
MECHANICUS II ANNOUNCED! Take control of one of the most technologically advanced factions in the Imperium: the Adeptus Mechanicus. In this turn-based tactical game, your every decision will weigh heavily on the outcome of the conflict. Will you be blessed by the Omnissiah?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.6Kreviews | 91% | — | $10.1M |
| $39.99 | 448ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 862 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can't be Necron - refunded.
Game is not that frendly, even to someone who played Xcom, or similar games. At the beginning i felt like some lowest level Tech-Priest and by the end a cheftain of a bunch of goblins. It is not as bad as "game gets good at half-way point" but it requires a bit of patience or lots of save/load. I hate anykind of time restriction in games, and Mechanicus fails to either introduce or communicate to player a way to extend the timer, Xcom had that kind of mission rewards. If you want to put a time pressure on player give them means to manage it. Overall, i had fun, i would have more if i learned to manage tomb level sooner, but i just went after the goodies and still had good time. Since the martian gremlins are not that common in games i had more fun with them and every gun was a new toy i wanted to try out on the faraons. Getting a bunch of Necrons in line or group up and sending a ball of death in the middle was very fun. I hope they will change the weapon and troops unlocking in the second game, so players have more time to adjust to the game from the start, rather than spendig half of the game guessing where to get the upgrades they want the most. People praise the composer, i will give my to Frederic Ledroit - the pipe organ player.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean
| $3.59−88% |
| 366ratings |
| 86% |
| — |
| not modelled |
| $3.99−90% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Эта игра как дарк соулс... она не прощает ошибок, она ждет пока ты отвлечешся и парвет тостер твоим механикам так, что черного камня не хватит. Мне нравится!!!
Very Accurate, my flesh is weak and I must obtain blackstone and stcs, for the machine god in the name of the Omnisiah
As an avid X-COM fan, I didn't have huge hopes for this when I saw there wasn't a "cover" mechanic and my first few battles appeared to be like X-COM for babies.... oh boy was I wrong! The game has depth in other ways! The battles are fast paced, but still have a good degree of tactics and strategy. The game does feel a bit repetitive as you get towards the end game and I wish there was a greater choice of missions to channel your tech priests down (I had some melee dudes who I enjoyed using, but couldn't find any missions which upgraded their weapons until 5-6 missions before the final boss). I would say I also have limited to no Warhammer 40K knowledge so don't let that lack of knowledge put you off. All in all, a good game I would give 7.7/10.
Played for a few hours and found it difficult to win even at casual difficulty.
My body continues to crave the strength and certainty of steel. I cling to my flesh until the Mechanicus 2 release date is announced when I will once again aspire to the purity of The Blessed Machine.
Its really fun once you get into it
Faithful to source material, banger soundtrack, nice build options
- 本来は後衛になる文官たちをあやつり、独特なバフ要素を育成で積み上げていくその独自の戦術性を楽しむゲーム。倍速実装はよ。 ## 要望:倍速!倍速! - 2が出るようだが、倍速機能は絶対に入れるべき。あまりにも、おそ、すぎる - xcomやwartalesのような、戦闘時オートズームを入れた方がいい。ズームにするとドールルックな美麗なモデル造形のアニメーションがみれるが、射角がみずらく、またズームにするのが面倒でほぼ俯瞰しか使わないため、もったいなさすぎる。 ## ゲームバランス - 序盤が悪い。序盤の自由度が一切なく、最適解を攻略サイトどおりにやるしかない。仲間・スキルが揃えば勝てるようになってくるので、難しければお金だけ集めて全滅してしまっても問題ない - 一部の敵が序盤ではやりすぎな性能。 - DeathMark: 遠距離でOverwatchをはり、こちらの行動を制限する、しかも、一度攻撃受けたらワープするうざさ。序盤は特に厳しい。中盤以降でこちらの遠距離攻撃手段が揃えばもろいが。 - 盾兵:固く、しかもカウンターもち。遠距離攻撃に対しても歩いてきてオートカウンターするというやりすぎな性能。固いだけで十分では。後半は単純に火力で押し切るか、とどかない距離の遠距離を使って機会攻撃で倒すとかできるが、中盤に出会うと難しい ## 知っておくべきこと - xervo skullはスキャンだが、cpポイントのあるobjectをscanするとcpを稼げる - 敵は倒しても復活するため、復活する前に再攻撃してとどめをさす必要がある - 序盤のゲームバランスが悪い。まずはcpを増やし、cpコストを減らすクラスを取ることが必須(Tech-Auxilia、Lexmechanic)。これをやらないと最初からやり直すしかない - 全滅してもお金(black stone)が大量に残るなら、そのまま継続しても問題ない - curatio clawは1つ拾えば全員装備できる。全員回復できるようになるので、回復クラスの育成は急がなくてもいい - Xenarite → HPを削って火力を上げる - Enginseer → 回復・補助 - Griphは何度もとおってると記憶され、緑が安全、赤は危険、色無しが不明、と判別できるようになる ## 戦術 - カバー、バックスタブ、高所ボーナスのようなxcom的なタクティカル要素はない - CPがすべてで、1ターンに近接・射撃・射撃、移動、再移動と複数行動が可能。CP獲得サイクルさえととのえば、1体で複数敵を倒し続けることもでき、逆転要素にもなっている - CP全補充スキルがかなりやりすぎな性能。5ターンクールダウンで満タンになる。 - CP消費で再移動が可能(再攻撃は不可)。CPチート、バフをいかにかけていくのか、が戦況打開の鍵で、わりと無茶な状況でもこちらがもっと無茶なことをやって突破していくイメージになる - Canticleの、全員の全武器にMachine spirit補充が非常に強い。Free Canticleを数ターンクールダウンで撃てるスキルが手に入れば、さらに強くなる ### 育成要素 - レベルがあがるとスロットが増え、様々な装備を組み合わせることができる。 - マルチクラスで伸ばせる。CPコスト下げる・CP補充、射撃範囲拡張あたりは全員lv1スキルを取るのがいいだろう。こんな感じ - Dominus 10 + Tech-Auxilia 1 + Lexmechanic 1 + Enginseer あげれるだけ - Secutor(Troop強化) + Tech-Auxilia 1 + Dominus 1 + Xenarite あげれるだけ - Tech-Auxilia 10 + Dominus 1 + Lexmechanic あげれるだけ - Lexmechanic 10 + Tech-Auxilia 1 + Dominus あげれるだけ - Lexmechanic 10 + Dominus 1 + Tech-Auxilia あげれるだけ - 最強の兵士は遠距離射撃で高いダメージを出してくれるSkitarii Vanguard。こいつの獲得と、レベル2獲得が報酬のミッションは優先するべき ### 装備で強かったもの - コスト0,1の初期武器。普通に強い - アーマー無視のGamma Pistol。無いと詰む状況も後半は出てくる - Incendia Combustor(火炎放射器):扱いづらいが、範囲攻撃のあたり判定の異常な広さと燃焼ダメージが強い。1体は持たせるべき - Arcライフルなどの範囲攻撃はつかいづらい。シングルターゲットのエネルギー系なんかを使うと戦いやすかった - Curatio Mechadendarite: 0コストでHP4, 6回復を1回ずつ3ターンクールダウンで使える。しかも全員装備できるので継戦能力が爆伸びする ## ストーリー - Tech Priestの世界観が出てるのはいいが、いわゆるわけわからん機械用語しゃべりつづけるRogue Traderの雰囲気そのまんまで、ほぼ読む価値はないためほとんどのテキストを読み飛ばしたし、それで全く問題ない。世界観は深いが読む価値自体はないという感想。展開もない。3行要約程度が理解できてれば問題ない ## 不満点 - 要望の裏返し。動きが遅い。スピードアップ倍速程度は用意するべき - 進捗がわかりづらい。どこでラスボスなのか?27ミッション、awakening 70%、Tech Priest 5人 + Troop4-5人、平均レベル14-15あたりでPraise the オムニサイアミッションを選んでクリアした ## DLC - よくわかんないがセールでHeretekを入れた。多分装備とクラスが増えるとかそんなの。ダンジョンバリエーションも増えてるかも
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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