
Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series. As Tertium falls, Rejects Will Rise.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Aug 26 → 56.14/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
About

Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series.
In the depths of the hive, the seeds of corruption threaten to turn into an overwhelming tide of darkness. A mysterious and sinister new force is seeking to take control of the entire city. It is up to you and your allies in the Inquisition to root out the enemy before the city succumbs to Chaos.
As Tertium falls, Rejects Will Rise.


Built on the legacy of Vermintide 2’s best-in-class melee combat, Warhammer 40,000: Darktide introduces intense WH40K gunplay to the mix. Master the balance between ranged and melee combat as you fight through a slew of enemies. Feel the impact of each swipe, swing, and slice of a chainsword, or fry some flesh with a lasgun.


Darktide is a co-op game. Wandering too far, risks punishment by foes looking to immobilize or capture stray Rejects, such as the slavering Chaos Hound or the Moebian Trapper. Once you fall prey to such foes, only your teammates can save you! More than that, your innate toughness – your determination to press on through the pain – only recharges when you are in the proximity of your strike team.


Create your own, unique character and customize their physical appearance, voice, and origin. Choose your class to determine which unique traits and skill sets they will make use of in battle. Will you be a seasoned veteran of the Imperial army, a snarky outsider, or a fiery zealot? The choice is yours.


Step into the violent, dystopian world of Warhammer 40,000. From boiling hot industrial factories to the decaying water maintenance zone afflicted by constant acid rainfall - Tertium Hive is a hard and unforgiving place even at the best of times. Your role is to serve the zealous Inquisition by embarking on missions to exterminate the threats lurking in the depths of the hive city, or die trying.


Adapt to the erratic whims of Chaos with conditions- mutators that add a spontaneous challenge to your mission. Your team must learn to adjust, adopt new tactics and change up their loadouts to face these ruthless challenges.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 108.7Kreviews | 72% | — | $98M |
| $39.99 | 11.8Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3033 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been loving this game and it, thankfully, has only gotten better since launch. The DLC classes are very fun to play and all offer something unique in addition to the base game ones. The only thing I can ask for is more story progression from the developers. Now that we have 7 classes its time to put more focus in adding levels and building out the narrative. Genestealers when?!
Kocham doświadczać uczucia masowego rostrzeliwania ,,cywilów",albo masakrowania ich nożem.Przypomina mi to armię brytyjską w indiach
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CA #72, worst BR #96 · 13 markets collected
US · last 30 days
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| 7.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun game, i'm still new, but the depth seems pretty good and i like the feel of the controls and what not. my runs the game pretty well on low settings and still looks great in my opinion. I've been playing public lobbies and the matchmaking is not only quick but also pretty consistent. would definitely buy the DLC stuff if it interests you, but they certainly aren't necessary to the core gameplay loop and experience. would reccomend, especially if you catch a sale like I did.
.
Skitarii Konia wali
The gameplay is insanely good but holy ♥♥♥♥ people are so ♥♥♥♥♥♥♥ bad on this game, I can't even believe they managed to find the download button, I've played vermintide 2 as well and it still seems people are still ♥♥♥♥♥♥♥ monkeys pressing random keys on the keyboard the game is so good but how the ♥♥♥♥ can 3 dumb ♥♥♥♥♥ manage to fail any mission is beyond me, if you do not like to have that type of interactions in this game don't buy, you can't play solo because you need at least someone else to play together it's a shame because I liked playing solo on vermintide 2
The single best horde action game out there, made even better with friends. The best thing to know about this game going in is it's about mastery. There are other modes, but by far the focus is on its main mode: playing missions on higher and higher difficulties, getting good enough to handle whatever is thrown at you, and chasing the incredible high of clutching at the peak of chaos. The game doesn't do a great job of preparing you for the near infinite skill ceiling you face: early difficulties can feel hard if you're not familiar with the horde shooter genre, and the game's melee focus may challenge players even then. Teamplay is incredibly important as you progress, and getting your character to level 30 is fun, but it's only the start - and that's a great thing, as there's a deep well of decisions to work from once you hit it. You've got a lot of choice in the way of customisation and fine tuning. Classes play notably both between each other and between differing builds. The weapons and blessing you pick make a world of difference, and striving to find the best way to make a weapon you like work well is deeply satisfying once it all clicks. Each class has three diverging talent paths you can generally pick and choose from to rework your build, with a ton of weapon choices. Each weapon has 20 levels of mastery earned from using them in missions, the levelling of which allows you to unlock various blessings to amend your weapon's traits, unlock different versions of the base weapon, and improve its power. The weapon upgrade system is somewhat confusing: as you level up your mastery, you put points into unlocking and upgrading blessings you can then add to a weapon, which you can raise from a basic grey profane level with no additional improvements to a transcendent weapon with two blessings and two refinements. The blessings you can choose are purely what you've put your points into from levelling up the weapon. No weapon can be perfect; each weapon's stats can go up to 80/80, with one stat out of those reaching only 60/80, or having that 20 point deficit spread across multiple stats. Players typically identify what stat they want to "dump", then buy the weapon with the in game currency until one with the right maximum stats appear, to upgrade it to the maximum strength and apply the blessings they want. Weekly contracts assigning given tasks (collect a resource, complete 8 missions, kill 1000 of a group of enemy) help provide a currency that allow you to quickly pick up a good weapon to work with, either to try out, level up with or to use as best fit - minor star distribution differences won't matter much until the hardest difficulties the game has to throw at you in Havoc mode. Another major boon is the developer's positivity towards mods. Don't like an element of the UI? Look up mods, there'll be a way to change it. Where the devs can be slow to add QoL, the Modders have you covered. It's an absolute blast of a game, and a joy to feel yourself improving at. Give it a try, know the difficulty you start with is nothing like what you're going to face eventually, and you'll fall in love in no time.
游戏很好玩,但是肥鲨双亲不保
game is balanced and well thought out. Skill trees allow for more in depth play styles and customizations. Some cosmetics can be earned through enough grinding. I play with friends.
又削老兵加强欧格林,现在老兵要伤害没有回弹又砍一刀金韧也没了,到底是谁艹了肥鲨的欧格林亲妈生出这群类人生物
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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