
Command ships, submarines and aircraft in the South Pacific during WWII.
Modeled estimate, not a reported figure. How we estimate →
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hallo zusammen, also ich hab ja schon oft und sehr lange (meine erste Marinesim war Burning Steel ) gespielt aber das hier schlägt meines Erachtens dem Fass dem Boden aus. Aber fangen wir an: Tutorial gespielt, dann Kampagne auf Seit4en der Amis. 3 Ubbote in die Schlacht geworden und an neuralgischen Punkten platziert. Dazu ne Frachter und Tankergruppe und einen Renell Island eingenommen und erstmal ausgebaut. Es hat keine 3 Tage gedauert da kam der liebe Feind mit 2 Schlachtschiffen (natürlich Yamato 1942, 2 Schweren Kreuzern, 3 Zerstörern und mind. 4 Frachtern und Tankern um die Ecke. Natürlich Kampf angenommen und mit meiner Gato auf der Lauer. Als sie ca. 1200 Meter entfernt und immer noch schön schick gerade aus fuhren 6 Torps auf das Schlachtschiff abgefeuert. Und was soll ich sagen : alle 6 gingen daneben trotz Solution 96 % Und danach ging der Tanz los . Auf Tiefe 130 Meter Schleichfahrt und abgedreht. Tja soll ich sagen die erste Wasserbombenserie killte mich gleich. Aber ich hatte ja noch 2 Boote draussen. Und siehe da Nächster Kontakt diesmal 2 Schwere Kreuzer 4 Zerstörer und 2 Frachter und wie immer schon gerade aud . Wieder auf 110 Meter ran und Solution 96 % auf den Schweren Kreuzer diesmal nur 4 Torps und Oh Wunder als hätte ich es nicht erwartet alle liefen schön vorbei. Das selbe Spielchen wie vorhin und zack wieder ein Boot mit Totalverlust. Also ich hab ja nix gegen Schwierigkeit aber bei Beschiss hört für mich der Spass auf. Daher Hände Weg, nach ja die 8 Euro kann ich gerade noch verschmerzen
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the best Naval combat sim I've played in a log time, setting up formations and battle lines with all sorts of diffrnt ships is great, I also recommend the tokyo mod that adds soo much stuff.
8/10 would create the Greater Asian co-prosperity Sphere again
I've been waiting for this game to go on sale for a while now, and it finally did. I wish I knew how much fun it would be, or I would've purchased it earlier. I like games similar to this: Ultimate Admiral Dreadnoughts, and Sea Power, but this one, I think, is a good in between, where you get the accuracy and stunning visuals similar to Sea Power, but a more interesting warship era (at least for a WW2 nut like me), and a fully functional campaign. The difference from a missile era to torpedoes and explosives makes the combat a lot riskier and less decisive, making every encounter unique. And when you finally do manage to sink that enemy prize ship, it feels so rewarding! I only wish the base game campaign map were larger, and the goals were more spread out over time. I feel like I blew through the US side of the campaign before even getting to utilize the 1943 vessels. Luckily, this game is supposed to have a fairly strong modding scene, with larger campaigns that I'm excited to try out next. Overall, I would highly recommend this if you enjoy naval fleet management games. Especially if you are at all interested in the WW2 theater. The powerful mix between aircraft, surface ship, and submarine warfare is hard to beat or find elsewhere.
lwk worst game ever?
Ohhh man, I want so desperately to love this game. It’s a wonderful concept and so much of it is executed amazingly well. But it just turns in to such a slog between the good parts. My particular gripes are the lack of an auto resolve, the sheer amount of planes that appear on the map when doing proper recon making it so difficult to work with. The 1 hour cooldown, and the fact that pausing and unpausing in the strategy map sets the time to 1x which is basically still paused. Get it on sale, it’s definitely worth checking out, but just watch some gameplay and know what you’re getting in to first. While I generally don’t recommend it, I have no regrets buying the game on sale.
I like the details and the History in general
半成品,就两关战役是何意味?放在社区里让mod自己长出来这一块。
Still clunky and problematic after all these years. Came back to see if it improved, saving a game doesn't even work.... nope.
Its certainly a game i would recommend, but without mods the vanilla does get boring after a while.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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