
MECHANICUS II ANNOUNCED! Take control of one of the most technologically advanced factions in the Imperium: the Adeptus Mechanicus. In this turn-based tactical game, your every decision will weigh heavily on the outcome of the conflict. Will you be blessed by the Omnissiah?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.6Kreviews | 91% | — | $10.1M |
| $39.99 | 448ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 862 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My body continues to crave the strength and certainty of steel. I cling to my flesh until the Mechanicus 2 release date is announced when I will once again aspire to the purity of The Blessed Machine.
- 本来は後衛になる文官たちをあやつり、独特なバフ要素を育成で積み上げていくその独自の戦術性を楽しむゲーム。倍速実装はよ。 ## 要望:倍速!倍速! - 2が出るようだが、倍速機能は絶対に入れるべき。あまりにも、おそ、すぎる - xcomやwartalesのような、戦闘時オートズームを入れた方がいい。ズームにするとドールルックな美麗なモデル造形のアニメーションがみれるが、射角がみずらく、またズームにするのが面倒でほぼ俯瞰しか使わないため、もったいなさすぎる。 ## ゲームバランス - 序盤が悪い。序盤の自由度が一切なく、最適解を攻略サイトどおりにやるしかない。仲間・スキルが揃えば勝てるようになってくるので、難しければお金だけ集めて全滅してしまっても問題ない - 一部の敵が序盤ではやりすぎな性能。 - DeathMark: 遠距離でOverwatchをはり、こちらの行動を制限する、しかも、一度攻撃受けたらワープするうざさ。序盤は特に厳しい。中盤以降でこちらの遠距離攻撃手段が揃えばもろいが。 - 盾兵:固く、しかもカウンターもち。遠距離攻撃に対しても歩いてきてオートカウンターするというやりすぎな性能。固いだけで十分では。後半は単純に火力で押し切るか、とどかない距離の遠距離を使って機会攻撃で倒すとかできるが、中盤に出会うと難しい ## 知っておくべきこと - xervo skullはスキャンだが、cpポイントのあるobjectをscanするとcpを稼げる - 敵は倒しても復活するため、復活する前に再攻撃してとどめをさす必要がある - 序盤のゲームバランスが悪い。まずはcpを増やし、cpコストを減らすクラスを取ることが必須(Tech-Auxilia、Lexmechanic)。これをやらないと最初からやり直すしかない - 全滅してもお金(black stone)が大量に残るなら、そのまま継続しても問題ない - curatio clawは1つ拾えば全員装備できる。全員回復できるようになるので、回復クラスの育成は急がなくてもいい - Xenarite → HPを削って火力を上げる - Enginseer → 回復・補助 - Griphは何度もとおってると記憶され、緑が安全、赤は危険、色無しが不明、と判別できるようになる ## 戦術 - カバー、バックスタブ、高所ボーナスのようなxcom的なタクティカル要素はない - CPがすべてで、1ターンに近接・射撃・射撃、移動、再移動と複数行動が可能。CP獲得サイクルさえととのえば、1体で複数敵を倒し続けることもでき、逆転要素にもなっている - CP全補充スキルがかなりやりすぎな性能。5ターンクールダウンで満タンになる。 - CP消費で再移動が可能(再攻撃は不可)。CPチート、バフをいかにかけていくのか、が戦況打開の鍵で、わりと無茶な状況でもこちらがもっと無茶なことをやって突破していくイメージになる - Canticleの、全員の全武器にMachine spirit補充が非常に強い。Free Canticleを数ターンクールダウンで撃てるスキルが手に入れば、さらに強くなる ### 育成要素 - レベルがあがるとスロットが増え、様々な装備を組み合わせることができる。 - マルチクラスで伸ばせる。CPコスト下げる・CP補充、射撃範囲拡張あたりは全員lv1スキルを取るのがいいだろう。こんな感じ - Dominus 10 + Tech-Auxilia 1 + Lexmechanic 1 + Enginseer あげれるだけ - Secutor(Troop強化) + Tech-Auxilia 1 + Dominus 1 + Xenarite あげれるだけ - Tech-Auxilia 10 + Dominus 1 + Lexmechanic あげれるだけ - Lexmechanic 10 + Tech-Auxilia 1 + Dominus あげれるだけ - Lexmechanic 10 + Dominus 1 + Tech-Auxilia あげれるだけ - 最強の兵士は遠距離射撃で高いダメージを出してくれるSkitarii Vanguard。こいつの獲得と、レベル2獲得が報酬のミッションは優先するべき ### 装備で強かったもの - コスト0,1の初期武器。普通に強い - アーマー無視のGamma Pistol。無いと詰む状況も後半は出てくる - Incendia Combustor(火炎放射器):扱いづらいが、範囲攻撃のあたり判定の異常な広さと燃焼ダメージが強い。1体は持たせるべき - Arcライフルなどの範囲攻撃はつかいづらい。シングルターゲットのエネルギー系なんかを使うと戦いやすかった - Curatio Mechadendarite: 0コストでHP4, 6回復を1回ずつ3ターンクールダウンで使える。しかも全員装備できるので継戦能力が爆伸びする ## ストーリー - Tech Priestの世界観が出てるのはいいが、いわゆるわけわからん機械用語しゃべりつづけるRogue Traderの雰囲気そのまんまで、ほぼ読む価値はないためほとんどのテキストを読み飛ばしたし、それで全く問題ない。世界観は深いが読む価値自体はないという感想。展開もない。3行要約程度が理解できてれば問題ない ## 不満点 - 要望の裏返し。動きが遅い。スピードアップ倍速程度は用意するべき - 進捗がわかりづらい。どこでラスボスなのか?27ミッション、awakening 70%、Tech Priest 5人 + Troop4-5人、平均レベル14-15あたりでPraise the オムニサイアミッションを選んでクリアした ## DLC - よくわかんないがセールでHeretekを入れた。多分装備とクラスが増えるとかそんなの。ダンジョンバリエーションも増えてるかも
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean
| $3.59−88% |
| 366ratings |
| 86% |
| — |
| not modelled |
| $3.99−90% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
중후반부터 CP에 여유생기면 슈퍼 1턴 대전이 되어 버림. 테크프리들 육성이 대부분 똑같은 트리를 타게 되어서 개성이 없음.
As an avid X-COM fan, I didn't have huge hopes for this when I saw there wasn't a "cover" mechanic and my first few battles appeared to be like X-COM for babies.... oh boy was I wrong! The game has depth in other ways! The battles are fast paced, but still have a good degree of tactics and strategy. The game does feel a bit repetitive as you get towards the end game and I wish there was a greater choice of missions to channel your tech priests down (I had some melee dudes who I enjoyed using, but couldn't find any missions which upgraded their weapons until 5-6 missions before the final boss). I would say I also have limited to no Warhammer 40K knowledge so don't let that lack of knowledge put you off. All in all, a good game I would give 7.7/10.
也还行吧,前期艰难蠕动后期毁天灭地。好评就好评在可以玩机油暖暖。不推荐全价入,光下棋的话太容易腻了,觉醒度系统也是一坨大的。nm那个荧光绿皮骷髅讲洋文都比黄泉八号机油佬顺畅我是没绷住
Некроны сосать. Игра шикарная, одна из лучших по вселенной вахи. 10/10 Техножрецов
非常好的游戏,期待第二部,加油
Che dire... questo gioco è una figata! Gameplay mai punitivo a prescindere anche se, soprattutto nelle prime fasi di gioco, gli errori si pagano caro. L'esplorazione, sebbene risicata, è divertente e ogni stanza ha un suo valore che sia un'informazione, una risorsa o un tassello della trama. Gli appassionati di WH40K troveranno pane i loro denti, in uno stile che per certi versi ricorda quello di Kill Team sotto molti aspetti. Nota di merito alla colonna sonora che contribuisce a creare l'ambiente giusto. Da giocare e sviscerare fino all'ultimo respiro. Praise the Omnissiah!
A chill turn-based tactics game with good insights into the Adeptus Mechanicus and the Necron from up close.
The perfect balm to XCOM 3 [i]still[/i] not being a thing. Art and sound direction and meaningful changes to core gameplay make for a title that swings well above its weight. There's ludonarative harmony as both you and the Tech Priests of Mars try to understand their enemy through sacrifice and dogged determination. Careful, tactical decisions are encouraged on the micro and macro level. The different skill trees, additional troop types and equipment you can unlock (all randomly selected as mission rewards) add a level of variance and customization that I adore. By the end game, your cohort will look like a right bunch of freaks. Highly efficient, murderous freaks.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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