
Trouble stirs on the shores of Aurania. An ambitious new faction has unearthed forbidden relics capable of catastrophic consequences. But how far will they go to achieve glory? Take to the battlefield, sea, and sky with a cast of new Commanders, using your wits to wage turn-based war!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.83/day in the week to Jul 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Wargroove is back! Embark on an all-new adventure, filled with unlikely friendships, unknown adversaries, and ugly revenge plots. Wage war against your foes with a cast of new Commanders and utilise their new tiered ‘groove’ ability system to sway the fight in your favour. Design and share maps, cutscenes, and campaigns with easy-to-use editors and in-depth customization tools.

Three years have passed since Queen Mercia and her allies defeated the ancient adversaries and restored peace to Aurania. Now, an ambitious foreign faction is unearthing forbidden technologies that could have catastrophic consequences for the land and its people. Battle your way through 3 Campaigns following 1 interweaving story. Only bold decisions, smart resourcing, and tactical know-how can repair a fractured realm…
Take down your enemies and deliver the final blow with your Commander’s ‘Groove’, a special skill unique to each Commander that can turn the tides of battle. Wargroove 2 introduces a new Groove system to the mix. Increase your chances of victory by supercharging your Commander's Groove ability to unleash an even more powerful attack!
A nation of curious mouse-folk has landed in Aurania on a scholarly expedition. What the Faahri Republic lacks in military experience, they more than make up for with academic theory. Equipped with mysterious crystal technology, Commanders Lytra, Pistil, and Rhomb must work together in pursuit of information for their mysterious benefactors.

Conquest is a brand new roguelike single-player game mode. In these quick-paced, bite-sized battles every choice is permanent. Gold and health carry from skirmish to skirmish, and no unit is dispensable. Choose your Commander, starting troops and plan your route to victory!
Sick of the rules? Change ‘em! Want to write a soul-wrenching novella about forbidden love in a war-torn land? Eat your heart out! There’s something for everyone. Using the in-game editor you can create custom maps, cutscenes and campaigns, and even share them with the community!
Play up to 4 player co-op or versus battles, locally or online. Featuring complete rule-customisation and asynchronous play. Can’t wrangle your besties into battle? Come join our Discord and find a partner!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
advance wars cute edition. I only played campaign but its very nicely implemented
I thought this game was just as good as the original. Really like the gameplay, and the story was decent too!
Thought this was alright! I played lots of Wargroove 1, and in this one was mainly looking to try the new roguelike mode. The new mode is very fun, it's a nice pocket-sized experience! I played a bit of the campaign and it was alright, might play more at some point. Overall I'd recommend Wargroove 1 first, if you enjoyed that then this one is worth checking out.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Despite how many hours I've sunk into this sequel, I was left underwhelmed by the story and the potential of the characters. The game primarily focuses on the two new factions, which is fine on its own. However everything is dragged down by the heavy emphasis on character dialogue and humour suggesting that is targeted towards a younger audience. More talking, less fighting. What I also personally find disappointing is the lack of concept art made by the developers. No reward system for clearing a level with all stars. It is a shame. Although this sequel is hardly close to being as good as the first Wargroove, creating custom campaigns and the addition of a roguelike gamemode made the game tolerable enough to not give a thumbs down. If you're really committed to playing through both the first and second game, Wargroove 2 will give you some worth.
Not rly as enjoyable as Wargroove 1 Still a great game done right
Хорошая стратегия.
I bought Wargroove 1 on release and never got past the first battle. For this one I got through the whole campaign and am now playing Conquest, and I'm really enjoying it! Good game, aside from it crashing on Mac (I am just using Crossover which makes it work fine).
回頭評價,我其實很喜歡這個系列,我甚至一代二代都買了兩個平台的版本(NS版和PC版) 這款遊戲我主要都是在NS上玩的,所以PC沒多少時數 不過整體來說,二代給我的遊戲性其實不如一代剛出時有趣,但這些其實都無所謂,對我來講有個Advance War的代餐就好 我個人覺得最大的缺點,其實是在於音樂上,角色的音樂都太薄弱了,不如一代有記憶點 像是原本一代就做得很好的曲目(像是凱薩),到了二代變得一點都不激昂 為什麼要把原本一代就很好的曲子改掉呢?就算是Advance War為了保留記憶點也不會把CO的曲子換掉啊 更別說這個更改還是改差,因此我只能給這款遊戲差評。 順帶一提,這款遊戲出的時間點之前,Advance Wars 1+2: Re-Boot Camp也差不多時間出了,他們沒有改掉CO的音樂,甚至將原本的配樂更加強了,當我聽到他們放Power時會把自己的專用曲變得更激昂時我超絕狂喜,我要的就是這個,情懷加成開下去馬上就高潮了,雖然打的都是以前打過的關卡,但真的很開心,不知不覺就又把遊戲重破了一次。
Great game, ignore the single player :^)
Tengo poca experiencia con los juegos de estrategia tactica. Este me tiene muy enganchado y con ganas de probar mas de este genero.
Players by region
Where this game's players are, estimated from review languages.
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