
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
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About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!


Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.


Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.


Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.


In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!


Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 754 reviews with recorded playtime.
Reviews
Themes across 754 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
- Get discounted so you won't regret it - Game looks great, feels like Octopath Traveller 100% - Menu navigation with a controller is extra painful, UI is terrible in game - Menus feel like paper, I dont know how else to explain it. It feels like tacked on windows boxes over your main game which is flimsy. Tactile response is bad. No haptics, no sounds. Just that duck sound when you press a bad button. For some reason the tooltips overlap with the item you have selected? And the tooltips are not automatic, its on or off. I would have put "no tooltip, shows up after staying on same item 3 seconds". - I hope you like deep chinese lore (Median, Chi) and remembering names like Quixing Zhang Chian a lot. I had no problem with Dynasty Warriors ironically, but these people are so bland and uninteresting to remember. - Weak storyline, not very engaging but it will do. - The music is good overall, but not memorable. - Bad balancing (Sword is more powerful than other weapons, and even the tutorial guy says so) - The initial menu makes it seem like there will be Roguelike elements and multiple playthroughs to unlock higher difficulties? It's not explained well. - Developers seem invested so at least there's that, major plus - No voice acting so far at all - Gamepad is not remapable - Navigation uses L stick + DPad for interactions, but you can fix it with Steam Input so the L button and DPad both fire at the same time so you wont have to switch modes (My Gamepad has a button to change the DPad into L and R) - In a game of this caliber, puting things at "Autobattle" and then feeling satisfied with combat is... strange. It's not supposed to be that way. I enjoy just watching it play out, keeping control only when it matters. This is an exploration autobattler. Fortunately, the environments are pretty. Edit: Too lore dense (the bad kind), got bored in 2 hours. Requested refund, might get it or not but at this point I no longer care. I can't imagine what state the game was in 3 years ago. I lean toward don't recommend, invest in Octopath instead, 5.0/10
同类型天花板
好玩
武侠剧情很棒
喜欢回合制武侠RPG的十分推荐。
一切的兴亡掌握在你的手中,汗能共流,酒能共饮。而天下如何共饮? 逸剑风云决是一款与大侠立志传同期出现的作品,但我无暇比较它们的高低,珍品只需要一现。它是一款让人欲罢不能的游戏,以RPG作为主玩法,如果剧情能再精致一些,那么就更好。但能理解剧情的精致会影响游戏的可玩性,因为剧情的精致势必需要大篇幅。 如果把玩家的时间都占据,只顾着说自己的故事,说得好也就罢了,说的差了呢?能扬长避短也说明了它的智慧。 希望游戏制作组顺顺利利。
玩家默认好评
好玩
武侠佳作!里面有各种小时候看过武侠剧的影子,射雕的洪七公,天龙的四大恶人,笑傲江湖的五仙教,倚天的决战光明顶,武林外传的吕秀才和郭芙蓉,还有四大名铺等等。剧情最喜欢南疆和天佛窟,战斗音乐也非常适合!
不负己心,无愧侠名!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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