
A party-based RTWP (real-time with pause) RPG that gradually grows into a real-time strategy game as you amass fame (or infamy),
Our estimate is built from Steam reviews, and this game has none yet. How we estimate →
Warlordocracy Demo player count
Trends
Concurrent players on Steam, one reading a day — but readings were taken at different times of day, spanning 14 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $5.4K | 31 | 94% | $4.99 | |
| approximately $2.2M | 2.6K | 72% | $29.99 | |
| approximately $108 | 1 | 100% | $2.99 | |
| approximately $109.7K | 881 | 47% | $4.99 | |
| approximately $62.8K | 176 | 95% | $9.99 | |
| approximately $19.3K | 55 | 87% | $9.99 |