you played the game was killer! Even the driving map part of the game was fun. Well worth a play if you like turn based strategy games.
스팀에서 이 게임의 특이점은 한국인 NPC가 존재하는데 인게임 언어에서 한국어가 공식 지원되지 않는다는 점이 오류다
underrated game that make me wish the Fallout games made CRPGs again with the amount of popularity they're getting nowadays
This is one of better turnbased CRPG, so if you like games like XCOM, ATOM RPG and classic Fallout, then Wasteland 3 is something for you. One of the key different between Wasteland 2 and 3 is that the game mechanics has been modified, both the C.L.A.S.S.I.C. system, perk system and also the crafting system has been vastly improved. Wasteland 3 is more polished and also offer full voice acting now. Pros: - Fair Story/Plot - Long campaign - Great Graphics - Nostalgia (Fallout) - Cool soundtrack - Huge open world - Great crafting system Cons: - Poor optimized - Few crashes - Some game breaking bugs - Terrible perks system - Weak Enemies AI
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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