
2 SIDES, 12 NATIONS, 750 UNITS: THE STRATEGY GAME REFERENCE IS BACK! Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation! 1985.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
good
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Russian, Polish, Traditional Chinese
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥ польская мясорубка ♥♥♥♥.
DX11的问题,换回DX9就没亮度问题了,全屏幕也能解决亮度问题
The only Wargame with functioning AI
Ta gra jest bardzo skomplikowaną strategią którą mozna porównać do hoi4. Jednak uwazam ze pomimo tego gra jest bardzo przyjemna oraz ogromną frajdę sprawia mi spalanie swoich przeciwników i branie im się do dupy uzywając myśliwców. Polecam 69/10
Норм
yeah ,,, i will try to get in to this game again lately .- and it might be the greatest game ever .. but - the fact it has a major problem with changing settings .. and HDR not able to turn off properly .. so forced to play in window mode..- sound settings un able to change .. so i got annoying music .. playing when i try to play a a war game .. until i find a way to fix this .- beside ini files maybe .- then - i wil say stay away from this .. player the newer ones in the series or some..
First of all, I should note that I'm reviewing this game purely for its single-player experience. I bought this game for its single-player, and I don't have many friends I can play this game with (I also bought it a long time after it came out), so I have no experience of its multiplayer. Although not the "most realistic" in terms of details and simulation compared to Combat Mission or in terms of minute details like Man Of War, Wargame gets something really cool about RTS, and that's a pretty realistic advantages of disadvantages of real units with very believable stats that makes real tactics work and "videogame" stuff like zergrush dont. Another really cool thing about it is the fact that you win by killing enough units, not by capturing terrain or destroying some object like an HQ in the map, that means that you can 100% mount an impassable defensive line and win just by holding instead of engaging. A shame that compared to WARNO, this one is pretty much dead, also the campaign is a glorified skirmish game with almost no story at all (no wargame title has a good story even if they try) and because of that i dont recommend it because it relies on multiplayer. I mean, this is mostly a multiplayer game with singleplayer features and an AI to just have something else to do and a place to learn the basics. Single-player campaign is just a joke. There are 4 campaigns you can play, but it is very, very clear that they were meant to be played with their co-op feature. Now, they might be super fun if you play it with a friend, but that wasn't why I bought this game. I bought it to play it by myself in single-player. What's the problem with campaigns? Well, first of all, there is absolutely no story at all, apart from some snippets that pop-up during the campaign map phase, and they are completely random. Secondly, every match is limited to 20 minutes, which I found extremely annoying. This is a strategy game famous for its hours-taking structure. How am I supposed to win a match in a huge map in just 20 minutes? Your only options are either set up a defensive position and hope to God that the enemy decides to attack (if they don't have a clear advantage, they don't attack you and just sit ducks in their starting zone), or rush towards the enemy with everything you've got. Thirdly, the AI cheats like crazy during the campaign map phase. You can barely bring in any reinforcements (maybe one division per 2 turns), but the AI keeps sending forces and uses strikes as if they cost nothing. This leads us to the last problem; the campaigns are too difficult. Be prepared to fail even the first campaign, advertised as "easy", in your first few tries. The later campaigns get even ridiculously more difficult, even if you set the AI to "Easy." The game itself is good. I'm sure the multiplayer can be quite fun, but as I've said, I have no friends to play this game with (and the multiplayer is dead anyway) so I don't care about the online experience. I bought this game for the single-player, and unfortunately, it sucks.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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